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		<title><![CDATA[Latest posts for the thread "KFF + Exploding Vehicle"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "KFF + Exploding Vehicle"]]></description>
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			<item>
				<title>KFF + Exploding Vehicle</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> give the orks a cover save. personally if faced with this situation i would give the ork player the cover save, remember that ork things work simply coz the think they do, so the <span class="glossaryitem" onmouseover='gp(163);'>kff</span> should work even if the blast is inside of the <span class="glossaryitem" onmouseover='gp(163);'>kff</span>]]></description>
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				<pubDate><![CDATA[Sun, 26 Oct 2008 01:33:22]]> GMT</pubDate>
				<author><![CDATA[ Squig_herder]]></author>
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			<item>
				<title>KFF + Exploding Vehicle</title>
				<description><![CDATA[ The question that arose in a recent game against orks.  I destroyed a battlewagon with Big Mek and a squad of Boyz.  Do the boyz and Big Mek receive a cover save?  I am thinking that they probably do, but I just want confirmation.  <br /> <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> on Codex Orks <span class="glossaryitem" onmouseover='gp(329);'>pg</span>. 34 says <blockquote class="uncited"><div>A kustom force field gives all friendly units within 6" of the Mek a cover save of 5+</div></blockquote><br /> The Destroyed - explodes! rule in the rule book <span class="glossaryitem" onmouseover='gp(329);'>pg</span>. 67 says <blockquote class="uncited"><div>The unit suffers a number of Strength 4, <span class="glossaryitem" onmouseover='gp(6);'>AP</span>- hits equal to the number of models embarked, treated just like hits from shooting</div></blockquote><br /> The rules for cover are in the shooting section of the rule book on <span class="glossaryitem" onmouseover='gp(329);'>pg</span>. 21 <blockquote class="uncited"><div>... units in or behind cover receive a cover saving throw.</div></blockquote>]]></description>
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				<pubDate><![CDATA[Sun, 26 Oct 2008 01:42:38]]> GMT</pubDate>
				<author><![CDATA[ Arbalest]]></author>
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				<title>KFF + Exploding Vehicle</title>
				<description><![CDATA[ I would say yes they do get one]]></description>
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				<pubDate><![CDATA[Sun, 26 Oct 2008 01:52:37]]> GMT</pubDate>
				<author><![CDATA[ Darkness]]></author>
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			<item>
				<title>KFF + Exploding Vehicle</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> says yes.]]></description>
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				<pubDate><![CDATA[Sun, 26 Oct 2008 13:10:15]]> GMT</pubDate>
				<author><![CDATA[ Cheex]]></author>
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			<item>
				<title>KFF + Exploding Vehicle</title>
				<description><![CDATA[ yap.  Neato.]]></description>
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				<pubDate><![CDATA[Sun, 26 Oct 2008 14:00:33]]> GMT</pubDate>
				<author><![CDATA[ Tacobake]]></author>
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			<item>
				<title>Re:KFF + Exploding Vehicle</title>
				<description><![CDATA[ Thanks for the feedback.  It initially felt wrong that a unit could get a cover save from inside a vehicle, but I guess the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> are pretty clear.]]></description>
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				<pubDate><![CDATA[Sun, 26 Oct 2008 21:49:42]]> GMT</pubDate>
				<author><![CDATA[ Arbalest]]></author>
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				<title>KFF + Exploding Vehicle</title>
				<description><![CDATA[ A written, it seems they receive the cover save. It does seem counter to the <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> as a protective bubble. Especially in light of the previous codex where it had no effect within it's range. I guess ork tech has made some advances with time...]]></description>
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				<pubDate><![CDATA[Sun, 26 Oct 2008 22:15:27]]> GMT</pubDate>
				<author><![CDATA[ utan]]></author>
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