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		<title><![CDATA[Latest posts for the thread "Witch Hunters 2000 Pts Walker Heavy"]]></title>
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				<title>Witch Hunters 2000 Pts Walker Heavy</title>
				<description><![CDATA[ Hi guys, I was bored today and thought I would make a funny list that I think would be very entertaining on the battlefield. The whole idea was to build a Witch Hunters army using as many walkers as possible. I think that this army would do quite well in the shooting phase as it has a ton of firepower and also some quite serious combat potential. Please let me know what you think, and feel free to tear it to pieces if you don't like it or think that it is very good. Cheers.<br /> <br /> Inquisitor Lord Karamazov – 205<br /> <br /> Priest - 42<br /> Shotgun.<br /> <br /> 5 Inquisitorial Storm Troopers - 70 (Priest goes here)<br /> 2 Grenade Launchers.<br /> <br /> 5 Inquisitorial Storm Troopers – 70<br /> 2 Plasma Guns.<br /> <br /> Inducted Guard Platoon 1<br /> Command Squad – 60<br /> Including a Junior Officer with 4 Guardsmen, Vox-caster, Missile Launcher.<br /> <br /> 10 Guardsmen - 80<br /> Including a Missile Launcher, Vox-caster.<br /> <br /> 10 Guardsmen – 80<br /> Including a Missile Launcher, Vox-caster.<br /> <br /> Inducted Guard Platoon 2<br /> Command Squad – 60<br /> Including a Junior Officer with 4 Guardsmen, Vox-caster, Missile Launcher.<br /> <br /> 10 Guardsmen - 80<br /> Including a Missile Launcher, Vox-caster.<br /> <br /> 10 Guardsmen – 80<br /> Including a Missile Launcher, Vox-caster.<br /> <br /> 3 Sentinels – 150<br /> 3 Autocannons.<br /> <br /> 3 Sentinels – 150<br /> 3 Autocannons.<br /> <br /> 3 Sentinels – 150<br /> 3 Autocannons.<br /> <br /> 3 Penitent Engines – 240<br /> <br /> 3 Penitent Engines – 240<br /> <br /> 3 Penitent Engines – 240<br /> <br /> Total Points: 1997<br /> Total Walkers: 18<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2008 23:24:00]]> GMT</pubDate>
				<author><![CDATA[ Grabsnikk]]></author>
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				<title>Witch Hunters 2000 Pts Walker Heavy</title>
				<description><![CDATA[ I actually really like that]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2008 23:37:37]]> GMT</pubDate>
				<author><![CDATA[ odinsspear45]]></author>
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				<title>Witch Hunters 2000 Pts Walker Heavy</title>
				<description><![CDATA[ it could work unless someone takes a mech army and just flys around you to deliver melta into your sides so you would have trouble fighting mech lists but apart from that its good]]></description>
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				<pubDate><![CDATA[Fri, 10 Oct 2008 01:26:21]]> GMT</pubDate>
				<author><![CDATA[ orkyboss30000]]></author>
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				<title>Witch Hunters 2000 Pts Walker Heavy</title>
				<description><![CDATA[ just out of interest, what does Karamazov count as?<br /> i mean in terms of a walker or character.<br /> if a walker then you have 19, not 18 <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 10 Oct 2008 01:30:27]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<title>Witch Hunters 2000 Pts Walker Heavy</title>
				<description><![CDATA[ Karamazov counts as a monstrous creature. I included him because I think that this would be the only list where he wouldn't get shot to hell. As the 9 penitent engines are more threatening. That and I think that most opponents would have trouble trying to take out 9 penitent engines when they also have 9 sentinels shooting them to bits.]]></description>
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				<pubDate><![CDATA[Fri, 10 Oct 2008 01:46:16]]> GMT</pubDate>
				<author><![CDATA[ Grabsnikk]]></author>
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				<title>Witch Hunters 2000 Pts Walker Heavy</title>
				<description><![CDATA[ Hah, I like this list, even if its probably not going to do well.]]></description>
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				<pubDate><![CDATA[Fri, 10 Oct 2008 02:08:35]]> GMT</pubDate>
				<author><![CDATA[ ferrous]]></author>
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