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		<title><![CDATA[Latest posts for the thread "1750 DeathGuard (New to CSM)"]]></title>
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				<title>1750 DeathGuard (New to CSM)</title>
				<description><![CDATA[ Trying to make an all comers list with DeathGuard.  Im a big fan of Nurgle, and I normally run Chaos Daemons.  I am looking to add some Stability to the daemons instability.  Plus I miss shooting weaponry.  Here goes the list.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Typhus<br /> Summoned Greater Daemon<br /> <br /> Elites:<br /> 4 Terminators; 1 w/Chain fist; LandRaider<br /> <br /> Troops:<br /> 7 Plague Marines: Plasma, Plasma, Champion Upgrade; Rhino E.Armor<br /> 7 Plague Marines: Plasma, Plasma, Champion Upgrade; Rhino E.Armor<br /> 7 Plague Marines: Melta, Melta; Rhino E.Armor<br /> <br /> Heavy:<br /> Vindicator: Demonic Possession<br /> Vindicator: Demonic Possession<br /> <br /> I know there has to be some weak points all over the place in this list?  Any suggestions.  I prefer to run with Typhus (I know he is expensive).. I kind of went with PlagueMarines because of him..  So any list working around him would be great.<br /> <br /> Thanks Looking forward to all responses.<br /> Mau Smash!]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 03:53:39]]> GMT</pubDate>
				<author><![CDATA[ Mausama]]></author>
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				<title>1750 DeathGuard (New to CSM)</title>
				<description><![CDATA[ A longer reach might be something. Maybe switch the Vindicators with Defilers, getting the 10 points to do so from switching your Plasma Guns to Melta Guns on the second squad? If you're going to do that, then I suggest having the squad without the Champion take the pair of Plasma Guns, because the squads with the Champions need to close for when the Greater Daemon pops out.<br /> <br /> Also, you only have three Champions which the Greater Daemon can Possess. That's pretty risky, even if they are all Champions of Nurgle. ]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 04:13:52]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>1750 DeathGuard (New to CSM)</title>
				<description><![CDATA[ i dont think that you need to vindicators as if you lose the battle cannon then it is useless and for the points is a real risk running 2. i would suggest a dreadnought [i know people hate them, but when i face them they earn back 3 times there points on average] or some lesser demons and a spawn or 2.<br /> <br /> But i maybe wrong, i only fight against them not with them.<br /> <br /> if you can find the points, go for 10 bikers with mark of nurgle, unstoppable]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 04:13:54]]> GMT</pubDate>
				<author><![CDATA[ Squig_herder]]></author>
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				<title>1750 DeathGuard (New to CSM)</title>
				<description><![CDATA[ Squig_herder: <br /> <br /> Vindicators have a Demolisher Cannon, not a Battle Cannon.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 04:17:19]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>Re:1750 DeathGuard (New to CSM)</title>
				<description><![CDATA[ Alright here are some changes; what you all think of this list.<br /> <br /> Typhus <br /> Summoned Greater Daemon <br /> <br /> Elites: <br /> 4 Terminators; LandRaider <br /> <br /> Troops: <br /> 7 Plague Marines: Plasma, Plasma, Champion Upgrade; Rhino E.Armor <br /> 7 Plague Marines: Plasma, Plasma, Champion Upgrade; Rhino E.Armor <br /> 7 Plague Marines: Melta, Melta; Rhino E.Armor <br /> <br /> Heavy: <br /> Defiler<br /> Defiler<br /> <br /> You think 2 Champions will be risky before the greater daemon pops out? On Average he should pop out around turn 3..  I think it will take time before someone will chew through 2 squads of Plague Marines..  Most of the time, they wont see enemy contact until turn 3.. unless folks are DSing.<br /> <br /> On a Side note; I already own 2 Soul Grinders.. you think people will gripe Im running my <span class="glossaryitem" onmouseover='gp(215);'>SGs</span> as Defilers?  Actually I dont like Defilers Models, but the <span class="glossaryitem" onmouseover='gp(215);'>SGs</span> are Tight! <br /> <br /> Looking forward to responses.<br /> Mausama!]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 04:27:33]]> GMT</pubDate>
				<author><![CDATA[ Mausama]]></author>
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				<title>1750 DeathGuard (New to CSM)</title>
				<description><![CDATA[ Champion must have a fist.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 04:32:48]]> GMT</pubDate>
				<author><![CDATA[ tokugawa]]></author>
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				<title>1750 DeathGuard (New to CSM)</title>
				<description><![CDATA[ <blockquote><div><cite>tokugawa wrote:</cite>Champion must have a fist.</div></blockquote><br /> <br /> My First run this list they had Fists..  But i thought what if a <span class="glossaryitem" onmouseover='gp(42);'>GD</span> possesses them?  That would be a waste of 25 points..  Then i thought well I could give just 1 of them fists.  Then I would sub consciously limit what Champion my <span class="glossaryitem" onmouseover='gp(42);'>GD</span> will possess..  i want him to be somewhat where I need him, not be thinking "Damn I just wasted that fist, but I needed that <span class="glossaryitem" onmouseover='gp(42);'>GD</span> is best in that area"..<br /> <br /> You feel me?<br /> <br /> Mausama<br /> <br /> Edit* Grammer.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 04:39:06]]> GMT</pubDate>
				<author><![CDATA[ Mausama]]></author>
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				<title>1750 DeathGuard (New to CSM)</title>
				<description><![CDATA[ I think that leaves you with 5pts left over if you're dropping the Chainfist, which would be worth spending on a Combi-Melta just in case someone tries to run you over in a Tank Shock. <br /> <br /> Taking Soul Grinders as Defilers seems fine so long as you trade the Twin-Linked Heavy Flamethrower and the Reaper Autocannon for extra Close Combat Arms. In that configuration the Soul Grinder is most <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> like the Defiler. <br /> <br /> As for the Champions, it really doesn't take that long to chew through seven Plague Marines if you're using the right equipment (Plasma Cannons, Starcannons, Plasma Rifles, etc). Still, it looks like a handy army, though fast-moving Eldar might run circles around you.  ]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 04:40:27]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>Re:1750 DeathGuard (New to CSM)</title>
				<description><![CDATA[ Another Modification; this one appears to me to be alittle balanced.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> Typhus <br /> Summoned Greater Daemon <br /> <br /> Elites: <br /> 4 Terminators; Mark of Nurgle; LandRaider <br /> <br /> Troops: <br /> 7 Plague Marines: Plasma, Plasma, Champion Upgrade; Rhino E.Armor <br /> 7 Plague Marines: Plasma, Plasma, Champion Upgrade; Rhino E.Armor <br /> 7 Plague Marines: Champion Upgrade, Melta; Rhino E.Armor <br /> <br /> Heavy: <br /> Vindicator: Demonic Possession <br /> Defiler<br /> <br /> haha, you see I threw that back vindicator in there;  I have the model so I wanna try to use it, or I will feel dirty wasting 30$..  However, I managed to squeeze another Champion in for an additional option for the greater daemon.  I plan to play this list Very Aggressive, and try to put the heat on early; the only unit that wouldnt be soo aggressive will be the defiler, Ill keep him walking and shooting Ord, while hanging back.<br /> <br /> Looking forward to your responses;<br /> Mausama!<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 14:51:07]]> GMT</pubDate>
				<author><![CDATA[ Mausama]]></author>
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				<title>1750 DeathGuard (New to CSM)</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(325);'>TBH</span> i wouldnt take the defiler switch it back to the vindicator and typhus is too expsensive for a list like this.<br /> I woud take out land raider and typhus, switch typhus with demon prince mark of nurgle and nugles rot or gift of chaos. replace the land raider with another plague marines squad,take out the greater demon and spend the points on 1 more termy and a rhion for the extra squad.<br /> <br /> I would go with something like this:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> demon prince<br /> mon,nurgle's rot,wings.<br /> 165<br /> <br /> Elites<br /> <br /> 5 terminators<br /> mark of nurgle,5 combi-meltas.<br /> 225<br /> <br /> Troops<br /> <br /> 7 Plague marines<br /> 2x plasma,champ,power weapon.<br /> <br /> 7 Plague marines<br /> 2x plasma,champ,power weapon.<br /> <br /> 7 Plague marines <br /> 2x melta,champ,powerfist.<br /> <br /> 7 plague  marines<br /> 2x melta,champ,powerfist.<br /> <br /> Heavy support<br /> <br /> vindicator <br /> demonic possesion<br /> 145<br /> <br /> vindicator<br /> demonic possesion<br /> 145<br /> <br /> Rhino<br /> <br /> Rhino<br /> <br /> Rhino<br /> <br /> Rhino<br /> <br /> i think thats about right<br /> <br /> Just what i'd do.]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 21:29:08]]> GMT</pubDate>
				<author><![CDATA[ Xav]]></author>
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