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		<title><![CDATA[Latest posts for the thread "2K Orks. Still working out a Kan list. Now with Stormboyz. "]]></title>
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		<description><![CDATA[Latest messages posted in the thread "2K Orks. Still working out a Kan list. Now with Stormboyz. "]]></description>
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				<title>2K Orks. Still working out a Kan list. Now with Stormboyz. </title>
				<description><![CDATA[ I'm pretty happy with this list, on paper. Split into 3 groups, troops advancing behind Kans. Stormboyz able to leap out over the Kans when the time is right. Thoughts?<br /> __________________________________________________________________________________<br /> <br /> (HEAVY) 3x Killer Kans with 3 Kustom Mega Blastas<br /> <br /> covering (<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>) Warboss with Cybork Body, BossPole, Power Klaw, Attack Squig<br /> joins ("TROOP") 9 Nobs inc 1 Painboy with Cybork Bodies, 1 Waaagh! Banner, 3x Kombi-Rokkits, 2x Kombi-Skorchas<br /> <br /> covering (TROOP) 20 Boyz with Shootas and 2 Big Shootas including 1 Nob in 'Eavy Armor with Power Klaw and Boss Pole<br /> <br /> -<br /> <br /> (HEAVY) 3x Killer Kans with 3 Kustom Mega Blastas<br /> <br /> covering (<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>) Warboss with Cybork Body, BossPole, Power Klaw, Attack Squig<br /> joins ("TROOP") 9 Nobs inc 1 Painboy with Cybork Bodies, 1 Waaagh! Banner, 3x Kombi-Rokkits, 2x Kombi-Skorchas<br /> <br /> covering (TROOP) 20 Boyz with Shootas and 2 Big Shootas including 1 Nob in 'Eavy Armor with Power Klaw and Boss Pole<br /> <br /> -<br /> <br /> (HEAVY) 3x Killer Kans with 3 Kustom Mega Blastas<br /> <br /> covering (FAST) 10x Stormboyz including 1 Nob with Power Klaw and Boss Pole<br /> <br /> covering (TROOP) 20 Boyz with Shootas and 2 Big Shootas including 1 Nob in 'Eavy Armor with Power Klaw and Boss Pole<br /> <br /> __________________________________________________________________________________]]></description>
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				<pubDate><![CDATA[Fri, 31 Oct 2008 07:15:18]]> GMT</pubDate>
				<author><![CDATA[ Recluse]]></author>
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				<title>2K Orks. Still working out a Kan list. Now with Stormboyz. </title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, I don't really like the list... <br /> <br /> The stormboys have a lot of attacks on the charge, but only I 3. That means some are going to die on the charge. That unit should be bigger (16 to 20boys).<br /> <br /> Also I would try and get a mek in there. Take one with a <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>, as the kans and mobs will benefit from the 5+ Cover save. it would not make the nobs save better though. I would also give them 4+ save, just to help out somewhat against smallarmsfire...<br /> <br /> As it is I think the list is tough on the opponent, but once the opponent starts firing at the kans the rest will also dissipate in the ensuing explosions if you have no cover. 10 stormboys will not help you then...<br /> <br /> Also I don't think it is a good list if part of the army has to start off the table in missions. Then the entire tactic would be gone...]]></description>
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				<pubDate><![CDATA[Fri, 31 Oct 2008 09:14:25]]> GMT</pubDate>
				<author><![CDATA[ LordRavurion]]></author>
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				<title>Re:2K Orks. Still working out a Kan list. Now with Stormboyz. </title>
				<description><![CDATA[ But, if I take Big Meks instead of Warbosses, then the Nob Squads don't count as Troops and the list only has 3 scoring units. ]]></description>
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				<pubDate><![CDATA[Fri, 31 Oct 2008 11:03:01]]> GMT</pubDate>
				<author><![CDATA[ Recluse]]></author>
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				<title>2K Orks. Still working out a Kan list. Now with Stormboyz. </title>
				<description><![CDATA[ Big mek with <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> is they key to a list like this witout him just dont even try it.<br /> <br /> and KMB on kans isnt worth it 20 pts for a weapon on something thats gonna be blown up. take big shootas and grotzookas]]></description>
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				<pubDate><![CDATA[Fri, 31 Oct 2008 11:36:44]]> GMT</pubDate>
				<author><![CDATA[ Skurk3n]]></author>
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				<title>2K Orks. Still working out a Kan list. Now with Stormboyz. </title>
				<description><![CDATA[ Actually you have 1 unit of nobz left that is troops... <br /> <br /> Besides 2 units of nobs is a very expensive thing (especially in this setup). You can take a deffdread as a center of the army though. It is not scoring, but it is another armoured target for the opponent...<br /> <br /> If you save points on te second unit of nobs (by not taking them) then you can expand to more stormboys. Maybe even take 2 units of them... <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span> more worthwhile in the list like it is (should be able to assault something turn 2, even if they don't get more then 3"extra in their move...). When the opponent wipes them (that will happen!!) then the next wave hits (maybe even with the waagh move). Kanz, nobz and 2 or 3 units of boys (maybe a bit depleted, but should be enough to crump the opponent...)]]></description>
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				<pubDate><![CDATA[Fri, 31 Oct 2008 12:26:10]]> GMT</pubDate>
				<author><![CDATA[ LordRavurion]]></author>
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				<title>2K Orks. Still working out a Kan list. Now with Stormboyz. </title>
				<description><![CDATA[ if your taking stormboyz then it needs to be proppa orky!<br /> 10 justarent enough.<br /> <br /> try:<br /> 14 stormboyz + zagstruk - 253 points.<br /> it costs more, but you get much more impact.<br /> and against walkers that can fight back zagstruks claws come in handy <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 31 Oct 2008 12:54:03]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<title>2K Orks. Still working out a Kan list. Now with Stormboyz. </title>
				<description><![CDATA[ Agree about the <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>. One would be enough. Perhaps a unit of Burna Boyz with a couple Mekboyz to back up the Big Mek and provide the entertainment with the Burny Dance.<br /> <br /> Disagree on Zagstuk. Totally disagree for this list. The last thing you want is a glass hammer unit like Stormboyz out away from your main force. I like the idea of them leaping over the Kan wall much more, especially if you have a <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> to protect them on the way in. <br /> <br /> Drop one Warboss for a Big Mek with <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> and keep the Nobz as Elites. They're not scoring units but are still spoilers i.e. can contest. You can still give the Big Mek a bosspole and provide a re-roll for the Nobz if that's what you're after. Also, with a Cybork body, attack squig and a Burna the Big Mek is a credible <span class="glossaryitem" onmouseover='gp(19);'>CC</span> threat. <br /> <br /> All those Kombi Rokkits in the Nobz squads and Eavy Armor on the Boyz Nobz is wasted points. Drop it and pick up a Deff Dred with the points you save. Make it Troop and it can anchor the Kans. <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 31 Oct 2008 13:45:10]]> GMT</pubDate>
				<author><![CDATA[ Major Malfunction]]></author>
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				<title>Re:2K Orks. Still working out a Kan list. Now with Stormboyz. </title>
				<description><![CDATA[ Alright, you've sold me on the need for a <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>. I have now created a new list. For now I'd like to keep the Kustom Mega Blasters on the Kans to deal with really hard targets, and I like that being a vehicle they can ignore the Gets Hot! rule; but I'll model the KMB in such a way that it could also be a Grotzooka should I want to change that later. I am also keeping the Stomboyz squads small so that they can more easily take advantage of cover; they're really a tactical option and wouldn't be used as brute forcers anyway. The Lootas are there mainly to take wounds for the Big Mek, but should provide some early fire as the army advances.<br /> <br /> <br /> <br /> (<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>) Big Mek with Kustom Force Field and Bosspole<br /> <br /> joins (ELITE) 10x Lootas<br /> <br /> (HEAVY) 1x Deff Dread with 2 Skorchas and Armor Plates<br /> <br /> (HEAVY) 3x Killer Kans with 3 Kustom Mega Blastas<br /> <br /> (FAST) 10x Stormboyz including Nob with Power Klaw and Bosspole<br /> <br /> (TROOP) 20x Shoota Boyz with 2 Big Shootas including Nob with Power Klaw and Bosspole<br /> <br /> (TROOP) 20x Shoota Boyz with 2 Big Shootas including Nob with Power Klaw and Bosspole<br /> <br /> <br /> <br /> <br /> (<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>) Big Mek with Kustom Force Field and Bosspole<br /> <br /> joins (ELITE) 10x Lootas<br /> <br /> (HEAVY) 1x Deff Dread with 2 Skorchas and Armor Plates<br /> <br /> (HEAVY) 3x Killer Kans with 3 Kustom Mega Blastas<br /> <br /> (FAST) 10x Stormboyz including Nob with Power Klaw and Bosspole<br /> <br /> (TROOP) 20x Shoota Boyz with 2 Big Shootas including Nob with Power Klaw and Bosspole<br /> <br /> (TROOP) 20x Shoota Boyz with 2 Big Shootas including Nob with Power Klaw and Bosspole<br /> <br /> <br /> <br /> And am I correct in thinking I could put each group into a formation like this and let the whole army take advantage of the <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>? (if terrain allows)<br /> <br />   L L L L L (DFD) N B B B B B B B B B<br />    L L L L L &lt;BM&gt;  B B B B B B B B B B<br />   (KK)(KK)(KK) S S S S S S S S S S<br /> B B B B B B B B B B B B B B B B B B B N<br /> <br /> *the forum messed this up a little, but I hope you can imagine what I mean.]]></description>
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				<pubDate><![CDATA[Fri, 31 Oct 2008 21:47:25]]> GMT</pubDate>
				<author><![CDATA[ Recluse]]></author>
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				<title>2K Orks. Still working out a Kan list. Now with Stormboyz. </title>
				<description><![CDATA[ 2 troop choices isnt enough at 2k points i run 3x30 mobs and it isnt enough some times]]></description>
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				<pubDate><![CDATA[Sat, 1 Nov 2008 00:52:54]]> GMT</pubDate>
				<author><![CDATA[ Skurk3n]]></author>
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				<title>2K Orks. Still working out a Kan list. Now with Stormboyz. </title>
				<description><![CDATA[ <blockquote><div><cite>Skurk3n wrote:</cite>2 troop choices isnt enough at 2k points i run 3x30 mobs and it isnt enough some times</div></blockquote><br /> <br /> I don't see a single list posted that only has 2 troops choices.<br /> <br /> As for the most recent list, you don't want your big mek's in squads with lootas.  Your lootas should be finding cover, sitting in it, and blasting all game.  You should up the number of lootas to 12-15 to help with leadership issues.  The whole point of the list is to have the wall of kans up front (benefitting from <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>), with a big mass of boyz behind them benefitting from a 4+ save if the opponent shoots his anti infantry guns through the kan units.<br /> <br /> Also, I don't really like the 2 10 man stormboyz squad.  I would either make it one large unit, or drop both units to fill out your troops to 30 man squad size.  With only two units of kans, you can really get away with only one <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> supporting both squads, freeing up your <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> for another option.  Also, I'd try to find points to give the Big Mek(s) burnas.]]></description>
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				<pubDate><![CDATA[Sat, 1 Nov 2008 02:25:33]]> GMT</pubDate>
				<author><![CDATA[ Traskel]]></author>
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				<title>2K Orks. Still working out a Kan list. Now with Stormboyz. </title>
				<description><![CDATA[ <blockquote><div><cite>Traskel wrote:</cite>you don't want your big mek's in squads with lootas.  Your lootas should be finding cover, sitting in it, and blasting all game. </div></blockquote><br /> But isn't the <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> itself mobile cover? That seems like it would be better than stationary cover to me ... except for maybe missing shooting turns if running with the pack ... but still, it could be more than a fair tradeoff, depending on board conditions. And the Big Mek with bosspole also solves their leadership problem.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 1 Nov 2008 04:26:53]]> GMT</pubDate>
				<author><![CDATA[ Recluse]]></author>
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				<title>Re:2K Orks. Still working out a Kan list. Now with Stormboyz. </title>
				<description><![CDATA[ Your kans, dread, and boyz are going to be moving to contest or claim objectives that shouldn't be within 6 inches of the lootas.  You want lootas to maximise their range so the dont get hit with short range weapons.  The whole point of the <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> is to give cover to as many units as possible.<br /> <br /> Most of the time you can screen your lootas if there isn't hard cover on the table, making the <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> save a waste on them anyway.<br /> <br /> You don't want your lootas to be moving, ever.]]></description>
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				<pubDate><![CDATA[Sat, 1 Nov 2008 04:49:02]]> GMT</pubDate>
				<author><![CDATA[ Traskel]]></author>
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				<title>Re:2K Orks. Still working out a Kan list. Now with Stormboyz. </title>
				<description><![CDATA[ Thanks, that makes sense to me now. I was thinking about moving up the table and ignoring what would be waiting at the objectives.]]></description>
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				<pubDate><![CDATA[Sat, 1 Nov 2008 05:16:40]]> GMT</pubDate>
				<author><![CDATA[ Recluse]]></author>
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				<title>2K Orks. Still working out a Kan list. Now with Stormboyz. </title>
				<description><![CDATA[    I'm not really a fan of the stormboyz since you have to either throttle them or watch them shot up without cover.  If they are going to move with the Kans and the <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> then just make them shoota boyz.  They cost half the points and they can also score that way.<br /> <br />    Max your lootas to 15 per unit.   Run at least 30 and if it makes sense for your meta then 45.  If you don't want to run that many lootas then use a Snikrot Kommando unit.<br /> <br />    ]]></description>
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				<pubDate><![CDATA[Sat, 1 Nov 2008 08:41:08]]> GMT</pubDate>
				<author><![CDATA[ Kevin Nash]]></author>
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				<title>2K Orks. Still working out a Kan list. Now with Stormboyz. </title>
				<description><![CDATA[ ok it was one seperate list written in a stupid way and <span class="glossaryitem" onmouseover='gp(17);'>btw</span> you have 4 heavy support choices that way.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 1 Nov 2008 09:07:39]]> GMT</pubDate>
				<author><![CDATA[ Skurk3n]]></author>
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				<title>2K Orks. Still working out a Kan list. Now with Stormboyz. </title>
				<description><![CDATA[ <blockquote><div><cite>Skurk3n wrote:</cite>ok it was one seperate list written in a stupid way and <span class="glossaryitem" onmouseover='gp(17);'>btw</span> you have 4 heavy support choices that way.<br /> </div></blockquote> Because of the Big Meks, Dreads can count as Troops for purposes of <span class="glossaryitem" onmouseover='gp(187);'>FOC</span>. (but not scoring)]]></description>
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				<pubDate><![CDATA[Sat, 1 Nov 2008 11:45:22]]> GMT</pubDate>
				<author><![CDATA[ Recluse]]></author>
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				<title>2K Orks. Still working out a Kan list. Now with Stormboyz. </title>
				<description><![CDATA[ <blockquote><div><cite>Kevin Nash wrote:</cite>   I'm not really a fan of the stormboyz since you have to either throttle them or watch them shot up without cover.  <br /> <br />    </div></blockquote><br /> <br /> I'm not a fan of stormboyz since the day I lost Zagstruck and his lads to a <span class="glossaryitem" onmouseover='gp(471);'>DS</span> accident.  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sat, 1 Nov 2008 12:53:28]]> GMT</pubDate>
				<author><![CDATA[ olympia]]></author>
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				<title>2K Orks. Still working out a Kan list. Now with Stormboyz. </title>
				<description><![CDATA[ yeah i know but these arent assigned as troops.]]></description>
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				<pubDate><![CDATA[Sat, 1 Nov 2008 12:53:59]]> GMT</pubDate>
				<author><![CDATA[ Skurk3n]]></author>
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				<title>2K Orks. Still working out a Kan list. Now with Stormboyz. </title>
				<description><![CDATA[ they are classed as troops in all repects to the <span class="glossaryitem" onmouseover='gp(187);'>FOC</span>, only thing they cant do is capture objectives since they are vehicles.]]></description>
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				<pubDate><![CDATA[Sat, 1 Nov 2008 12:58:08]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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