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		<title><![CDATA[Latest posts for the thread "Grot Army list ..... it had to be done."]]></title>
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				<title>Grot Army list ..... it had to be done.</title>
				<description><![CDATA[ i thought since ive got some spare time and no painting t be done i'd try and come up with a semi-playable pure gretchin army list.<br /> ill add details on wargear and rules, so this is pretty much an army list in its own right, just not official <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> All gretchin follow his basic profile unless otherwise stated.<br /> <br /> [<span class="glossaryitem" onmouseover='gp(149);'>WS</span> 2][<span class="glossaryitem" onmouseover='gp(14);'>BS</span> 3][S 2][T 2][W 1][I 2][A1][<span class="glossaryitem" onmouseover='gp(82);'>LD</span> 5] [<span class="glossaryitem" onmouseover='gp(157);'>SV</span> -]<br /> <br /> Special rules:<br /> <br /> Mob rule, it's a grots life.<br /> <br /> <u><b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:</b></u><br /> <br /> Grot Warboss - 30 points<br /> Stat's: [<span class="glossaryitem" onmouseover='gp(149);'>WS</span> 3][<span class="glossaryitem" onmouseover='gp(14);'>BS</span> 4][S 3][T 3][W 2][I 4][A 3][<span class="glossaryitem" onmouseover='gp(82);'>LD</span> 7] [<span class="glossaryitem" onmouseover='gp(157);'>SV</span> -]<br /> Wargear: Grot blaster.<br /> Special rules: mob rule, Da leader!, Cunnin.<br /> Options:<br /> <br /> may take a bosspole - 5 points<br /> may take a slugga - 1 point<br /> may take grot armour - 2 points<br /> may take supa grot armour - 10 points<br /> may take a twin linked slugga - 3 points<br /> may take grot snips - 10 points<br /> <br /> ................................................................................................<br /> <br /> Da Grot mek - 25 points<br /> unit size - 1-2<br /> Stat's: [<span class="glossaryitem" onmouseover='gp(149);'>WS</span> 2][<span class="glossaryitem" onmouseover='gp(14);'>BS</span> 5][S 3][T 3][W 2][I 4][A 3][<span class="glossaryitem" onmouseover='gp(82);'>LD</span> 7] [<span class="glossaryitem" onmouseover='gp(157);'>SV</span> - / 6+ <span class="glossaryitem" onmouseover='gp(162);'>Inv</span>]<br /> Wargear: Grot blaster.<br /> Special rules: mob rule, Metal body<br /> Options:<br /> <br /> may take a slugga - 1 point<br /> may take grot armour - 2 points<br /> may take supa grot armour - 10 points<br /> may take a twin linked slugga - 3 points<br /> may take grot snips - 10 points<br /> May take a grot hand flamer - 5 points<br /> May take a soopa blasta - 8 points<br /> Shield fingy! - 20 points<br /> <br /> ................................................................................................<br /> <br /> <u><b>Elite:</b></u><br /> <br /> Tough Gitz - 5 points per model<br /> Unit number - 10-20<br /> Stats: As basic, +1 T<br /> Wargear: Grot blaster<br /> Special rules: Mob rule, tough gitz!<br /> <br /> Options:<br /> for every 10 Tough Gitz in a unit 1 grot may take one of the following:<br /> Hand flamer - 5 points<br /> Soopa blasta - 8 points<br /> soopa shoota - 5 points<br /> <br /> 1 Tough git may be upgraded to a mob leader for 5 points, he gains +1 A<br /> <br /> ................................................................................................<br /> <br /> Burna grotz - 10 points per model<br /> unit size: 5-10<br /> Stats: Basic grot<br /> Wargear: Grot hand flamers<br /> Special rules: Mob rule, Not dat valve!, its a grots life<br /> <br /> Options:<br /> <br /> 1 burna grot may be upgraded to a mob leader for 5 points, he gains +1 A<br /> <br /> ................................................................................................<br /> <br /> <u><b>Troop:</b></u><br /> <br /> Grot mob - 3 points per model<br /> unit size: 15-40<br /> Stats: Basic profile<br /> Wargear: grot blaster<br /> Special rules: Mob rule, its a grots life<br /> <br /> Options:<br /> for every 10 grots in a unit 1 grot may take one of the following:<br /> Hand flamer - 5 points<br /> Soopa blasta - 8 points<br /> soopa shoota - 5 points<br /> <br /> 1 grot may be upgraded to a mob leader for 5 points, he gains +1 A<br /> <br /> ................................................................................................<br /> <br /> <u><b>Fast:</b></u><br /> <br /> Grotkopta - 25 points per model<br /> unit size: 3-8<br /> Stats: as basic profile with: +1 W,A,S,T and an increaced armour save of 5+<br /> Wargear: Big shoota<br /> Special rules: Jetbike, kamakazi!, Fearless<br /> <br /> Options:<br /> <br /> may upgrade thier Big shootas to twin linked big shootas for 5 points<br /> <br /> .................................................................................................<br /> <br /> Grot Bomba - 30 points<br /> Unit size: 1-5<br /> Stats: as basic profile with: +1 W,A,S,T and an increaced armour save of 4+<br /> Wargear: Grot bombz<br /> Special rules: Jetbike, kamakazi!, Fearless<br /> <br /> .................................................................................................<br /> <br /> <u><b>Heavy:</b></u><br /> <br /> Killa Kanz: as entry in ork dex.<br /> <br /> .................................................................................................<br /> <br /> Big gunz: as entry in ork dex, but with unit size increaced to 1-5 per unit.<br /> <br /> .................................................................................................<br /> <br /> Da grot pig! - 100 points<br /> Unit size: 1-2<br /> Stats: see below<br /> Weapons: Kannon, big shoota<br /> It has the grot riggers and ard case upgrades free.<br /> <br /> Options:<br /> <br /> May swap the big shoota for one of the following:<br /> <br /> Skorcha - 10 points<br /> Kustom mega blasta - 15 points<br /> <br /> May take any of the following:<br /> <br /> red paint job - 3 points<br /> reinforced ram - 5 points<br /> armour plates - 5 points<br /> <br /> Armour:<br /> Front: 12, Side: 11, Rear: 10<br /> <br /> Grot pigs fire with a <span class="glossaryitem" onmouseover='gp(14);'>BS</span> of 4<br /> ..............................................................................<br /> <br /> Weapons:<br /> <br /> Soopa shoota - 18", S3, AP5, Assult 3<br /> Soopa blasta - 20", S6, AP4, Assult 1, gets hot!<br /> Grot snips - as powerfist / klaw<br /> Grot hand flamer - Template S3, AP6, Assult1<br /> Grot bombz - Each turn in the shooting phase you may nominate an enemy unit the grot bombas have flown over, place a large template and roll a scatter dice and <span class="glossaryitem" onmouseover='gp(24);'>D6</span>, on a hit, it stays where it was placed, if it scatters, move it the direction and distance indicated.<br /> hits are resolved at S4, AP6.<br /> Shield fingy!: this functions just like a kustom force field, except it only gives a 6+ cover save (grotz arent known for thier mechanics)<br /> <br /> Rules:<br /> <br /> Mob rule - as ork dex, but works with all grots.<br /> <br /> Its a grots life - as codex, you may not do this is a grot character is in the unit.<br /> <br /> Kamakazi - each turn in the shooting phase you may sacrifice a single grotkopta or grot bomba, they may move 6" in the shooting phase if there is a target in range.<br /> If it hits a target then it is resolved at S7 blast for a kopta, and S8 blast for a bomba (bombas simply move alot quicker and there for have a much bigger impact), no roll to hit is needed.<br /> the model is removed as a casualty once the kamakazi has been performed.<br /> only 1 grotkopta or grot bomba from each unit may make this move in your shooting phase, once per turn.<br /> <br /> Not dat valve!: grot hand flamers are not the best pieces of equipment, neither are the grotz using them. Before firing the flames each turn roll a <span class="glossaryitem" onmouseover='gp(24);'>D6</span>, on a 2+ all i fine, on a 1 a grot has pulled the wrong lever and sent flames through his own unit, the opponent may place the flame template from any grot in the unit, they may hit the burna grotz, or any other unit in range.<br /> <br /> Metal body: after being experimented on by the big meks, mostly consisting of metal limbs and organs, the grot gets a 6+ invulnerable save.<br /> <br /> Tough gitz: to show just how tough these boyz are, they may re-roll a single failed "to wound" roll per turn<br /> <br /> Da leader: Each grot army needs a leader, a grot warboss needs to be taken, but you may only take 1 per army.<br /> <br /> Cunnin: a grot warboss is a very tricky little bugger, he often keeps out of sight in the heat of a battle.<br /> he gains +1 to any cover save he may get.<br /> <br /> .....................................................................<br /> <br /> theres that done, i suppose i can add some fluff and descriptions later on when i have some time <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> C&C welcome.]]></description>
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				<pubDate><![CDATA[Mon, 3 Nov 2008 02:32:38]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<title>Re:Grot Army list ..... it had to be done.</title>
				<description><![CDATA[ Wow, neat army. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> I was thinking about writing a rebel grots army list myself, although it would be closer to <span class="glossaryitem" onmouseover='gp(69);'>IG</span> than orks. Or maybe something in between.  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 3 Nov 2008 03:01:17]]> GMT</pubDate>
				<author><![CDATA[ Orkeosaurus]]></author>
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