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		<title><![CDATA[Latest posts for the thread "Deepstiking vehicles?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Deepstiking vehicles?"]]></description>
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				<title>Deepstiking vehicles?</title>
				<description><![CDATA[ A question arose as of late in a game against my <span class="glossaryitem" onmouseover='gp(119);'>SM</span> friend. <br /> <br /> He Deepstruck in Landspeeders with meltas and both times he dropped them they scored lucky rolls on on my tanks. <br /> <br /> When I shot at them he mentioned that they got a 4+ cover save for having moved via the deepstrike.<br /> <br /> My question is if this is true would it take in any consideration about the Landspeeders ability to fire its Melta on the turn it drops in? <br /> <br /> or <br /> <br /> Since it is a fast skimmer it is still able to fire that one offensive weapon?<br /> <br /> I tried to figure out for myself but i figured input would be the best. <br /> <br /> Thanks!]]></description>
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				<pubDate><![CDATA[Thu, 11 Sep 2008 19:40:40]]> GMT</pubDate>
				<author><![CDATA[ Thr33ifbyair]]></author>
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				<title>Deepstiking vehicles?</title>
				<description><![CDATA[ <i>I'm not a rules pro... but I don't think anything that deepstrikes are considered moving - in terms of in the movement phase, because there is not discernable distance the unit did in fact move.<br /> <br /> It (<span class="glossaryitem" onmouseover='gp(13);'>BRB</span>) <span class="glossaryitem" onmouseover='gp(70);'>iirc</span>, only says they can shoot (as if they had moved), or run and that they cannot assault.<br /> <br /> If they did in fact 'move' via deepstriking - how far did they move? My brain hurts. </i><br /> <br /> <br /> **EDIT ** I stand correct by the post below]]></description>
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				<pubDate><![CDATA[Thu, 11 Sep 2008 19:53:15]]> GMT</pubDate>
				<author><![CDATA[ Harkainos]]></author>
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				<title>Deepstiking vehicles?</title>
				<description><![CDATA[ Not familiar with the rule about the 4+ Deepstrike move. I assume this is about the Landspeeder being a Skimmer, yes?<br /> <br /> Technically, deepstriking is a declared move of 0". Ergo, he can indeed fire his Multimelta's but he cannot claim the 4+ save, unless this is covered specifically in the rules.]]></description>
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				<pubDate><![CDATA[Thu, 11 Sep 2008 19:53:42]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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				<title>Deepstiking vehicles?</title>
				<description><![CDATA[ Just found what I was looking for actually and it turns out. <br /> <br /> Vehicles in <span class="glossaryitem" onmouseover='gp(471);'>DS</span> count as moving at cruising speed so they don't get a 4+ cover save but they are still able to fire. <br /> <br /> woot]]></description>
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				<pubDate><![CDATA[Thu, 11 Sep 2008 20:01:57]]> GMT</pubDate>
				<author><![CDATA[ Thr33ifbyair]]></author>
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				<title>Re:Deepstiking vehicles?</title>
				<description><![CDATA[ A fast vehicle can fire one weapon at cruising speed. ]]></description>
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				<pubDate><![CDATA[Fri, 12 Sep 2008 04:53:28]]> GMT</pubDate>
				<author><![CDATA[ mikhaila]]></author>
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				<title>Deepstiking vehicles?</title>
				<description><![CDATA[ must move "flat out" to get cover]]></description>
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				<pubDate><![CDATA[Fri, 12 Sep 2008 15:25:02]]> GMT</pubDate>
				<author><![CDATA[ Brother Condon]]></author>
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