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		<title><![CDATA[Latest posts for the thread "lysander wing in 5E???"]]></title>
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				<title>lysander wing in 5E???</title>
				<description><![CDATA[ well.  i got an 1850 lysander wing army.<br /> <br /> with the rend cannons going down to 1 a squad, or 2 if you have 10 termies.  i fear my army is going the way of the squ <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0"><br /> <br /> i currently own.<br /> <br /> 15 eliet slot termies 6 of which are armed with rend cannons.<br /> 8 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> slot termies 4 of which have cyclone missile launchers.<br /> 4 extra storm bolter termies<br /> a 5 man <span class="glossaryitem" onmouseover='gp(19);'>CC</span> termies squad<br /> captian lysander (of course)<br /> a termi lib (for FOTD and some time spell)<br /> <br /> 2 forge world pods<br /> and 10 joe marines 2 armed with melta guns, 2 armed with combie melta.<br /> <br /> <br /> <br /> my first thought was to carve up the army and sell it off squad by squad.<br /> <br /> but then i got to thinkin, "you know this is the only fully painted and based army i have".  so now i kind of want to rebuild for 5E.<br /> <br /> so now i am thinking "mmmmm plastic drop pods", and black reach box with a decent ammount of marines.  i am debating going to a drop pod / teleporting termie list....<br /> <br /> well, anyone have any thoughts as to how i can fix my army for 5E and new marine dex..... if i dont end up using a lot of termies, i will go with a different paint job (and they will never get painted, so going with a lot of termies would be a good thing for me)....]]></description>
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				<pubDate><![CDATA[Tue, 2 Sep 2008 16:33:36]]> GMT</pubDate>
				<author><![CDATA[ Envy89]]></author>
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				<title>lysander wing in 5E???</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>, you will be able to take 10 man Terminator Squads in your Elite slots. There will no longer be Terminator <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> command squads, so 30 Terminators (less <span class="glossaryitem" onmouseover='gp(67);'>IC</span>'s) will be the max in the new Marine Codex. However, you'll still have extra Terminator heavy weapon models.<br /> <br /> Or, look at the Deathwing list so you can max out on Terminators as troop choices.<br /> <br /> The Lysanderwing will be gone come October. I guess he was too good in 4th and they needed to change things up to keep folks buying models.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 2 Sep 2008 17:01:42]]> GMT</pubDate>
				<author><![CDATA[ Sarigar]]></author>
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				<title>lysander wing in 5E???</title>
				<description><![CDATA[ as sarigar said, best off with Deathwing, more termies allowed.<br /> and, count as troop <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> and with 5E rules stating only troops can capture objectives, who wants to try and get 10 termies off of each one? <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 2 Sep 2008 17:05:34]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<title>Re:lysander wing in 5E???</title>
				<description><![CDATA[ arnt deathwing guys green though????<br /> <br /> i got all those termies painted up in yellow  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 3 Sep 2008 01:04:19]]> GMT</pubDate>
				<author><![CDATA[ Envy89]]></author>
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				<title>lysander wing in 5E???</title>
				<description><![CDATA[ Deathwing are bone white. Just use Deathwing rules and keep your paint scheme.]]></description>
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				<pubDate><![CDATA[Wed, 3 Sep 2008 01:12:25]]> GMT</pubDate>
				<author><![CDATA[ MarvinGayeIsMyDaddy]]></author>
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				<title>Re:lysander wing in 5E???</title>
				<description><![CDATA[ hummmm<br /> <br /> deathwing is in codex <span class="glossaryitem" onmouseover='gp(25);'>DA</span> right??<br /> <br /> that means they can get 2 rend cannons per squad i am thinking???]]></description>
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				<pubDate><![CDATA[Wed, 3 Sep 2008 01:18:31]]> GMT</pubDate>
				<author><![CDATA[ Envy89]]></author>
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				<title>lysander wing in 5E???</title>
				<description><![CDATA[ No they get 1 assault cannon per (5) man squad. The new codex terminators are probably going to be more cost effective but they won't be troops.]]></description>
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				<pubDate><![CDATA[Wed, 3 Sep 2008 01:26:06]]> GMT</pubDate>
				<author><![CDATA[ MarvinGayeIsMyDaddy]]></author>
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				<title>lysander wing in 5E???</title>
				<description><![CDATA[ I believe the Black Templars codex still allows 5-10 man termie squads and up to 2 heavy weapons per. It would still allow your 2 AssCans per 5 man squad.  They are even Imperial Fists successors, same gene seed. You could argue your force is embarking on some sort of penitent crusade. Down side is no Lysander.]]></description>
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				<pubDate><![CDATA[Wed, 3 Sep 2008 02:33:19]]> GMT</pubDate>
				<author><![CDATA[ doskar]]></author>
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