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		<title><![CDATA[Latest posts for the thread "Blood Angels 1500 points army list"]]></title>
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				<title>Blood Angels 1500 points army list</title>
				<description><![CDATA[ Death Company Chapalin w/ jump pack, frag grenades: 201<br /> 2 <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squads of 8 (1 flamer, 1 plasmagun): 256<br /> 2 <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squads of 7: 210<br /> Dreadnaut w/ twin lascannon, smoke launcher: 128<br /> 'Furioso' Dreadnaut w/ heavy flamer, smoke launchers: 108<br /> Landspeeder Tornado assaultcannon:80<br /> Devestator Squad of 7, 3 missile, 2 heavy bolt, 1 lascannon: 200<br />  <br /> That's 973 points. what else should i throw in? i was thinking a teminator squad and maybe a honor guard. models i have already: 5 scouts w/ sniper rifles, 5 assault squad. (i would put them in the honor guard to make 10) <br /> <br /> i'm new to this so any help would be great<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 24 Aug 2008 22:43:23]]> GMT</pubDate>
				<author><![CDATA[ runninryan123]]></author>
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				<title>Blood Angels 1500 points army list</title>
				<description><![CDATA[ Um. Your list is beyond illegal. I have no idea where you are getting your points costs from.]]></description>
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				<pubDate><![CDATA[Mon, 25 Aug 2008 06:05:12]]> GMT</pubDate>
				<author><![CDATA[ MarvinGayeIsMyDaddy]]></author>
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				<title>Blood Angels 1500 points army list</title>
				<description><![CDATA[ yeah.. this has no relation to the current blood angel codex.  download the PDF, rework your list, repost it and I'd be happy to look at it again<br /> <br /> NaZ]]></description>
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				<pubDate><![CDATA[Mon, 25 Aug 2008 06:16:42]]> GMT</pubDate>
				<author><![CDATA[ NaZ]]></author>
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				<title>Blood Angels 1500 points army list</title>
				<description><![CDATA[ There has been a new <span class="glossaryitem" onmouseover='gp(10);'>BA</span> codex released in 2007, its down loadable from <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s website.]]></description>
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				<pubDate><![CDATA[Mon, 25 Aug 2008 08:25:02]]> GMT</pubDate>
				<author><![CDATA[ Red_Lives]]></author>
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				<title>Re:Blood Angels 1500 points army list</title>
				<description><![CDATA[ i bought the old one... dammit. i made this new list so help needed.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Chaplain w/ Jump Pack-120<br /> <br /> Troops<br /> Tactical Squad A 10 men, 1 flamer-195<br /> Tactical Squad B 10 men, 1 plasma gun-200<br /> Scout Squad 5 men, 5 Sniper Rifles-105<br /> Elites<br /> Death Company 10 men (+5 extra correct me if i added the squads wrong) Jump Packs-225<br /> Veteran Assault Squad 10 men, jump packs, (i would like to have 2 power weaps but can't find where to take out the points)-275<br /> 'Furioso' Dreadnaut heavy flamer Death Company Dread-130 (drop pod?)<br /> Dreadnaut twin-linked lascannon?-160<br /> Devastator Squad 5 men, 2, missile launchers, 2 heavy bolters-185<br /> Totals: 1595 points (i want 1500) and now there are 53 models.<br /> <br /> i need to lose 95 points in this army plus any other negatives from other equipment. i don't have all of these models yet but am getting closer. once i get the $60 set i'll also have terminators if you think they are better. <br /> <br /> just making sure. is this list legal?<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 26 Aug 2008 03:37:47]]> GMT</pubDate>
				<author><![CDATA[ runninryan123]]></author>
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				<title>Blood Angels 1500 points army list</title>
				<description><![CDATA[ You've got a little bit of everything here.<br /> <br /> 1st and foremost, choose what you are. Are you a mechanized force, with rhinos, land raiders, etc? Are you a shooting/counter assault force (best not done with the <span class="glossaryitem" onmouseover='gp(10);'>BA</span>, there are other Marine armies that do that idiom better), or are you a jump pack assault force? There's also the drop pod build as well.<br /> <br /> At 1500, I'd say that one <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> is plenty. Go with Lemartes, he'll control your <span class="glossaryitem" onmouseover='gp(349);'>DC</span>. <br /> <br /> 125	Lemartes<br /> 260	Tac1, Flamer, <span class="glossaryitem" onmouseover='gp(105);'>PF</span>, Rhino<br /> 260	<span class="glossaryitem" onmouseover='gp(167);'>Tac</span> 2, Flamer, <span class="glossaryitem" onmouseover='gp(105);'>PF</span>, Rhino<br /> 275	Regular Assault, <span class="glossaryitem" onmouseover='gp(105);'>PF</span><br /> 275	Regular Assault, <span class="glossaryitem" onmouseover='gp(105);'>PF</span><br /> 210	Vet Assault, <span class="glossaryitem" onmouseover='gp(80);'>LC</span>, Melta Gun x2, Melta Bombs x2<br /> 95	7 <span class="glossaryitem" onmouseover='gp(349);'>DC</span> with Jump Packs 5 Free+ 2 purchased.<br /> 	<br /> 1500	<br /> <br /> Use your Rhinos to screen your jumpers, and be aggressive. You should be in assault on the second turn.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 26 Aug 2008 04:05:06]]> GMT</pubDate>
				<author><![CDATA[ Valhallan42nd]]></author>
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				<title>Blood Angels 1500 points army list</title>
				<description><![CDATA[ i have the dreads and the heavy for taking out tanks. i could replace them with other jump troops cus i really like the jump infantry so would taking out the devestator squad for another assault or honor guard and give each a melta? i will be facing mostly tyranids so i wanted a lot of shots, a lot of death company (they murdered the nids the other day). ]]></description>
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				<pubDate><![CDATA[Tue, 26 Aug 2008 04:11:15]]> GMT</pubDate>
				<author><![CDATA[ runninryan123]]></author>
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				<title>Blood Angels 1500 points army list</title>
				<description><![CDATA[ With the list above, you have the troops for taking out other troops, and the only tanks you need to worry about are av14 all around tanks. If you assault a leman russ, you're going to hit it in the rear <span class="glossaryitem" onmouseover='gp(9);'>AV</span> (10) <span class="glossaryitem" onmouseover='gp(80);'>LC</span> and <span class="glossaryitem" onmouseover='gp(328);'>ML</span> don't cut it at range. Melta, Melta, Melta. Melta is great for the following reasons:<br /> <br /> 1. It's assualt. It doesn't hamper your mobility.<br /> 2. It's high enough <span class="glossaryitem" onmouseover='gp(123);'>STR</span> to instant kill half the characters in the game, at least those still affected by Instant Death.<br /> 3. It still wounds t6 on a 2+, so it's great at softening up Monsterous Creatures prior to assault. <br /> 4. It negates <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>.<br /> 5. The obvious effects against tanks w/in 6". <br /> 6. It gets + 1 on the glance/pen chart.<br /> <br /> It's 12' range is less of a problem on an army intent on moving towards the enemy, especially with an army with jump packs.<br /> <br /> The dreads won't be as effective vs nids if he has big bugs.]]></description>
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				<pubDate><![CDATA[Tue, 26 Aug 2008 05:08:12]]> GMT</pubDate>
				<author><![CDATA[ Valhallan42nd]]></author>
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				<title>Blood Angels 1500 points army list</title>
				<description><![CDATA[  Sergeants with <span class="glossaryitem" onmouseover='gp(105);'>PF</span>, and never leave home without melta bombs. You won't use them against nids probably, but they make assault marines great tank hunters, though not as good as attack bikes  <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 26 Aug 2008 22:12:51]]> GMT</pubDate>
				<author><![CDATA[ Shrike78]]></author>
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				<title>Re:Blood Angels 1500 points army list</title>
				<description><![CDATA[ my only advice if your playing <span class="glossaryitem" onmouseover='gp(10);'>BA</span> keep it fast, keep it assaulty (the way <span class="glossaryitem" onmouseover='gp(10);'>BA</span> should be played <span class="glossaryitem" onmouseover='gp(72);'>imo</span>) and please god dont take a <span class="glossaryitem" onmouseover='gp(29);'>dev</span> squad especially not a 5 man one with 4 heavy weapons if he even looks at it you lose half your weps on em and the points are seriously wasted]]></description>
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				<pubDate><![CDATA[Wed, 27 Aug 2008 00:52:42]]> GMT</pubDate>
				<author><![CDATA[ Dissocrons]]></author>
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				<title>Blood Angels 1500 points army list</title>
				<description><![CDATA[ <blockquote><div><cite>Shrike78 wrote:</cite>For your assault marines you should get flamers vs nids. Sergeants with <span class="glossaryitem" onmouseover='gp(105);'>PF</span>, and never leave home without melta bombs. You won't use them against nids probably, but they make assault marines great tank hunters, though not as good as attack bikes </div></blockquote><br /> <br /> Shrike, <span class="glossaryitem" onmouseover='gp(10);'>BA</span> Regular assault squads can't get flamers.]]></description>
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				<pubDate><![CDATA[Wed, 27 Aug 2008 00:56:04]]> GMT</pubDate>
				<author><![CDATA[ Valhallan42nd]]></author>
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				<title>Blood Angels 1500 points army list</title>
				<description><![CDATA[ yeah.. i realize that now.. dam]]></description>
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				<pubDate><![CDATA[Wed, 27 Aug 2008 00:58:43]]> GMT</pubDate>
				<author><![CDATA[ Shrike78]]></author>
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