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		<title><![CDATA[Latest posts for the thread "1k Orks for small tournament"]]></title>
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				<title>1k Orks for small tournament</title>
				<description><![CDATA[ First try at an Ork list so here goes:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Warboss-bike, cybork body, attack squig, <span class="glossaryitem" onmouseover='gp(107);'>PK</span><br /> <br /> Big Mek-<span class="glossaryitem" onmouseover='gp(164);'>SAG</span><br /> <br /> Elites<br /> <br /> 5 Kommandos-Nob w/ <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, burna<br /> <br /> Troops<br /> <br /> 11 Shotta Boyz-Nob w/ bosspole in Trukk<br /> Trukk-red paint job, grot riggers<br /> <br /> 20 Slugga Boyz-Nob w/ <span class="glossaryitem" onmouseover='gp(107);'>PK</span><br /> <br /> Fast Attack<br /> <br /> Warbuggy-big shoota<br /> <br /> 5 Bikers-Nob w/ <span class="glossaryitem" onmouseover='gp(107);'>PK</span><br /> <br /> Heavy Support<br /> <br /> Deff Dread-2 big shootas, armor plates, grot riggers<br /> <br /> Killa Kan-armor plates, grot riggers<br /> <br /> Total: 997pts<br /> <br /> I know this isn't an ideal list but it's pretty much all the models I have for my Orks. I am going to the shop today so I could pick up some lootas, more buggies or anything really. <br /> <br /> My plan, working with what models I got, is to have one flank with all my wheelz on it (bikes, buggy, trukk) to zoom up asap and force my opponent to deviate some firepower towards them. In the center my big mob of boyz, dread, and kan will go straight on at the enemy. Kommandos I'm worried about, I just don't have many but I could pick more up today. They'll be fragile but if they can pop a tank early in the game or something that's all they need to do.<br /> <br /> Comments very welcome.]]></description>
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				<pubDate><![CDATA[Fri, 5 Sep 2008 18:11:09]]> GMT</pubDate>
				<author><![CDATA[ Dendarien]]></author>
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				<title>Re:1k Orks for small tournament</title>
				<description><![CDATA[ kind of hard to make suggestions if this is all you have. In my experience for games of 1500 points or less, the green tide is unstoppable. Take as many boys w/ nobs with power klaws and mix up big shootas and rokkit launchas. For small games you end up usually outnubering your opponent 4 or 5 to one. As it stands you will be about even with most armies, so it dosent bode well for this list. The best ork lists always follow the 2 rules 1: do you have at least 100 boys? 2: see rule #1, even a 500 point game can run 60 boys. If you can try to find points for a custom mega blasta for the killa kan. This will give you some anti-tank ability, a tip for orks, you can make just about everything from the basic boys box. Kommandos, tank bustas, nob squads, flash gits, warboss, just do some simple conversions and or paint jobs. Good luck]]></description>
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				<pubDate><![CDATA[Fri, 5 Sep 2008 23:25:18]]> GMT</pubDate>
				<author><![CDATA[ sheridan]]></author>
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				<title>1k Orks for small tournament</title>
				<description><![CDATA[ Thanks for the reply.<br /> <br /> Yeah a mass of just pure boyz would probably be very effective at this points limit, just not much to stop that many orks at 1k points whereas my wheelz can be killed fairly easily. <br /> <br /> How many boyz would you say is ideal for 1k points? 60? 80? I'd prolly beef up the shoota mob and then add another slugga mob.<br /> <br /> Quick edit: I have quite a few loose big shootas and rokkits hanging around so I can beef up the boyz that way too no problem. I just thought my slugga mob would spend most of the time running, and one loose rokkit before an assault prolly wont do much anyways.]]></description>
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				<pubDate><![CDATA[Fri, 5 Sep 2008 23:29:04]]> GMT</pubDate>
				<author><![CDATA[ Dendarien]]></author>
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				<title>1k Orks for small tournament</title>
				<description><![CDATA[ Half Moon Bay.  Where do you game?  I'm just up the coast, north of San Francisco.]]></description>
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				<pubDate><![CDATA[Fri, 5 Sep 2008 23:30:27]]> GMT</pubDate>
				<author><![CDATA[ Ifurita]]></author>
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				<title>1k Orks for small tournament</title>
				<description><![CDATA[ <blockquote><div><cite>Ifurita wrote:</cite>Half Moon Bay.  Where do you game?  I'm just up the coast, north of San Francisco.</div></blockquote><br /> <br /> I'm actually in Moraga (by Concord and Walnut Creek) now for college. I game at Black Diamond Games in Concord.<br /> <br /> <span class="glossaryitem" onmouseover='gp(17);'>BTW</span> love your website, that Payne's grey suggestion has helped so much!!]]></description>
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				<pubDate><![CDATA[Fri, 5 Sep 2008 23:31:23]]> GMT</pubDate>
				<author><![CDATA[ Dendarien]]></author>
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				<title>Re:1k Orks for small tournament</title>
				<description><![CDATA[ how many boys can you field? For 1k games I usually have about 80 boys 2 30 man squads plus 20 ard boys in a BW total points is about 820 throw in a warboss on a bike for 150 (boys have nobs with klaws and usually big shootas) leaves about 30 points left over to work in a killa kan/kopter/buggy. Unless your facing nids or other orks you should always strive to outnumber at least 2:1.  The only reason you would lose is do to poor tactics or just plain bad luck even then it would have to be overwhelming bad luck. Rokkits are needed in a green tide army, you need those 9 rokkit shots a turn to take out a tank or two, but you can do with out them, armored company isnt a big deal for orks (you need nobs with power klaws in every mob) Vehicles arent bad either buit at 1K I wouldnt have too many <span class="glossaryitem" onmouseover='gp(269);'>Id</span> stick with the hoard army. If you have a kan or 2 toss them in a hoard army they can get burnas, they are cheap and you run them witrh the lads. If you going after a squad with no pwer fists (or a way to hurt armor 11 in <span class="glossaryitem" onmouseover='gp(19);'>cc</span>) then just run the kan in and send the boys off somewhere else. <br /> <br /> one tactic with orks is to put as many objectives as close together in the enemy deployment zone, this way you dont have to defend anything, just run forward and get stuck in, a hoard army wont get turn 2 assaults but they will get there by turn 3 and your constantly pushing your opp. back or making him come to you either way its good<br /> <br /> if you can for 690 you can get 90 boys kitted out add gazzy (or a walking uber nob) and a killa kan with a mega blasta or grot zooka for 1k, unbeatable. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 6 Sep 2008 00:27:03]]> GMT</pubDate>
				<author><![CDATA[ da gob smaka]]></author>
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				<title>Re:1k Orks for small tournament</title>
				<description><![CDATA[ <blockquote><div><cite>da gob smaka wrote:</cite>how many boys can you field? For 1k games I usually have about 80 boys 2 30 man squads plus 20 ard boys in a BW total points is about 820 throw in a warboss on a bike for 150 (boys have nobs with klaws and usually big shootas) leaves about 30 points left over to work in a killa kan/kopter/buggy. Unless your facing nids or other orks you should always strive to outnumber at least 2:1.  The only reason you would lose is do to poor tactics or just plain bad luck even then it would have to be overwhelming bad luck. Rokkits are needed in a green tide army, you need those 9 rokkit shots a turn to take out a tank or two, but you can do with out them, armored company isnt a big deal for orks (you need nobs with power klaws in every mob) Vehicles arent bad either buit at 1K I wouldnt have too many <span class="glossaryitem" onmouseover='gp(269);'>Id</span> stick with the hoard army. If you have a kan or 2 toss them in a hoard army they can get burnas, they are cheap and you run them witrh the lads. If you going after a squad with no pwer fists (or a way to hurt armor 11 in <span class="glossaryitem" onmouseover='gp(19);'>cc</span>) then just run the kan in and send the boys off somewhere else. <br /> <br /> one tactic with orks is to put as many objectives as close together in the enemy deployment zone, this way you dont have to defend anything, just run forward and get stuck in, a hoard army wont get turn 2 assaults but they will get there by turn 3 and your constantly pushing your opp. back or making him come to you either way its good<br /> <br /> if you can for 690 you can get 90 boys kitted out add gazzy (or a walking uber nob) and a killa kan with a mega blasta or grot zooka for 1k, unbeatable. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"></div></blockquote><br /> <br /> I just bought another 10 orks. Including nobz and special weapons, I can pull off 75sh boyz.]]></description>
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				<pubDate><![CDATA[Sat, 6 Sep 2008 01:27:20]]> GMT</pubDate>
				<author><![CDATA[ Dendarien]]></author>
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				<title>Re:1k Orks for small tournament</title>
				<description><![CDATA[ that'll do fine. plus itll give you a few more points for a halfway decent nob and maybe even a deff dread.<br /> <br /> 100 points deff dread 2 big shootas, armor plates and grots<br /> <br /> stick a nob or big mek with <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> with a big mob and just run em at everybody shouting waaaagh at the top of your lungs every movement phase<br /> <br /> alt. you can do a warphead or 2 thatll almost garuntee a wagggh every turn, plus some good anti vehicle/infantry psychics. stick them with a shoota mob and deep strike them around the table (52 shoota shots, 9 big shoota/3 rokkit shots) just bounce em around where needed and run your slugga boys at everything else.]]></description>
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				<pubDate><![CDATA[Sat, 6 Sep 2008 01:33:20]]> GMT</pubDate>
				<author><![CDATA[ da gob smaka]]></author>
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				<title>1k Orks for small tournament</title>
				<description><![CDATA[ So a mob of 20 shoota boyz with 2 big shootas and 2 mobs of 30 slugga boyz with <span class="glossaryitem" onmouseover='gp(107);'>pk</span> nobs and rokkits is what you're suggesting? Sorry if I'm not understanding you correctly.<br /> <br /> Other units I can toss around are some grots and some stormboyz.]]></description>
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				<pubDate><![CDATA[Sat, 6 Sep 2008 01:37:05]]> GMT</pubDate>
				<author><![CDATA[ Dendarien]]></author>
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				<title>1k Orks for small tournament</title>
				<description><![CDATA[ Cool, you should stop off at Endgame in Oakland.]]></description>
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				<pubDate><![CDATA[Sat, 6 Sep 2008 03:18:41]]> GMT</pubDate>
				<author><![CDATA[ Ifurita]]></author>
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				<title>1k Orks for small tournament</title>
				<description><![CDATA[ If you get the chance grab as many boyz as you can, as you will need them.]]></description>
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				<pubDate><![CDATA[Sat, 6 Sep 2008 12:20:26]]> GMT</pubDate>
				<author><![CDATA[ Squig_herder]]></author>
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