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		<title><![CDATA[Latest posts for the thread "Ultramarines 1850 shooty style"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Ultramarines 1850 shooty style"]]></description>
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				<title>Ultramarines 1850 shooty style</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Commander<br /> +powerfist<br /> <br /> Epistolary<br /> + Fury of the Anciants<br /> <br /> Troop<br /> 10 Tactical Marines<br /> +plasma cannon<br /> <br /> 10 Tactical Marines<br /> +plasma cannon<br /> <br /> 10 Tactical Marines<br /> +missle launcher<br /> <br /> 10 Tactical Marines<br /> +missle launcher<br /> <br /> 10 Tactical Marines<br /> +missle launcher<br /> <br /> Fast Attack<br /> 5 assault marines<br /> +2 flamers<br /> <br /> 5 assault marines<br /> +2 flamers<br /> <br /> Heavy <br /> Vindicator<br /> <br /> 10 Devistator Marines<br /> +2 missle launchers<br /> +2 plasma cannons<br /> <br /> 10 Devistator marines<br /> +2 missle launchers<br /> +2 plasma cannons<br /> <br /> Any help or sugestions would be much appreciated and valued. i am sitting at 1832 total points and thinking of giving my devistators tank hunters or something, but not sure yet. Overall I am going for a shooting army but yet isnt as vunerable in melee thats why the assault squads are there to stop incomming units or at least hold them for a turn or two. this list is unplaytested but will be in the next day or two. I am planing on a tornament this weekend and hoping for a decent attempt this time. I need critisism well just anything to make this list better. <img src="/s/i/a/4eef2cc3548cc9844a491b22ad384546.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 15 Sep 2008 22:25:47]]> GMT</pubDate>
				<author><![CDATA[ Timespiral]]></author>
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				<title>Ultramarines 1850 shooty style</title>
				<description><![CDATA[ I like that you focused on template weapons but Im thinking you may need one dedicated unit of infantry to handle <span class="glossaryitem" onmouseover='gp(19);'>CC</span> - or a few dreadnaughts]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/218276/380249.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/218276/380249.page</link>
				<pubDate><![CDATA[Tue, 16 Sep 2008 00:27:57]]> GMT</pubDate>
				<author><![CDATA[ kaiservonhugal]]></author>
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				<title>For starters:</title>
				<description><![CDATA[ The lone vehicle will get blasted quickly.  Without the <span class="glossaryitem" onmouseover='gp(255);'>POMS</span>, it will have little chance of firing, ever.  A Land Raider is the wiser choice if you will only have one vehicle in the list.<br /> <br /> Get jump packs on those characters ASAP.<br /> <br /> One of those 10-man <span class="glossaryitem" onmouseover='gp(328);'>ML</span> <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads can be geared for close combat.  Get a vet w/ <span class="glossaryitem" onmouseover='gp(105);'>pf</span> and a meltagun or flamer in there.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/218276/380260.page</guid>
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				<pubDate><![CDATA[Tue, 16 Sep 2008 00:44:22]]> GMT</pubDate>
				<author><![CDATA[ dornsfist]]></author>
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				<title>Re:Ultramarines 1850 shooty style</title>
				<description><![CDATA[ Yea thanks for almost instant feed back guys. thats almost identical to what another post I put up on Bolter and chain said. I would like a bit more insight on your thought process about the changes to help me understand the changes more. <img src="/s/i/a/4eef2cc3548cc9844a491b22ad384546.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 16 Sep 2008 01:02:36]]> GMT</pubDate>
				<author><![CDATA[ Timespiral]]></author>
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