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		<title><![CDATA[Latest posts for the thread "2000pt Marines -A Cornucopia of RazorBacks"]]></title>
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				<title>2000pt Marines -A Cornucopia of RazorBacks</title>
				<description><![CDATA[ Captain <br />   -Relic Blade<br />     Command Squad<br />    -Plasma Guns (x4)<br />    RazorBack w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon  (375)<br /> <br /> Tactical Squad (5 man)<br />   Razorback w/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon (165)<br /> <br /> Tactical Squad (5 man)<br />   Razorback w/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon (165)<br /> <br /> Tactical Squad (5 man)<br />   Razorback w/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon (165)<br /> <br /> Tactical Squad (5 man)<br />   Razorback w/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon (165)<br /> <br /> Tactical Squad (5 man)<br />   Razorback w/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon (165)<br /> <br /> Tactical Squad (5 man)<br />   Razorback w/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon (165)<br /> <br /> Stern Guard (5 man)<br />   Combi-Melta(x4)<br />   Razorback w/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon (220)<br /> <br /> Stern Guard (5 man)<br />   Combi-Plasma(x3)<br />   Razorback w/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon (215)<br /> <br /> Stern Guard (5 man)<br />   Combi-Melta(x4)<br />   Razorback w/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon (220)<br /> <br /> <br /> Grand Total - 2000<br /> <br /> Though the model count is low the combination of Sternguard and 10 twinlinked assault cannons should lead to happy times.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 15 Sep 2008 05:42:14]]> GMT</pubDate>
				<author><![CDATA[ VetSgtNamaan]]></author>
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				<title>2000pt Marines -A Cornucopia of RazorBacks</title>
				<description><![CDATA[ Have you thought about loosing the command squad and taking the special character that makes the sternguard scoring?  that would make this list have 9 scoring units which would be pretty awesome.  Otherwise I would take predators rather than the sternguard razorbacks, as razor backs are still av11 transports rather than MBTs]]></description>
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				<pubDate><![CDATA[Mon, 15 Sep 2008 05:55:12]]> GMT</pubDate>
				<author><![CDATA[ Sushicaddy]]></author>
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				<title>Re:2000pt Marines -A Cornucopia of RazorBacks</title>
				<description><![CDATA[ I forgot all about Pedro Kantor that would be quite a good addition actually. Though I would need to drop 45 pts from my list to fit him in.  I have thought about preds but you know what the pts for a <span class="glossaryitem" onmouseover='gp(126);'>tl</span> assault cannon razorback vs an autocannon pred, I feel that the razorbacks have a better chance getting thier pts back and are more useful with double the shots.  Though I will give it some more thought though if I get rid of any razors i will probably take them from the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 15 Sep 2008 06:16:15]]> GMT</pubDate>
				<author><![CDATA[ VetSgtNamaan]]></author>
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				<title>2000pt Marines -A Cornucopia of RazorBacks</title>
				<description><![CDATA[ Quite simply, this army lacks the flexibility to scare me.<br /> <br /> Razorbacks simply aren't tough enough, and most 2000 point armies have 4-6 units that have a reasonable chance of immobilizing, weapon destroying, shaking or obliterating <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 11 vehicles, and leaving your otherwise reletively weak army far too vulnerable.]]></description>
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				<pubDate><![CDATA[Mon, 15 Sep 2008 06:45:09]]> GMT</pubDate>
				<author><![CDATA[ Charybdis]]></author>
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				<title>2000pt Marines -A Cornucopia of RazorBacks</title>
				<description><![CDATA[ Very 1 dimensional.<br /> <br /> I would have liked to see the marines be more than just un-used points (well, I guess they are scoring)<br /> <br /> I agree with the predator comments,<br /> having a little variety (and higher armour) would help some stuff survive.<br /> <br /> Also,<br /> what about <span class="glossaryitem" onmouseover='gp(58);'>hth</span>.<br /> Your razors will get slaughtered in <span class="glossaryitem" onmouseover='gp(58);'>hth</span> (always hitting the back) and the marines won't last (and your giving away very cheap kill points)]]></description>
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				<pubDate><![CDATA[Mon, 15 Sep 2008 07:25:57]]> GMT</pubDate>
				<author><![CDATA[ Makaleth]]></author>
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				<title>2000pt Marines -A Cornucopia of RazorBacks</title>
				<description><![CDATA[ Also,<br /> do you have that many <span class="glossaryitem" onmouseover='gp(126);'>TL</span> assault cannons (unless you are modding the ravenwing kind).<br /> <br /> That would be awesome!!<br /> but still, <span class="glossaryitem" onmouseover='gp(51);'>HB</span> and a powerfist on some might not go astray.]]></description>
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				<pubDate><![CDATA[Mon, 15 Sep 2008 07:27:59]]> GMT</pubDate>
				<author><![CDATA[ Makaleth]]></author>
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				<title>2000pt Marines -A Cornucopia of RazorBacks</title>
				<description><![CDATA[ razorbacks are'nt tough enough for 2000pts as people by then will have definitely taken some anti tank and would take your vehicles out, i would suggest taking drop pods instead because you are deepstriking and will not have any mishaps due to the internial guidance system giving you nore flexibility in terms of board movement and there cheaper so you can have more marines and as a side note what do sternguard do? i have'nt seen the new codex so please enlighten me.]]></description>
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				<pubDate><![CDATA[Tue, 16 Sep 2008 01:14:47]]> GMT</pubDate>
				<author><![CDATA[ orkyboss30000]]></author>
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				<title>2000pt Marines -A Cornucopia of RazorBacks</title>
				<description><![CDATA[ I'm not really afraid of the assault cannons, Lascannons would serve you just as well, if you threw in combi-flamers here and there.]]></description>
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				<pubDate><![CDATA[Tue, 16 Sep 2008 02:24:13]]> GMT</pubDate>
				<author><![CDATA[ Burning Star IV]]></author>
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