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		<title><![CDATA[Latest posts for the thread "Fearless vs. God of War"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Fearless vs. God of War"]]></description>
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				<title>Fearless vs. God of War</title>
				<description><![CDATA[ I have two questions. (I am looking at 5th ed rules and the new Space Marine codex)<br /> 1) Can a fearless unit never fall back because they automatically pass all morale checks, or as a second part of the fearless special?<br /> 2) If I have a fearless unit and Marneus Calgar with 'God of War' special, which takes prescedence?<br /> For example, I have a unit with a chaplain which confers the fearless special to the unit. I also have Marneus Calgar on the table which allows any unit with Combat Tactics (assume the unit has combat tactics) to choose whether to pass or fail any morale check.<br /> Can I still choose to pass or fail a morale check on the fearless unit? If I can choose to fail, can I fall back?<br /> Thanks in advance.]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2008 14:22:06]]> GMT</pubDate>
				<author><![CDATA[ pavonis]]></author>
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				<title>Fearless vs. God of War</title>
				<description><![CDATA[ These are just my opinions.<br /> <br /> 1 - They can never fall back, unless targetted by a special power that overrides this.<br /> <br /> 2 - I'd say fearless overrides. It's the more restrictive of the two. So, if both rules apply with equal strength, the more restrictve rule would limit both.]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2008 14:41:12]]> GMT</pubDate>
				<author><![CDATA[ gaylord500]]></author>
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				<title>Re:Fearless vs. God of War</title>
				<description><![CDATA[ Makes sense for a chaplain to help balance out the Litergies of Battle special that gives the unit the ability to re-roll hits when the unit assaults.<br /> So, "on a turn in which a player assaults, a chaplain and all members of any squad he has joined can re-roll failed rolls to hit."<br /> What exactly is an assault? Is it only the first time a unit assaults, or each assault phase of that player?<br /> Thanks again.]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2008 17:41:07]]> GMT</pubDate>
				<author><![CDATA[ pavonis]]></author>
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				<title>Fearless vs. God of War</title>
				<description><![CDATA[ The marine codex does specify that the fearless units cannot use combat tactics to fall back. <br /> I would say the same rule applies to god of war.]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2008 17:45:26]]> GMT</pubDate>
				<author><![CDATA[ cypher]]></author>
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				<title>Fearless vs. God of War</title>
				<description><![CDATA[ God of War replaces the combat tactic of the marine and fearless models don't use that tactic.<br /> <br /> Does that apply for other special character combat tactics and fearless?]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2008 19:12:08]]> GMT</pubDate>
				<author><![CDATA[ Harkainos]]></author>
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				<title>Fearless vs. God of War</title>
				<description><![CDATA[ GoW doesn't replace combat tactics. <span class="glossaryitem" onmouseover='gp(436);'>CT</span> is just a requirement to use Marneus's abilities. <br /> <br /> Now, to be clear,  CHAPTER Tactics DOES replace combat tactics, Making Marneus comparatively impotent in a "Combo".<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2008 19:51:19]]> GMT</pubDate>
				<author><![CDATA[ Lordhat]]></author>
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				<title>Fearless vs. God of War</title>
				<description><![CDATA[ pavonis: <br /> <br /> An assault is an assault move into close combat. So yes, the first player turn that a close combat is fought.]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2008 20:23:58]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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