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		<title><![CDATA[Latest posts for the thread "2000 Points, CSM - Pre Heresy Emperors Children"]]></title>
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				<title>2000 Points, CSM - Pre Heresy Emperors Children</title>
				<description><![CDATA[ Hi guys,<br /> interested in some of your thoughts on the list. A couple of things quickly, we're a bit more comp heavy than in the US, so I can't max it out too much in one area.<br /> Also, I'm reasonably bound thematically being a pre heresy army and all, but that's enough gabber!<br /> <br /> Chaos Lord<br /> Daemon Weapon<br /> 130<br /> <br /> 5 Terminators<br /> Power fist, Chain fist, Heavy Flamer, 1 combi melta, 3 combi plasmas, Icon of Glory, 1 Champion<br /> 220<br /> <br /> 10 Marines<br /> 2 Meltas, Icon of Glory, Champion, Powerfist<br /> Rhino, Extra Armour<br /> 270<br /> <br /> 10 Marines<br /> 2 Meltas, Icon of Glory, Champion, Powerfist<br /> Rhino, Extra Armour<br /> 270<br /> <br /> 10 Marines<br /> 2 Plasmaguns, Icon of Glory, Champion, Powersword<br /> Rhino<br /> 255<br /> <br /> 10 Marines<br /> 2 Plasmaguns, Icon of Glory, Champion, Powerfist<br /> Rhino<br /> 265<br /> <br /> 8 Marines<br /> 1 Meltagun, Icon of Glory<br /> Rhino<br /> 175<br /> <br /> 4 Bikers<br /> 2 Plasmaguns, Icon of Glory<br /> 172<br /> <br /> Landraider<br /> Extra Armour, Dozer<br /> 240<br /> <br /> Some of my thoughts are that the bikers are HORRIBLY inefficient, however as theyre one of the centre piece units (modelled as jetbikers based on the MOTRW), I dont think I could drop them. I have removed the power fist toting sergeant they had however, as although he closed up a vulnerability for the unit, he was 73 points for a single model, and gets very punished by the 5th ed wound allocation table. I also think that maybe I should have 3 melta squads in rhinos instead of 2, the only reason I've gone with 2 of each at this stage, is because I actually have 4 plasma gun holding marines allready painted, so it means less work to do the next 500 points.<br /> I also originally had 6 termies, not 5 - and 1 less rhino, opting to deepstrike the termies and have a tactical squad in the raider. Am I making the right move dropping 1 termie, buying an extra rhino, and putting the termies in the raider for more reliability and protection?<br /> <br /> Thoughts/comments/stelekesque shredding/suggestions/feedback all welcome and appreciated!]]></description>
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				<pubDate><![CDATA[Wed, 17 Sep 2008 01:13:10]]> GMT</pubDate>
				<author><![CDATA[ proximity]]></author>
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				<title>Re:2000 Points, CSM - Pre Heresy Emperors Children</title>
				<description><![CDATA[ Before we start talking about the list I have a few questions.<br /> <br /> You don't seem to be willing to change anything. You just gave a huge "This is fluff so don't change it speech" about a lot of the inefficient parts. And also, if you want this to be so fluff bound why are they <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>? Pre-Heresy means they are still <span class="glossaryitem" onmouseover='gp(119);'>SM</span>. Good opportunity to use the new <span class="glossaryitem" onmouseover='gp(119);'>SM</span> codex eh?<br /> <br /> I don't want to put you off or be an ass but I've had a lot of people ask for advice on a Pre-Heresy list then blast me for changing anything.]]></description>
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				<pubDate><![CDATA[Wed, 17 Sep 2008 02:11:24]]> GMT</pubDate>
				<author><![CDATA[ Typeline]]></author>
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				<title>2000 Points, CSM - Pre Heresy Emperors Children</title>
				<description><![CDATA[ Regardless, here is how to fix it. Keeping in the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> codex and trying to be pretty Pre-Heresy. I know your not going to want to run Sorcs or the best psychic power in the codex but here it is.<br /> <br /> Chaos Sorc, Wings, <span class="glossaryitem" onmouseover='gp(101);'>MoS</span>, <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> 145<br /> Chaos Sorc, <span class="glossaryitem" onmouseover='gp(101);'>MoS</span>, <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> 125<br /> <br /> 6 Terminators<br /> Power fist x2, Reaper Auto-cannon, 2 combi-meltas, 3 combi-plasmas<br /> 250<br /> <br /> 10 Marines<br /> 2 Meltas, Icon of Chaos Glory, Champion w/ Powerfist<br /> Rhino w/ Havoc Launcher<br /> 270<br /> <br /> 10 Marines<br /> 2 Meltas, Icon of Chaos Glory, Champion w/ Powerfist<br /> Rhino w/ Havoc Launcher<br /> 270<br /> <br /> 10 Marines<br /> 2 Plasmaguns, Icon of Chaos Glory, Champion w/ Powerfist<br /> Rhino<br /> 265<br /> <br /> 9 Marines<br /> 2 Plasmaguns, Icon of Chaos Glory, Champion w/ Powerfist<br /> 215<br /> <br /> 5 Bikers<br /> 2 Plasmaguns, Icon of  Chaos Glory<br /> 205<br /> <br /> Landraider<br /> Possession, Havoc Launcher<br /> 255<br /> <br /> Not sure if this has anti-tank problems. The Meltas will help and so will the <span class="glossaryitem" onmouseover='gp(105);'>PFs</span>. Since your only going to <span class="glossaryitem" onmouseover='gp(471);'>DS</span> the termies I nixed their Icon and gave them melta/plasma their champ was a waste of points.<br /> <br /> Edit: I was thinking of putting the 6 termies in the land raider but because those 2 extra spots for passengers are taken up by extra skulls they can't ride in it, bummer. Let me do a rewrite.<br /> <br /> Edit: That works... kind of.<br /> <br /> Edit: You get the idea though, also, more oblits.]]></description>
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				<pubDate><![CDATA[Wed, 17 Sep 2008 02:25:01]]> GMT</pubDate>
				<author><![CDATA[ Typeline]]></author>
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				<title>Re:2000 Points, CSM - Pre Heresy Emperors Children</title>
				<description><![CDATA[ <blockquote><div><cite>Typeline wrote:</cite>Before we start talking about the list I have a few questions.<br /> <br /> You don't seem to be willing to change anything. You just gave a huge "This is fluff so don't change it speech" about a lot of the inefficient parts. And also, if you want this to be so fluff bound why are they <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>? Pre-Heresy means they are still <span class="glossaryitem" onmouseover='gp(119);'>SM</span>. Good opportunity to use the new <span class="glossaryitem" onmouseover='gp(119);'>SM</span> codex eh?<br /> <br /> I don't want to put you off or be an ass but I've had a lot of people ask for advice on a Pre-Heresy list then blast me for changing anything.</div></blockquote><br /> <br /> Not at all, honestly it's welcome <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> The bikes are the only thing I wasn't looking at dropping, and not from a pre heresy standpoint but more from a "modeling centrepiece" standpoint.<br /> <br /> As for why chaos codex, it was basically 6 of one, half a dozen of the other type scenario as to whether I used the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> codex, or the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> codex. If you restrict yourself to the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> style choices only, they worked out to be pretty much the same (I havent run through the new marine dex much yet). As when I started making the army, the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> codex was on the horizon, I didnt want to spend a few hundred hours on something then have it rendered useless, so decided to run with the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> dex instead. I also like the flexibility provided by having <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> and Bolter.  <br /> <br /> I've been running the army in 1500 points for a little while now, not always, but generally I tend to find the termies going "I bother to show up on turn 3 or 4. I deepstrike down, half mangle a unit, your whole army then shoots the unit off the table, and I put all the models back again" - which is why I'm pretty keen to see them hop into the land raider actually.]]></description>
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				<pubDate><![CDATA[Wed, 17 Sep 2008 02:34:36]]> GMT</pubDate>
				<author><![CDATA[ proximity]]></author>
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				<title>2000 Points, CSM - Pre Heresy Emperors Children</title>
				<description><![CDATA[ My idea of a pre-heresy army is a little more than a lord a plain marines a few bikers and a landraider, with a pre-heresy army people tend to look at the old edition styles more than the new, and you would have to make your painting really good, thats my idea of a pre-heresy army.<br /> <br /> And you said that you are taking a chaos lord, in pre-heresy they aint chaos yet, so why not try and make a primarch, i cant remember who the primarch for the emporers children was, i think it was lushus, but im not sure. So if you took a primearch as a leader, people would really wow at your army.<br /> <br /> BDA]]></description>
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				<pubDate><![CDATA[Wed, 17 Sep 2008 07:53:32]]> GMT</pubDate>
				<author><![CDATA[ BloodDeathAssault]]></author>
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				<title>2000 Points, CSM - Pre Heresy Emperors Children</title>
				<description><![CDATA[ it was fulgrim.]]></description>
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				<pubDate><![CDATA[Wed, 17 Sep 2008 21:33:51]]> GMT</pubDate>
				<author><![CDATA[ Xav]]></author>
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				<title>2000 Points, CSM - Pre Heresy Emperors Children</title>
				<description><![CDATA[ Thats the one, does anyone know what happened to him, or is he still a loyalist<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 17 Sep 2008 23:01:28]]> GMT</pubDate>
				<author><![CDATA[ BloodDeathAssault]]></author>
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				<title>Re:2000 Points, CSM - Pre Heresy Emperors Children</title>
				<description><![CDATA[ He obtained a daemon weapon on Laeradon (sp?), the daemon from the sword slowly took over Fulgrim, until he was a prisoner in his own mind (there's a bit more to it than that). He then became more and more daemonic, and is now basically a many armed serpent daemon prince, who rules over a pleasure planet.<br /> He was last seen giving Guilliman his beat downs :&gt;]]></description>
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				<pubDate><![CDATA[Wed, 17 Sep 2008 23:10:33]]> GMT</pubDate>
				<author><![CDATA[ proximity]]></author>
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				<title>2000 Points, CSM - Pre Heresy Emperors Children</title>
				<description><![CDATA[ Has <span class="glossaryitem" onmouseover='gp(50);'>GW</span> got a model for him in his curent look, or would you have to construct one from scratch?]]></description>
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				<pubDate><![CDATA[Fri, 19 Sep 2008 06:35:05]]> GMT</pubDate>
				<author><![CDATA[ BloodDeathAssault]]></author>
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				<title>2000 Points, CSM - Pre Heresy Emperors Children</title>
				<description><![CDATA[ pretty sure you're on your own for making a Fulgrim model.]]></description>
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				<pubDate><![CDATA[Sun, 21 Sep 2008 04:17:13]]> GMT</pubDate>
				<author><![CDATA[ Barthonis]]></author>
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