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		<title><![CDATA[Latest posts for the thread "1850 Tzeentch CSM"]]></title>
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				<title>1850 Tzeentch CSM</title>
				<description><![CDATA[ So, drawing on the advice I received in an earlier thread:<br /> <br /> Daemon Prince - 185<br /> Wings, <span class="glossaryitem" onmouseover='gp(102);'>MoT</span>, Doombolt, Warptime<br /> <br /> Sorceror - 180<br /> <span class="glossaryitem" onmouseover='gp(102);'>MoT</span>, Bolt of Change, Warptime<br /> <br /> Thousand Sons - 277<br /> 9 TSons Marines, Aspiring Sorceror w/ Doombolt<br /> <br /> Thousand Sons - 277<br /> 9 TSons Marines, Aspiring Sorceror w/ Doombolt<br /> <br /> Thousand Sons - 277<br /> 9 TSons Marines, Aspiring Sorceror w/ Doombolt<br /> <br /> Terminators - 475<br /> 10 Terminators, <span class="glossaryitem" onmouseover='gp(102);'>MoT</span>, 1 Chainfist, 2 Single Lightning Claws, 5 Pairs of Lightning Claws, 2 Powerfists, 1 Combi-melta, 1 Heavy Flamer, 1 Reaper Autocannon<br /> <br /> Defiler - 175<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Lascannon, Havoc Launcher<br /> <br /> Thoughts?]]></description>
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				<pubDate><![CDATA[Sun, 19 Oct 2008 20:39:30]]> GMT</pubDate>
				<author><![CDATA[ BorderCountess]]></author>
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				<title>1850 Tzeentch CSM</title>
				<description><![CDATA[ Im not sure were an army like this would fit in to battles, but a fun battle, but in 5th edition its all about troop choices<br /> <br /> Objective, they can only be held by troop choices, so <span class="glossaryitem" onmouseover='gp(269);'>id</span> rethink about the 10 terminators and make them into 5 terminators and add a few front line troops, like 8 berzerkers and if you have enough a rhino.<br /> <br /> I earnt the hard way on the weekend, so now my army is going to more troops than anything else.<br /> <br /> BDA]]></description>
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				<pubDate><![CDATA[Sun, 19 Oct 2008 22:02:14]]> GMT</pubDate>
				<author><![CDATA[ BloodDeathAssault]]></author>
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				<title>Re:1850 Tzeentch CSM</title>
				<description><![CDATA[ your list cant kill tanks. one <span class="glossaryitem" onmouseover='gp(800);'>BoC</span> and one <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-Lascannon wont do at all.<br /> <br /> the rest of your sorcerers should have bolt of change.<br /> <br /> your terminators are all over the place. there is no point having a single lightning claw over a powerfist. you should have one type of special weapon not one of each. do you really need 5 pairs of lighting claws? 10 termiators will kill pretty much everything they touch in combat. 3 would do and you could use the extra shooting. to be honest i would probably drop a few bodies to make room for the other stuff you desperately need in the list.<br /> <br /> defilers arent good. for less points you could get 2 obliterators that are harder to kill, have more firepower and have much more versitile.<br /> <br /> your demon prince feels wated with doombolt. wind of chaos fits that you want to be doing with him much better (flying up and beating the snot out of stuff).<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 19 Oct 2008 22:19:10]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>1850 Tzeentch CSM</title>
				<description><![CDATA[ I'd suggest not changing your Aspiring Sorcerer's Doombolts for Bolts of Change - a Sorcerer has the BS5 to use such potent (i.e. expensive!) magics. Moreover anything you need to use a Bolt of Change on will waste the automatons' Inferno bolts. <br /> <br /> Breaking your Terminators into two groups is a good idea, as it'll let you spread the hurt around, although it'll be a tad more expensive. <br /> <br /> For your Daemon Prince, Warptime and Wind of Chaos is a better combination (again more expensive), or Bolt of Change and Gift of Chaos for character hunting. Or even Warptime and Gift of Chaos if you're inclined to hurl the Daemon Prince into close combat. <br /> <br /> If you're going to take a Sorcerer then you should give him the equipment that the Daemon Prince can't have, like a Steed of Tzeentch, or a Familiar for that extra psychic power, or a Personal Icon (handy for calling down the Terminators in the right spot). <br /> <br /> Here's my suggest re-write, your mileage may vary:<br /> <br /> <b>Headquarters</b>				<br /> Chaos Sorcerer	of Tzeentch			<br /> Mark of Tzeentch, Terminator Armour, Combi-Melta, Familiar, Personal Icon, Warptime, Gift of Chaos, Wind of Chaos					<br /> <br /> <b>Elites</b>					<br /> Terminator Squad					<br /> 1 Terminator Champion, 					<br /> Lightening Claws					<br /> 4 Terminators 					<br /> Four Combi-Meltas, 1 Heavy Flamer, 1 Icon of Tzeentch					<br /> 					<br /> Terminator Squad					<br /> 1 Terminator Champion					<br /> Lightening Claws					<br /> 4 Terminators 					<br /> Four Combi-Meltas, 1 Heavy Flamer, 1 Icon of Tzeentch					<br /> <br /> <b>Troops</b>					<br /> Thousand Suns Squad					<br /> Aspiring Sorcerer					<br /> Doombolt, Melta Bombs, Personal Icon					<br /> 9 Thousand Suns Chaos Space Marines					<br /> 					<br /> Thousand Suns Squad					<br /> Aspiring Sorcerer					<br /> Doombolt, Melta Bombs, Personal Icon					<br /> 9 Thousand Suns Chaos Space Marines					<br /> 					<br /> Lesser Daemons of Tzeentch					<br /> 6 Lesser Daemons of Tzeentch					<br /> 					<br /> Lesser Daemons of Tzeentch					<br /> 6 Lesser Daemons of Tzeentch					<br /> <br /> Lesser Daemons of Tzeentch					<br /> 6 Lesser Daemons of Tzeentch					<br /> <br /> Lesser Daemons of Tzeentch					<br /> 6 Lesser Daemons of Tzeentch					<br /> <br /> <b>Heavy Support</b>					<br /> 9 Chaos Havocs					<br /> Two Lascannons, Two Flamethrowers, Icon of Tzeentch		<br /> <br /> Edit: Oops, went over 1850pts with the first suggested list.			 ]]></description>
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				<pubDate><![CDATA[Mon, 20 Oct 2008 00:33:29]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>1850 Tzeentch CSM</title>
				<description><![CDATA[ i would cut down on the termies because thats a lot of points for 1 unit of hurt.  <span class="glossaryitem" onmouseover='gp(269);'>Id</span> trade out the defiler for a vindicator tank and with the points shaved from the termies i would look into taking rhinos.  i see the slow and purposful giving your troops a hard time getting objectives.  use 2 rhinos as a spear head to get the vindi up in somones grill.]]></description>
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				<pubDate><![CDATA[Mon, 20 Oct 2008 02:09:58]]> GMT</pubDate>
				<author><![CDATA[ Bradmammajamma]]></author>
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