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				<title>KOS 1750 orks</title>
				<description><![CDATA[ <br /> <span class="glossaryitem" onmouseover='gp(56);'>hq</span><br /> <br /> 1 warboss, bike, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, attack squig, cybork body, bosspole - 155<br /> 1 big mek, <span class="glossaryitem" onmouseover='gp(163);'>kff</span>, grot oilers - 90<br /> <br /> troops<br /> <br /> 6 nobz, bikes, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, painboy, waaagh banner - 340<br /> <br /> 12 slugga&choppa<br /> (1) nob, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, bosspole<br /> 1 trukk - 147<br /> <br /> 12 slugga&choppa<br /> (1) nob, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, bosspole<br /> 1 trukk - 147<br /> <br /> 20 slugga&choppa<br /> (1) nob, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, bosspole - 160<br /> <br /> 20 slugga&choppa<br /> (1) nob, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, bosspole - 160<br /> <br /> fast attack<br /> <br /> 3 warbuggy, <span class="glossaryitem" onmouseover='gp(126);'>tl</span>-rl - 105<br /> <br /> heavy support<br /> <br /> 1 battlewagon, ard case, killkannon, armour plates - 175 (big mek)<br /> <br /> 1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, <span class="glossaryitem" onmouseover='gp(629);'>rpj</span> - 135 (slugga&achoppa)<br /> 1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, <span class="glossaryitem" onmouseover='gp(629);'>rpj</span> - 135 (slugga&achoppa)<br /> <br /> 1749<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 24 Sep 2008 09:11:50]]> GMT</pubDate>
				<author><![CDATA[ RocksOrks]]></author>
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				<title>Re:KOS 1750 orks</title>
				<description><![CDATA[ is this army ok vs. beakies]]></description>
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				<pubDate><![CDATA[Wed, 24 Sep 2008 19:23:07]]> GMT</pubDate>
				<author><![CDATA[ RocksOrks]]></author>
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				<title>KOS 1750 orks</title>
				<description><![CDATA[ question: assuming the big mek is in the battlewagon, is he poppin out and rushing something with da boyz? cause if he is, give him a burna. nothin like 5 st5 attacks with a power weapon that strikes at in4 vs beakies. <br /> <br /> Also might want to toss the buggies for two deffkoptas with <span class="glossaryitem" onmouseover='gp(126);'>tl</span>-rl's and possibly bomms (for sheer entertainment value). With their scout move, they can easily go up a flank and hit the side or rear armor of tanks first turn. Or you can outflank him if he goes first, and hit the rear armor a bit later.<br /> <br /> Buggies in this ed. seem to just disintigrate immediately, especially due to the fact that their armor is nonexistant vs a lascannon or pretty much anything else with high <span class="glossaryitem" onmouseover='gp(123);'>str</span>. (ie free missle launchers in combat squads), and since on a penetrating hit they have to get 3+ to destroy them (2+ with lascannons!), and can target the whole unit at once, a group of devastators will wreck your whole squad in one turn.<br /> <br /> Plus, the deffkoptas are faster, albiet 10 pts more expensive.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 00:59:02]]> GMT</pubDate>
				<author><![CDATA[ TheMotivesOfMan]]></author>
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				<title>Re:KOS 1750 orks</title>
				<description><![CDATA[ 1 warboss, bike, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, attack squig, cybork body, bosspole, ammo runt - 158<br /> 1 big mek, <span class="glossaryitem" onmouseover='gp(163);'>kff</span>, burna - 105<br /> <br /> troops<br /> <br /> 6 nobz, bikes, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, painboy, waaagh banner - 340<br /> <br /> 12 slugga&choppa<br /> (1) nob, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, bosspole<br /> 1 trukk - 147<br /> <br /> 12 slugga&choppa<br /> (1) nob, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, bosspole<br /> 1 trukk - 147<br /> <br /> 18 slugga&choppa<br /> (1) nob, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, bosspole - 148<br /> <br /> 20 slugga&choppa<br /> (1) nob, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, bosspole - 160<br /> <br /> fast attack<br /> <br /> 3 deffkopta, <span class="glossaryitem" onmouseover='gp(126);'>tl</span>-rl - 135<br /> <br /> heavy support<br /> <br /> 1 battlewagon, ard case, killkannon, grot riggers - 170<br /> <br /> 1 battlewagon, deffrolla, big shoota, grot riggers - 120 (slugga&achoppa&big mek)<br /> 1 battlewagon, deffrolla, big shoota, grot riggers - 120 (slugga&achoppa)<br /> <br /> 1750]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 09:29:18]]> GMT</pubDate>
				<author><![CDATA[ RocksOrks]]></author>
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				<title>KOS 1750 orks</title>
				<description><![CDATA[ Solid speedy list. Able to crush anything it should have to fight, good target saturation. <br /> <br /> I like it <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 18:45:54]]> GMT</pubDate>
				<author><![CDATA[ TheMotivesOfMan]]></author>
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				<title>Re:KOS 1750 orks</title>
				<description><![CDATA[ this is hard and wild idea ;D<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>hq</span><br /> 1 warboss, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, attack squig, cybork body, bosspole - 115<br /> 1 warboss, bike, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, attack squig, cybork body, bosspole - 155<br /> <br /> troops<br /> <br /> 10 nobz, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, painboy, cybork bodys, waaagh banner - 320<br /> 1 battlewagon, deffrolla, big shoota, grot riggers - 120<br /> <br /> 6 nobz, bikes, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, painboy, waaagh banner, cybork bodys - 370<br /> <br /> 20 ardboyz<br /> (1) nob, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, bosspole - 240<br /> <br /> fast attack<br /> <br /> 2 warbuggy, <span class="glossaryitem" onmouseover='gp(126);'>tl</span>-rl - 70<br /> 2 warbuggy, <span class="glossaryitem" onmouseover='gp(126);'>tl</span>-rl - 70<br /> <br /> heavy support<br /> <br /> 1 battlewagon, ard case, killkannon, grot riggers - 170<br /> <br /> 1 battlewagon, deffrolla, big shoota, grot riggers - 120 (ardboyz)<br /> <br /> <br /> 1750]]></description>
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				<pubDate><![CDATA[Fri, 26 Sep 2008 11:12:36]]> GMT</pubDate>
				<author><![CDATA[ RocksOrks]]></author>
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				<title>KOS 1750 orks</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(84);'>lol</span> elite orks kick ass <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Absolutely love the list, and if i had enough battlewagons/time to make them, i would field something very close to this.<br /> <br /> however, i would recommend dropping that second warboss, and sticking in the big mek with <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>/burna again. Those battlewagons arent going to get across the board as fast as you would like, and even with 14/12/10 they still do die. Plus since you need almost everything to live and reach their lines, those battlewagons would really benefit from being obscured. <br /> <br /> Also try to mix up the weapon loadouts on the nobz. The way the wound allocation is, it will allow you to keep your nobz alive a whole lot longer. <span class="glossaryitem" onmouseover='gp(269);'>Id</span> say kombi-skorchas/<span class="glossaryitem" onmouseover='gp(126);'>tl</span>-shootas/bigchoppas/sluggas/choppas in different combinations should allow every nob to have a different weapon loadout, allowing you to allocate wounds to specific nobs (preferably those who dont already have a wound) and keep your nobz alive. Cause they will get shot up, especially after what they do to (hopefully) a really powerful unit of his.<br /> <br /> Would also suggest trading one of the units of buggies for koptas with <span class="glossaryitem" onmouseover='gp(126);'>tl</span>'rokkits, as they give you more tactical options and you can use outflank. plus they are faster and can hide behind terrain almost as well, or turbo boost to get the 3++ save if they're in a pinch. <br /> <br /> The other buggies you might want to take skorchas on them (mainly for comedic effect, and that skorchas are dead killy) Unless you feel that you dont have enough anti-tank, then obviously keep them with rokkits.<br /> <br /> Ahh, i love battlewagon compainies <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> And nob bikes krushing stuff. <br /> <br /> *modeling tip* you can always make the battlewagons out of Tonka trucks, using a hot glue gun and cardboard for armor plates/iconography/gubbinz, and a small hole puncher to make the rivets, sticking those on with krazy glue. (well at least, that's what i did, both for my mek stompa and for my battlefortress/oversized battlewagon)<br /> Worked beautifully, cost a fraction of what the forgeworld model does, and looks like a proppa orky tank.]]></description>
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				<pubDate><![CDATA[Fri, 26 Sep 2008 18:31:28]]> GMT</pubDate>
				<author><![CDATA[ TheMotivesOfMan]]></author>
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				<title>Re:KOS 1750 orks</title>
				<description><![CDATA[ how about this? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>hq</span><br /> <br /> 1 warboss, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, attack squig, cybork body, bosspole, "ammo runt" - 118<br /> 1 big mek, <span class="glossaryitem" onmouseover='gp(163);'>kff</span>, burna, grot oiler - 110<br /> <br /> troops<br /> <br /> 10 NOBZ, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, painboy, 4 shoota/skorcha, cybork bodys, waaagh banner - 340<br /> 1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, <span class="glossaryitem" onmouseover='gp(629);'>rpj</span> - 130<br /> (warboss&big mek)<br /> <br /> 20 slugga&choppa<br /> (1) nob, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, bosspole - 160<br /> <br /> 20 slugga&choppa<br /> (1) nob, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, bosspole - 160<br /> <br /> <br /> 12 slugga&choppa<br /> (1) nob, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, bosspole<br /> 1 trukk, reinforced ram - 152<br /> <br /> <br /> fast attack<br /> <br /> 3 deffkopta, <span class="glossaryitem" onmouseover='gp(126);'>tl</span>-rl - 135<br /> <br /> heavy support<br /> <br /> 1 battlewagon, killkannon, ard case, armour plates, grot riggers, <span class="glossaryitem" onmouseover='gp(629);'>rpj</span> - 185<br /> <br /> 1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, <span class="glossaryitem" onmouseover='gp(629);'>rpj</span> - 130 (slugga&choppa)<br /> 1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, <span class="glossaryitem" onmouseover='gp(629);'>rpj</span> - 130 (slugga&choppa)<br /> <br /> 1750]]></description>
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				<pubDate><![CDATA[Fri, 26 Sep 2008 19:39:29]]> GMT</pubDate>
				<author><![CDATA[ RocksOrks]]></author>
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				<title>KOS 1750 orks</title>
				<description><![CDATA[ This last list here is great, nice speed and hard hitting units with strong shooty trucks but not over the top.]]></description>
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				<pubDate><![CDATA[Sat, 27 Sep 2008 10:52:00]]> GMT</pubDate>
				<author><![CDATA[ Squig_herder]]></author>
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				<title>Re:KOS 1750 orks</title>
				<description><![CDATA[ this is list i test:<br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>hq</span><br /> 1 warboss, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, shoota/skorcha, attack squig, cybork body, bosspole - 120<br /> 1 warboss, bike, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, attack squig, cybork body, bosspole - 155<br /> <br /> troops<br /> <br /> 10 nobz, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, 9 shoota/skorcha, painboy, cybork bodys, waaagh banner - 365<br /> 1 battlewagon, deffrolla, big shoota, grot riggers, <span class="glossaryitem" onmouseover='gp(629);'>rpj</span> - 125<br /> (warboss)<br /> <br /> 6 nobz, bikes, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, painboy, waaagh banner, cybork bodys - 370<br /> <br /> 20 slugga&choppa<br /> (1) nob, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, bosspole - 160<br /> <br /> fast attack<br /> <br /> 2 warbuggy, skorcha - 80<br /> 2 warbuggy, skorcha - 80<br /> <br /> heavy support<br /> <br /> 1 battlewagon, ard case, killkannon, grot riggers - 170<br /> <br /> 1 battlewagon, deffrolla, big shoota, grot riggers, <span class="glossaryitem" onmouseover='gp(629);'>rpj</span> - 125 (slugga&choppa)<br /> <br /> <br /> 1750 <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 27 Sep 2008 14:59:35]]> GMT</pubDate>
				<author><![CDATA[ RocksOrks]]></author>
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				<title>KOS 1750 orks</title>
				<description><![CDATA[ for the nobs on foot you might want to take out a few of those skorchas and try to make diff weapon configurations within the unit. You could take out at least four of those skorchas and still have an increadibly burny unit that is much more survivable thanks to the new rules for wound allocation.<br /> <br /> Also a <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> might be more beneficial to those wagons than having the nobs be a scoring unit with the warboss.<br /> <br /> also you might want to add a bosspole to the nob biker unit, in case the warboss wants to leave them for any reason.<br /> <br /> possible way to find more points: take out a squadron of buggies.  <br /> <br /> If you really want more burny death, take burna boyz with meks and stick em in the battlewagon with the killkannon. the meks become even more important to that killkannon if you dont have a big mek in the army.]]></description>
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				<pubDate><![CDATA[Sun, 28 Sep 2008 09:32:28]]> GMT</pubDate>
				<author><![CDATA[ TheMotivesOfMan]]></author>
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				<title>Re:KOS 1750 orks</title>
				<description><![CDATA[ <br /> <span class="glossaryitem" onmouseover='gp(56);'>hq</span><br /> <br /> 1 warboss, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, attack squig, cybork body - 110<br /> 1 warboss, bike, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, attack squig, cybork body - 150<br /> <br /> troops<br /> <br /> 10 nobz, 3xpk, waaagh banner, bosspole <br /> 1 trukk - 330<br /> (warboss)<br /> <br /> 5 nobz, bikes, 2xpk, waaagh banner, bosspole - 295<br /> <br /> 20 slugga&choppa<br /> (1) nob, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, bosspole - 160<br /> <br /> 20 slugga&choppa<br /> (1) nob, <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, bosspole - 160<br /> <br /> fast attack<br /> <br /> 2 warbuggy, <span class="glossaryitem" onmouseover='gp(126);'>tl</span>-rl - 70<br /> 2 warbuggy, <span class="glossaryitem" onmouseover='gp(126);'>tl</span>-rl - 70<br /> <br /> heavy support<br /> <br /> 1 battlewagon, armour plates, killkannon, grot riggers - 165<br /> <br /> 1 battlewagon, deffrolla, big shoota, grot riggers - 120 (slugga&choppa)<br /> 1 battlewagon, deffrolla, big shoota, grot riggers - 120 (slugga&choppa)<br /> <br /> 1750]]></description>
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				<pubDate><![CDATA[Mon, 29 Sep 2008 12:21:14]]> GMT</pubDate>
				<author><![CDATA[ RocksOrks]]></author>
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