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		<title><![CDATA[Latest posts for the thread "deepstrike AHOY!"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "deepstrike AHOY!"]]></description>
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				<title>deepstrike AHOY!</title>
				<description><![CDATA[ So recently iv began to notice something about <span class="glossaryitem" onmouseover='gp(3);'>40k</span> games, as i recently started playing again after a 2 or 3 year hiatus. It seems that most games, i play, my army included, half the models used are not even present in the first turn of the game. Just about every games around 1500 pts seems to involve deepstrike, some armies more than others, but as marines have this ability that means i see it even more than i would if marines wernt so popular. But i have to ask, does the fact that deepstrike is always in the game make it somewhat overpowered as to you might be dumb to NOT take it? Deepstrike termies seems like a no brainer, perhaps the reserves roll is too easy for second turn. I just dont remember seeing it as much when i used to play. Heck i deepstrike my guard! which almost seems against the fluff, but its just such a tactical boon to be able to basically place your units exactly where they are needed.<br /> <br /> thoughts?]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 15:44:46]]> GMT</pubDate>
				<author><![CDATA[ schrag]]></author>
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				<title>Re:deepstrike AHOY!</title>
				<description><![CDATA[ It depends on the army youre using and the army youre playing against. Its still risky business. I've seen enough players lose because of a bad reserves roll to know its not a sure thing. <span class="glossaryitem" onmouseover='gp(471);'>DS</span> certainly has its place but i wouldnt call taking a DSing unit an auto-include.]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 16:59:20]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>deepstrike AHOY!</title>
				<description><![CDATA[ It's FUN!! First round of the Baltimore <span class="glossaryitem" onmouseover='gp(48);'>GT</span> I decided to <span class="glossaryitem" onmouseover='gp(471);'>DS</span> everything that could in my <span class="glossaryitem" onmouseover='gp(69);'>IG</span> army, with the rest in Reserve. My Eldar opponent spent two turns fiddling and diddling waiting for me to show up, and meant his Fire Prisms didn't really accomplish much during the game (killed one Hellhound, <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>). <br /> Regular games, DSing vets with Meltas, Plt <span class="glossaryitem" onmouseover='gp(184);'>Cmds</span> with plasma and flamers, Special weapon squads with Demo Charges. Best way to get these guys close to their intended target. ]]></description>
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				<pubDate><![CDATA[Wed, 19 Nov 2008 17:25:32]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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