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		<title><![CDATA[Latest posts for the thread "1700 crimson fists"]]></title>
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				<title>1700 crimson fists</title>
				<description><![CDATA[ Hey all so well, here's what I have so far and I have about 385 points left to spend. I was wondering what else I should spend on this army. Figured <span class="glossaryitem" onmouseover='gp(269);'>id</span> throw this in and see what you all figured. Im trying to base it around a drop pod army *more or less* With some static somethings. mainly tnak hunters is whta im thinking of (3 land speeders) but as for the rest I just don't know.<br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Pedro cantor 175<br /> <br /> Elites<br /> <br /> Stern gaurd <br /> x5 vets<br /> x2 plasma combis<br /> drop pod<br /> 295<br /> <br /> Troops<br /> <br /> 5 marines<br /> x5 marines<br /> plasma rifle<br /> combi plasma<br /> drop pod<br /> 225<br /> <br /> 5 marines<br /> x5 marines<br /> melta gun<br /> combi melta<br /> drop pod<br /> 220<br /> <br /> 5 marines<br /> x5 marines<br /> melta gun<br /> combi melta<br /> drop pod<br /> 220<br /> <br /> fast attack<br /> <br /> x3 land speeders ( 3 squads 1 in each )<br /> x3 multi-melta<br />  180<br /> <br /> <br /> so well give me your ideas and ill throw them around and figure out what I want to do.<br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 17 Nov 2008 07:51:46]]> GMT</pubDate>
				<author><![CDATA[ Golga]]></author>
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				<title>1700 crimson fists</title>
				<description><![CDATA[ bump]]></description>
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				<pubDate><![CDATA[Mon, 17 Nov 2008 22:12:10]]> GMT</pubDate>
				<author><![CDATA[ Golga]]></author>
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				<title>1700 crimson fists</title>
				<description><![CDATA[ It's a little hard to tell yoru squad sizes, by the points they look to be full squads, but your listing makes that difficult to see.<br /> <br /> Sterguard like combi meltas.  Use them this way to deal with enemy armor without having to load up on heavy weapons elsewhere.  <br /> <br /> This could be supported with two iron clad dreads in pods, or three cheap regular dreads walking.   That would actually take a little of the pressure off of your my-low-armor-makes-me-fell-bare-naked-and-we-are-the-only-targets-on-the-board-if-my-opponent-goes-first land speeders.  Ironclads in <span class="glossaryitem" onmouseover='gp(262);'>dps</span> would do more damage in the long run though, and would give you two more pods making your first turn drop 3 pods(total of 6) instead of 2.  <br /> <br /> Meph]]></description>
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				<pubDate><![CDATA[Mon, 17 Nov 2008 22:29:27]]> GMT</pubDate>
				<author><![CDATA[ Mephistoles1]]></author>
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				<title>1700 crimson fists</title>
				<description><![CDATA[ very true on the dread part. i was figuring maybe throw in one or two of them. As for the Army list yha thier all full squads. sorry figured it was clear enough but i was wrong <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">.<br /> <br /> As for my one sterny squad I was thinking 5 meltas and 5 plasma. break them up when they come down. Pop said land raider with the&nbsp;meltas then unlaod with the plasmas to finish the squad that jumps out. what do you think on that?<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 17 Nov 2008 23:50:42]]> GMT</pubDate>
				<author><![CDATA[ Golga]]></author>
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				<title>1700 crimson fists</title>
				<description><![CDATA[ I thought you had to combat squad stuff before they deployed on the table, so they would not be able to break up after they come down]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 01:59:43]]> GMT</pubDate>
				<author><![CDATA[ Commisar00]]></author>
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				<title>1700 crimson fists</title>
				<description><![CDATA[ normally that is true, if the squad has a drop pod how ever you do it when they come out. ]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 03:10:58]]> GMT</pubDate>
				<author><![CDATA[ Golga]]></author>
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