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		<title><![CDATA[Latest posts for the thread "Oathstone"]]></title>
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				<title>Oathstone</title>
				<description><![CDATA[ My buddy who is not on the forums plays dwarves and had asked me to clarify this for him.<br /> <br /> If he drops the oathstone (uses it) can he pick it back up after and continue moving or is he stuck in that spot for the rest of the game <br /> <br /> ive no idea but it seems to me that the char would be stationary the rest of the time<br /> <br /> <br /> thanks.]]></description>
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				<pubDate><![CDATA[Mon, 29 Sep 2008 08:37:33]]> GMT</pubDate>
				<author><![CDATA[ SilentNight]]></author>
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				<title>Oathstone</title>
				<description><![CDATA[ He is stuck from then on - no voluntary movement.  He can still break and flee, though - and I am not sure what happens when he regroups, if he needs to go back to the stone or what.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 29 Sep 2008 13:48:44]]> GMT</pubDate>
				<author><![CDATA[ Antonin]]></author>
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				<title>Oathstone</title>
				<description><![CDATA[ Thats kinda what i figured too he wont believe me unless i can point him at something that says it<br /> <br /> is there a <span class="glossaryitem" onmouseover='gp(36);'>faq</span> or anything specific?]]></description>
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				<pubDate><![CDATA[Mon, 29 Sep 2008 15:33:04]]> GMT</pubDate>
				<author><![CDATA[ SilentNight]]></author>
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				<title>Re:Oathstone</title>
				<description><![CDATA[ You mean you need some other <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> that says the same thing, besides the fact that the codex says he can't move after us uses it?  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Generally only things that get forgotten or are broken are <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>'d not rules that are correct, so I don't think that rule is printed anywhere other than the dwarf codex. Sorry but he'll just have to trust the codex isn't lieing to him.]]></description>
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				<pubDate><![CDATA[Mon, 29 Sep 2008 16:11:08]]> GMT</pubDate>
				<author><![CDATA[ Strimen]]></author>
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				<title>Oathstone</title>
				<description><![CDATA[ I guess i should of mentioned &lt;my bad&gt;  His argument for it is Well there is nothing that says i cant pick it back up after combat and continue on]]></description>
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				<pubDate><![CDATA[Mon, 29 Sep 2008 17:35:01]]> GMT</pubDate>
				<author><![CDATA[ SilentNight]]></author>
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				<title>Oathstone</title>
				<description><![CDATA[ Alright, here's what you do. Open the dwarf book to page 28, show him the bit where it says 'oathstones', go down to point two where it says "The unit may not move in any way unless forced to flee..." and then write it on your hand and slap him with it untill he gets the point. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 29 Sep 2008 18:14:29]]> GMT</pubDate>
				<author><![CDATA[ Greebynog]]></author>
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				<title>Re:Oathstone</title>
				<description><![CDATA[ Yeah I see your issue more clearly now. Here's a possible soultion:<br /> <br /> Ask him to show you where it says he can pick it back up? The rules state the dwarf "may place his oathstone.." to get the benefits. Ok done. Now when he says he is going to pick it up and start moving again simply ask him again to show you the rule where it states that a dwarf "may pick up his oathstone".<br /> <br /> The problem is he is trying to apply logic to the situation based on real world physics. I can put a stone down in real life. and I can pick it up in real life. However in our fantasy land of <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> a dwarf can only place the stone and can never pick it up according to the rules as written.<br /> <br /> EDIT: as previously stated the rules for placing are on page 28. Just so you can help him find it quickly to look for the "pick up my stone rule" which doesn't exist.<br /> <br /> Cheers  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 29 Sep 2008 21:14:01]]> GMT</pubDate>
				<author><![CDATA[ Strimen]]></author>
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				<title>Oathstone</title>
				<description><![CDATA[ "It doesn't say I can't" is NOT a valid rules argument.<br /> <br /> The rules don't say my Black Dragon can't shoot lightning bolts from its arse, but that doesn't mean that I CAN...]]></description>
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				<pubDate><![CDATA[Tue, 30 Sep 2008 03:23:44]]> GMT</pubDate>
				<author><![CDATA[ BorderCountess]]></author>
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				<title>Oathstone</title>
				<description><![CDATA[ Thanks for everyones input, im going to lay it out exactly like you said strimen and if that doesnt work im going to try Greebs aproach  yay!]]></description>
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				<pubDate><![CDATA[Tue, 30 Sep 2008 04:47:38]]> GMT</pubDate>
				<author><![CDATA[ SilentNight]]></author>
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				<title>Oathstone</title>
				<description><![CDATA[ Oathstones are great!<br /> <br /> Bundle in early with something big, like a Dragon, and when you inevitably lose combat due to sheer resolution, run away without fear of pursuit (check your corridors though!) and then laugh as he effectively locks a massive chunk of points out the game.]]></description>
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				<pubDate><![CDATA[Tue, 30 Sep 2008 12:34:24]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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				<title>Oathstone</title>
				<description><![CDATA[ Yeah, you don't have to drop the oathstone though, it's only really for when you get flanked/rear charged, you shouldn't be using it otherwise.]]></description>
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				<pubDate><![CDATA[Tue, 30 Sep 2008 14:55:38]]> GMT</pubDate>
				<author><![CDATA[ Greebynog]]></author>
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				<title>Oathstone</title>
				<description><![CDATA[ and it's not like that unit is going to be moving alot anyways.  their dwarfs!]]></description>
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				<pubDate><![CDATA[Tue, 30 Sep 2008 19:03:11]]> GMT</pubDate>
				<author><![CDATA[ Arion]]></author>
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				<title>Oathstone</title>
				<description><![CDATA[ But a unit that won't move is different from one that can't move. Typically, your talking a Lord, fully kitted out, plus a unit of Hammerers or perhaps even Ironbreakers, sitting there doing absolutely nothing. And with my Dragon type thing tactic, they HAVE to drop it, or else I'm going to flatten then. If I flank them, the precious, expensive Lord isn't getting to fight, and I can inflict a telling blow with a resultant lowered <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> break test. And I don't see them risking it. At least, they never have with me.]]></description>
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				<pubDate><![CDATA[Tue, 30 Sep 2008 19:35:15]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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				<title>Re:Oathstone</title>
				<description><![CDATA[ Ahh but if he simply challenges your dragon rider you have no choice but to accept and fight him one on one. Therefor no need to drop the oathstone and chances are if his dwarf is armoured correctly you won't do much if anything to him. And even if you do kill the lord you would need to at least overkill it by a fare margin to cancel his 5+ static <span class="glossaryitem" onmouseover='gp(173);'>CR</span> to not make a leadership and flee yourself. Your dragon tactic really doesn't work in this situation if the palyer is smart enough to challenge with his kited out lord.   <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 30 Sep 2008 19:43:54]]> GMT</pubDate>
				<author><![CDATA[ Strimen]]></author>
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				<title>Oathstone</title>
				<description><![CDATA[ if you drop the oathstone then flee your oppenant gets full victory points for the dwarf who dropped. even if that dwarf surviered. my advice to your friend only give it to a thane]]></description>
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				<pubDate><![CDATA[Tue, 30 Sep 2008 21:57:29]]> GMT</pubDate>
				<author><![CDATA[ Lord Bingo]]></author>
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				<title>Re:Oathstone</title>
				<description><![CDATA[ <blockquote><div><cite>Strimen wrote:</cite>Ahh but if he simply challenges your dragon rider you have no choice but to accept and fight him one on one. Therefor no need to drop the oathstone and chances are if his dwarf is armoured correctly you won't do much if anything to him. And even if you do kill the lord you would need to at least overkill it by a fare margin to cancel his 5+ static <span class="glossaryitem" onmouseover='gp(173);'>CR</span> to not make a leadership and flee yourself. Your dragon tactic really doesn't work in this situation if the palyer is smart enough to challenge with his kited out lord.   <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"></div></blockquote>...Strimen, your advice only works if the dwarf lord is in base to base with something, which he won't be if the Dragon hits from the side.  Actually, the <span class="glossaryitem" onmouseover='gp(173);'>CR</span> is only +1 in the Dwarf favor at that point (Dragon nullifies ranks, and side charge gives +1, so unit strength + banner - side charge = +1 to the Dwarf block).  So, either drop the oathstone and get +5 <span class="glossaryitem" onmouseover='gp(173);'>CR</span>, or don't and get +1 only.]]></description>
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				<pubDate><![CDATA[Wed, 1 Oct 2008 14:07:01]]> GMT</pubDate>
				<author><![CDATA[ Antonin]]></author>
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				<title>Re:Oathstone</title>
				<description><![CDATA[ <blockquote><div><cite>Strimen wrote:</cite>Ahh but if he simply challenges your dragon rider you have no choice but to accept and fight him one on one. Therefor no need to drop the oathstone and chances are if his dwarf is armoured correctly you won't do much if anything to him. And even if you do kill the lord you would need to at least overkill it by a fare margin to cancel his 5+ static <span class="glossaryitem" onmouseover='gp(173);'>CR</span> to not make a leadership and flee yourself. Your dragon tactic really doesn't work in this situation if the palyer is smart enough to challenge with his kited out lord.   <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"></div></blockquote><br /> <br /> And as an aside, I am yet to meet a Stunty who can stand up to my Dark Elf Lord on Black Dragon in a challenge.<br /> <br /> Got to love the Black Amulet.......stop hitting yourself. Stop hitting yourself. Stop hitting yourself. Gets even better when you read the wording...the wound is returned. Ergo, if you do <span class="glossaryitem" onmouseover='gp(24);'>D6</span> wounds or summat, and I save, you just nobbled yourself for <span class="glossaryitem" onmouseover='gp(24);'>D6</span> wounds. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> No one ever goes for the Dragon. Too much like hard work I guess.<br /> <br /> And indeed, the whole point is to trigger the Oathstone dropping, so he gets his ranks and what not. Plus, it means the Lord now HAS to accept my challenge, as he cannot avoid it.]]></description>
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				<pubDate><![CDATA[Wed, 1 Oct 2008 15:44:12]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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				<title>Oathstone</title>
				<description><![CDATA[ Of course, anyone that puts an oathstone on their Dwarf Lord, in a unit of Hammerers, is asking for what they get.<br /> <br /> Putting it on a Thane, in a unit of longbeards, works just as well and does not hobble your army terribly.  Of course, add a Handgun or crossbow to the thane so he can do something after the charging unit runs away.]]></description>
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				<pubDate><![CDATA[Wed, 1 Oct 2008 16:16:05]]> GMT</pubDate>
				<author><![CDATA[ Antonin]]></author>
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