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		<title><![CDATA[Latest posts for the thread "2000pt Chaos (Double Lash Sorcerors)"]]></title>
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				<title>2000pt Chaos (Double Lash Sorcerors)</title>
				<description><![CDATA[ <u><b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b></u><br /> Lash Sorceror - 125<br /> <span class="glossaryitem" onmouseover='gp(101);'><span class="glossaryitem" onmouseover='gp(616);'>MOS</span></span>/Lash<br /> <br /> Lash Sorceror - 125<br /> <span class="glossaryitem" onmouseover='gp(101);'><span class="glossaryitem" onmouseover='gp(616);'>MOS</span></span>/Lash<br /> <br /> <u><b>Troops</b></u><br /> 15 Plague Marines - 415<br /> Plasma Gun, Champion w/ plasma pistol & fist<br /> <br /> 15 Plague Marines - 415<br /> Plasma Gun, Champion w/ plasma pistol & fist<br /> <br /> 8 Noise Marines - 235<br /> 7 Sonic Blasters, 1 Blastmaster<br /> <br /> 8 Noise Marines - 235<br /> 7 Sonic Blasters, 1 Blastmaster<br /> <br /> <u><b>Heavy</b></u><br /> 2 Obliterators - 150<br /> 2 Obliterators - 150<br /> 2 Obliterators - 150<br /> <br /> <br /> <br /> My Princes kept getting shot up the turn they lashed, so swapped them for sorcerors. Opted to keep the wings off, since i'll be keeping them safely nestled in the squads. Other than that, made some sacrifises to keep the model count heavy, since I didn't have the staying power with other builds. Weaknesses obviously include anti AV14 and <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, but with the Sorcerors giving me usually an additional round of fire on closing targets, the assault is usually thinned enough for my <span class="glossaryitem" onmouseover='gp(634);'>PM</span>'s to handle, and worst case scenario, a choice counter assault via the <span class="glossaryitem" onmouseover='gp(526);'>NM</span>'s. Opinions welcome.<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 4 Sep 2008 04:45:14]]> GMT</pubDate>
				<author><![CDATA[ Vaelar]]></author>
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				<title>2000pt Chaos (Double Lash Sorcerors)</title>
				<description><![CDATA[ <blockquote><div><cite>Vaelar wrote:</cite><br /> Lash Sorceror - 125<br /> <span class="glossaryitem" onmouseover='gp(101);'><span class="glossaryitem" onmouseover='gp(616);'>MOS</span></span>/Lash<br /> <br /> Lash Sorceror - 125<br /> <span class="glossaryitem" onmouseover='gp(101);'><span class="glossaryitem" onmouseover='gp(616);'>MOS</span></span>/Lash<br /> </div></blockquote><br /> Cheap and nasty, i like<br /> <br /> <blockquote><div><cite>Vaelar wrote:</cite><br /> <u><b>Troops</b></u><br /> 15 Plague Marines - 415<br /> Plasma Gun, Champion w/ plasma pistol & fist<br /> <br /> 15 Plague Marines - 415<br /> Plasma Gun, Champion w/ plasma pistol & fist<br /> <br /> 8 Noise Marines - 235<br /> 7 Sonic Blasters, 1 Blastmaster<br /> <br /> 8 Noise Marines - 235<br /> 7 Sonic Blasters, 1 Blastmaster<br /> </div></blockquote><br /> A nice solid core of troops, with excellent weapon choices<br /> <br /> <blockquote><div><cite>Vaelar wrote:</cite><br /> <u><b>Heavy</b></u><br /> 2 Obliterators - 150<br /> 2 Obliterators - 150<br /> 2 Obliterators - 150<br /> </div></blockquote><br /> A good choice for heavy<br /> <br /> the only concern ihave is that your troops are out in the open and your anti-tank is limited untill your oblid's arrive]]></description>
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				<pubDate><![CDATA[Sat, 6 Sep 2008 11:55:46]]> GMT</pubDate>
				<author><![CDATA[ Squig_herder]]></author>
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				<title>2000pt Chaos (Double Lash Sorcerors)</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span>, you should keep the wings off the Sorcerers, but put them on bikes. If you've got problems with the Princes getting shot up, then you'll probably have problems with the Sorcerers getting shot as well. The increased toughness will be nice.]]></description>
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				<pubDate><![CDATA[Sat, 6 Sep 2008 19:11:38]]> GMT</pubDate>
				<author><![CDATA[ NidMaster40000]]></author>
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				<title>2000pt Chaos (Double Lash Sorcerors)</title>
				<description><![CDATA[ <blockquote><div><cite>NidMaster40000 wrote:</cite><span class="glossaryitem" onmouseover='gp(71);'>IMHO</span>, you should keep the wings off the Sorcerers, but put them on bikes. If you've got problems with the Princes getting shot up, then you'll probably have problems with the Sorcerers getting shot as well. The increased toughness will be nice.</div></blockquote><br /> <br /> I think that the wings are a good move on the sorcerors, as you can hide them in a squad and then when the moment if right have them fly off and harrass and destroy the enemy, tacticly they are great! <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 7 Sep 2008 10:33:37]]> GMT</pubDate>
				<author><![CDATA[ Squig_herder]]></author>
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				<title>Re:2000pt Chaos (Double Lash Sorcerors)</title>
				<description><![CDATA[ Indeed, they are. However, I'd rather have the increased toughness, as they're somewhat frail. ]]></description>
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				<pubDate><![CDATA[Sun, 7 Sep 2008 19:57:23]]> GMT</pubDate>
				<author><![CDATA[ NidMaster40000]]></author>
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				<title>2000pt Chaos (Double Lash Sorcerors)</title>
				<description><![CDATA[ Your army looks like it would fold to an assault, particularly one involving any Power Weapons. ]]></description>
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				<pubDate><![CDATA[Sun, 7 Sep 2008 20:07:40]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>2000pt Chaos (Double Lash Sorcerors)</title>
				<description><![CDATA[ as nurglitch said, the army lacks <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, if an ork army flooded your lines its game over, power klaws and loads of attacks = dead chaos.]]></description>
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				<pubDate><![CDATA[Sun, 7 Sep 2008 20:09:10]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<title>2000pt Chaos (Double Lash Sorcerors)</title>
				<description><![CDATA[ Well, the Plague Marines can usually hold off against all but the deadliest of close combat units (bloodletters, tyrants + guard, nobs with claws, etc), and in theory his shooting plus the ability to manipulate his opponent's units using Lash should enable him to do well against dedicated close combat armies.  It would still require careful play and choice of targets.]]></description>
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				<pubDate><![CDATA[Sun, 7 Sep 2008 21:30:59]]> GMT</pubDate>
				<author><![CDATA[ tzeentchling]]></author>
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