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		<title><![CDATA[Latest posts for the thread "Swooping Hawks gren. pack and tau stealth units. (or just nightfight)"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Swooping Hawks gren. pack and tau stealth units. (or just nightfight)"]]></description>
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				<title>Swooping Hawks gren. pack and tau stealth units. (or just nightfight)</title>
				<description><![CDATA[ When SHawks <span class="glossaryitem" onmouseover='gp(471);'>DS</span> they drop template.. what happens if they put it on any tau unit with stealth (sniper teams\stealth suits)?<br /> Do they still need roll for a stealth - to check see Hawks them or not, or as i think tau stealth doesnt work vs Swooping Hawks gren. pack?]]></description>
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				<pubDate><![CDATA[Wed, 12 Nov 2008 20:10:29]]> GMT</pubDate>
				<author><![CDATA[ penek]]></author>
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				<title>Swooping Hawks gren. pack and tau stealth units. (or just nightfight)</title>
				<description><![CDATA[ I'd say nothing. Just treat it as any Guess Range weapon, as you can put the template where you please. If your opponent gets arsey, just explain when it is meant to be dropped (during their deepstrike) and explain they came from one point, flew over (thus able to spot them even at minimum distance) and BOMBS AWAY! then.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/222455/441681.page</link>
				<pubDate><![CDATA[Wed, 12 Nov 2008 20:23:27]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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				<title>Swooping Hawks gren. pack and tau stealth units. (or just nightfight)</title>
				<description><![CDATA[ If it follows "normal rules for a shooting attack" they should check range.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/222455/441725.page</link>
				<pubDate><![CDATA[Wed, 12 Nov 2008 21:15:59]]> GMT</pubDate>
				<author><![CDATA[ sourclams]]></author>
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				<title>Re:Swooping Hawks gren. pack and tau stealth units. (or just nightfight)</title>
				<description><![CDATA[ From the codex it states: "It may place a single large blast marker centered on an enemy model anywhere on the table and roll a scatter dice." From the looks of it it doesn't seem to check range or require <span class="glossaryitem" onmouseover='gp(85);'>LOS</span>. Just place it and scatter 1d6.]]></description>
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				<pubDate><![CDATA[Wed, 12 Nov 2008 21:40:51]]> GMT</pubDate>
				<author><![CDATA[ Axyl]]></author>
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