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		<title><![CDATA[Latest posts for the thread "steam tank and lizards."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "steam tank and lizards."]]></description>
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				<title>steam tank and lizards.</title>
				<description><![CDATA[ Ok, i'm very new to lizards, and just the other night I played a 1000 pt game vs empire and yes, he brought a steam tank.  does anyone have any ideas on how to kill a steam tank with lizards in a 1k game?  I over ran into it with a unit of saurus and did one wound to it, and he used "grind under the weels" or whatever it is and whiped out all 14 that were left from the previouse combat.]]></description>
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				<pubDate><![CDATA[Wed, 3 Sep 2008 21:42:40]]> GMT</pubDate>
				<author><![CDATA[ Arion]]></author>
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				<title>steam tank and lizards.</title>
				<description><![CDATA[ Saurus scar vet, great weapon (<span class="glossaryitem" onmouseover='gp(171);'>st</span> 7), mark of old ones (d3 rerolls), mark of sotek (+1 atatck on charge), Charm of Jaguar Warrior (move 9), Light armour, shield (so you can go hand weapon shield in combat if needed later, and get +1 save from shooting). The ward save that give 4+ ward vs st5 or greater.<br /> <br /> 18 inch charge, 5 strength 7 attacks on charge (with 1-3 rerolls), and decent saves vs any attacks back.<br /> <br /> At tourneys I run the above but drop mark of sotek for the +1 armour save mark. BUT you asked for a steam tank killer specifically.<br /> <br /> <br /> Kroxigor are your other option. As they have the high strength attacks.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 3 Sep 2008 22:36:34]]> GMT</pubDate>
				<author><![CDATA[ Waaagh_Gonads]]></author>
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				<title>steam tank and lizards.</title>
				<description><![CDATA[ gonads has the right idea.<br /> <br /> kroxigors <br /> steggadons<br /> salamanders<br /> <br /> all of the above should work to an extent.]]></description>
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				<pubDate><![CDATA[Wed, 3 Sep 2008 22:39:46]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<title>steam tank and lizards.</title>
				<description><![CDATA[ do i run the scar vet around on his own or with a unit of warriors.?  and the problem I see with the stegadon is that if i charge he gets impact hits to.]]></description>
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				<pubDate><![CDATA[Wed, 3 Sep 2008 22:44:41]]> GMT</pubDate>
				<author><![CDATA[ Arion]]></author>
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				<title>steam tank and lizards.</title>
				<description><![CDATA[ Run the scar vet in a unit of warriors.<br /> The steam tank could potentially outcharge the vet but it is highly unlikely that the oponent would risk it<br /> when you charge him you should put a number of wounds on it rendering the steamtank to only capable of doing one or two steam points a turn without risking failure.<br /> <br /> With the stegadon just hang back shooting him and charge when he gets into range.<br /> <br /> Remeber, the steam tank can do nothing on your turn, not even defend itself/fight back.]]></description>
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				<pubDate><![CDATA[Wed, 3 Sep 2008 22:59:51]]> GMT</pubDate>
				<author><![CDATA[ cypher]]></author>
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				<title>steam tank and lizards.</title>
				<description><![CDATA[ Cypher is right.<br /> <br /> Run him in a small unit of saurus to protect from missile fire.<br /> <br /> You have charge 18, he has 15.<br /> You get 1st turn advance so you are in your charge and he is out.<br /> He gets first turn and rockets forward, makes it even easier for you.<br /> <br /> Charge.<br /> You will not kill it in 1 turn however you will knock enough wounds off it so it severely limits its effectiveness.<br /> Allowing your kroxigor to hit it the next turn and smash it to pieces.<br /> A second saurus scar vet with great weapon can also lend a hand if you have the points for it.]]></description>
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				<pubDate><![CDATA[Thu, 4 Sep 2008 06:34:56]]> GMT</pubDate>
				<author><![CDATA[ Waaagh_Gonads]]></author>
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