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		<title><![CDATA[Latest posts for the thread "..if both units have Always Strike First"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "..if both units have Always Strike First"]]></description>
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				<title>..if both units have Always Strike First</title>
				<description><![CDATA[    I might be wrong but here's one that i think they had before, but they changed it. Oh before i start apologies to all High Elf players, you'll strongly disagree with this.<br />    The way the rule is written at the moment if two units in close combat both have the "Always Strike First" rule the order is determined by initiative. Didn't the older version say....if both units have always strike 1st, prioity goes to the charger, if this doesn't apply then it's determined by initiative, and then a die roll if they have the same initiative. Makes more sense to have the prioity given to the charger (if they both have always strike 1st)]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2008 13:21:38]]> GMT</pubDate>
				<author><![CDATA[ calmacil]]></author>
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				<title>Re:..if both units have Always Strike First</title>
				<description><![CDATA[ i misread you post... thanks for pointing that out.]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2008 16:13:39]]> GMT</pubDate>
				<author><![CDATA[ usernamesareannoying]]></author>
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				<title>..if both units have Always Strike First</title>
				<description><![CDATA[ Page 94 it says if both units have strike 1st, it goes in initiative order, if they are the same roll 1d6]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2008 16:58:40]]> GMT</pubDate>
				<author><![CDATA[ calmacil]]></author>
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				<title>..if both units have Always Strike First</title>
				<description><![CDATA[ but initiative order means the same as always.  so chargers, initiative, won combat, roll off.  or atleast that is what I always thought.]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2008 21:01:23]]> GMT</pubDate>
				<author><![CDATA[ Arion]]></author>
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				<title>..if both units have Always Strike First</title>
				<description><![CDATA[ ok, i'll rephrase that. It says "use the models initiative to determine who strikes first".... but i know this. I'm proposing the rule that if both strike 1st it's chargers, then intiative, then roll <span class="glossaryitem" onmouseover='gp(24);'>d6</span>]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2008 23:39:50]]> GMT</pubDate>
				<author><![CDATA[ calmacil]]></author>
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				<title>..if both units have Always Strike First</title>
				<description><![CDATA[ read the High Elf <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>.  it discusses what happens when two models who both have the always strikes first rule fight and one has a great weapon.  the great weapon strikes last even if he had a higher initiative.  it actually says "in effect the two Always Strikes First rules cancel eachother out."  or something similar to that.  I know what your saying, and what I'm saying is it is already that way.]]></description>
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				<pubDate><![CDATA[Fri, 10 Oct 2008 01:28:36]]> GMT</pubDate>
				<author><![CDATA[ Arion]]></author>
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				<title>..if both units have Always Strike First</title>
				<description><![CDATA[ i would say initiative, then a <span class="glossaryitem" onmouseover='gp(24);'>D6</span><br /> <br /> the bonus for charging is striking 1st, yet the opponent also strikes 1st, so really it has no effect, if both characters have strike 1st then charging makes no difference.]]></description>
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				<pubDate><![CDATA[Fri, 10 Oct 2008 01:32:37]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<title>..if both units have Always Strike First</title>
				<description><![CDATA[ around here this has always been played as:<br /> if both have <span class="glossaryitem" onmouseover='gp(474);'>ASF</span>, just ignore it]]></description>
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				<pubDate><![CDATA[Fri, 10 Oct 2008 19:53:53]]> GMT</pubDate>
				<author><![CDATA[ krusty]]></author>
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				<title>Re:..if both units have Always Strike First</title>
				<description><![CDATA[ It depends on which <span class="glossaryitem" onmouseover='gp(36);'>FaQ</span> you use.. the European one says <span class="glossaryitem" onmouseover='gp(74);'>Init</span> order the US one says apply weapon mods then <span class="glossaryitem" onmouseover='gp(74);'>init</span> order.]]></description>
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				<pubDate><![CDATA[Mon, 3 Nov 2008 19:26:28]]> GMT</pubDate>
				<author><![CDATA[ Canaan]]></author>
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				<title>..if both units have Always Strike First</title>
				<description><![CDATA[ If the <span class="glossaryitem" onmouseover='gp(36);'>faq</span> said great weapon with <span class="glossaryitem" onmouseover='gp(474);'>ASF</span> goes last, then what if the great weapon is charging?<br /> <br /> if you count the always strike last thing for the 'great weapon', you have to count the 'always strike first' for charging.]]></description>
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				<pubDate><![CDATA[Fri, 14 Nov 2008 16:24:31]]> GMT</pubDate>
				<author><![CDATA[ Xenith]]></author>
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				<title>..if both units have Always Strike First</title>
				<description><![CDATA[ hi Xenith, i think you misunderstood my post. This is a proposed rule, not a rules question.<br /> <br /> In the <span class="glossaryitem" onmouseover='gp(13);'>BRB</span> it clearly says <span class="glossaryitem" onmouseover='gp(474);'>ASF</span> v <span class="glossaryitem" onmouseover='gp(474);'>ASF</span> is just on initiative (doesn't matter about great weapon or charging)<br /> <br /> I think there was a <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> for a while that said otherwise, but they changed it.]]></description>
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				<pubDate><![CDATA[Fri, 14 Nov 2008 17:02:14]]> GMT</pubDate>
				<author><![CDATA[ calmacil]]></author>
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				<title>..if both units have Always Strike First</title>
				<description><![CDATA[ Indeed. I think there has been two seperate High Elf <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span>.<br /> <br /> The first one stated that Swordmasters (and any Elf with Great Weapon), in combat with another <span class="glossaryitem" onmouseover='gp(474);'>ASF</span> unit, would strike last, due to the Great Weapons.<br /> <br /> Then a second version came out saying it is *always* highest Initiative going first.<br /> <br /> Personally, I don't like the second ruling. I agree, concur and indeed ratify, that in the case of <span class="glossaryitem" onmouseover='gp(474);'>ASF</span> v <span class="glossaryitem" onmouseover='gp(474);'>ASF</span>, just ignore <span class="glossaryitem" onmouseover='gp(474);'>ASF</span> and treat it as a normal combat.<br /> <br /> Either that, or change the wording of charges and great weapons thusly....'when charging you always count as having higher initiative than your opponent' unt 'when determining strike order in <span class="glossaryitem" onmouseover='gp(58);'>HTH</span>, then, and only then, models armed with Great Weapons are treated as if they had Initiative 0.<br /> <br /> But hey ho, I know the ruling, so I can houserule it at mine if need be.]]></description>
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				<pubDate><![CDATA[Mon, 22 Dec 2008 16:38:12]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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				<title>Re:..if both units have Always Strike First</title>
				<description><![CDATA[ There are 2 <span class="glossaryitem" onmouseover='gp(36);'>faq</span>'s one for US and one for <span class="glossaryitem" onmouseover='gp(731);'>EU</span>. The timing really isnt important more of do you use diff rules per yoru local?]]></description>
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				<pubDate><![CDATA[Mon, 22 Dec 2008 17:27:27]]> GMT</pubDate>
				<author><![CDATA[ Canaan]]></author>
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