<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Drop Pod Question"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/15.page</link>
		<description><![CDATA[Latest messages posted in the thread "Drop Pod Question"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Drop Pod Question</title>
				<description><![CDATA[ I apologize in advance if this has already been answered.  Searched a bit but didn't find it.<br /> <br /> Just bought my own copy of the new <span class="glossaryitem" onmouseover='gp(119);'>SM</span> codex and have been digging around for ideas.  Here is the question:  per the Deep Strike rules vehicles count as moving at cruising speed.  I take it to mean that the Drop Pod itself cannot shoot any weapons on the turn that it lands.  But what about a Dread riding in one?<br /> <br /> On one hand it is a Walker, cannot move at cruising speed normally, and would seem pretty stupid if normal marines could get out and fire, but the big guy couldn't.<br /> <br /> On the other hand, there are the blunt rules saying "vehicles count as having moved at crusing speed."<br /> <br /> My thought is that they are passengers and so not actually deep striking themselves, but in a transport that is doing the deep striking.  Can't find a clarification.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/219555/397821.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/219555/397821.page</link>
				<pubDate><![CDATA[Sun, 5 Oct 2008 01:17:50]]> GMT</pubDate>
				<author><![CDATA[ Wildstorm]]></author>
			</item>
			<item>
				<title>Drop Pod Question</title>
				<description><![CDATA[ the dread is fine. Its a passanger]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/219555/397843.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/219555/397843.page</link>
				<pubDate><![CDATA[Sun, 5 Oct 2008 01:46:40]]> GMT</pubDate>
				<author><![CDATA[ Darkness]]></author>
			</item>
			<item>
				<title>Drop Pod Question</title>
				<description><![CDATA[ Passengers cannot fire from vehicles moving at Cruising Speed. It's on p.66 of the main rules. <br /> <br /> The Dreadnought is a passenger, and so it has to disembark if it is going to shoot that turn.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/219555/397885.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/219555/397885.page</link>
				<pubDate><![CDATA[Sun, 5 Oct 2008 02:49:50]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
			</item>
			<item>
				<title>Drop Pod Question</title>
				<description><![CDATA[ The dreadnaught HAS to disembark (as does any sort of passengers).  Its in the Drop Pods rules, once landed you have to disembark and cannot ever reenter it.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/219555/398013.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/219555/398013.page</link>
				<pubDate><![CDATA[Sun, 5 Oct 2008 06:25:45]]> GMT</pubDate>
				<author><![CDATA[ Jayden63]]></author>
			</item>
			<item>
				<title>Drop Pod Question</title>
				<description><![CDATA[ Sure, but I think the guy's point is that Dreadnoughts are vehicles, and vehicles that deep strike count as moving at cruising speed. So even though a Dreadnought must disembark from the Drop Pod, it must apparently do so at high speed. The implication being that it cannot shoot in the turn it arrives. <br /> <br /> I think, in this case, the specific Transport rule for the Drop Pod over-rules the implication that the Dreadnought is moving at Cruising Speed, since it has to disembark normally, and if a unit disembarks normally they can shoot as if they had moved normally.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/219555/398100.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/219555/398100.page</link>
				<pubDate><![CDATA[Sun, 5 Oct 2008 08:24:04]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
			</item>
			<item>
				<title>Drop Pod Question</title>
				<description><![CDATA[ This is how we've always played it.<br /> <br /> The interesting part is about the Drop Pod not being able to shoot the turn it lands.  That will change how we play at least.  Of course that is just a Storm Bolter 99% of the time and not all the heavy weapon fun that a Dread can bring.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/219555/398198.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/219555/398198.page</link>
				<pubDate><![CDATA[Sun, 5 Oct 2008 12:09:00]]> GMT</pubDate>
				<author><![CDATA[ Wildstorm]]></author>
			</item>
	</channel>
</rss>