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		<title><![CDATA[Latest posts for the thread "SM list 2000pt"]]></title>
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				<title>SM list 2000pt</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Space Marine Captain:  Pair of Lightning Claws and Jump Pack 155 pts<br /> <br /> Elites: <br /> Terminator Squad: Assault Cannon 230 pts<br /> Terminator Assault Squad: 5x Thunder hammer and Storm Shield, dedicated Land Raider Crusader with Multi-Melta and Extra Armour 475 pts<br /> Dreadnought: Assault Cannon and Heavy Flamer, Extra Armour, dedicated Drop Pod with Deathwind Missile Launcher 195 pts<br /> <br /> Troops:<br /> Tactical Squad: Flamer, Missile Launcher, sergeant: Power Fist and Plasma Pistol 210 pts<br /> Tactical Squad: Meltagun, Missile Launcher, sergeant: Chainsword and Combi-Melta 185 pts  <br /> Tactical Squad: Plasma Gun, Plasma Cannon, sergeant: Combi-Plasma and Power Sword, dedicated Rhino with Storm Bolter 255 pts<br /> Scout Squad: 5x Sniper Rifle 75 pts<br /> <br /> Fast Attack: <br /> Attack Bike Squad: 3x Heavy Bolter 120 pts<br /> <br /> Heavy Support: <br /> Thunderfire Cannon: 100 pts <br /> <br /> Total: 2000 pts<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 21:56:22]]> GMT</pubDate>
				<author><![CDATA[ Mac 91]]></author>
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				<title>SM list 2000pt</title>
				<description><![CDATA[ what do you think of the list? I think I should join my captin with a squad but i dont have enough points]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 10:24:01]]> GMT</pubDate>
				<author><![CDATA[ Mac 91]]></author>
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				<title>SM list 2000pt</title>
				<description><![CDATA[ kk well lets see where to start.<br /> <br /> Drop the jump pack on your captain. Its quiet pointless to have one on him if nothing else has it. No one to join.<br /> <br /> Get rhinos for all your tactical squads if your going to get one you might as well get 3. You want to go for a fast moving army.<br /> <br /> I don't really get the 3 attack bikes but what ever, you can have them in it. <span class="glossaryitem" onmouseover='gp(269);'>id</span> probably upgrade them to multis and make them tank hunters. Turbo boost first turn second fire away and youl most likely kill anything.<br /> <br /> Drop the dready in the pod. hes gonna be the only thing dropping and hes gonna be dead in the one turn so you just gave your opponent a kill point. keep him back arm him with a lascannon and have him trudge across the board firing at any Armour that's around.<br /> <br /> You have a crap load of termies.  <span class="glossaryitem" onmouseover='gp(269);'>Id</span> probably drop the assault cannon squad then you have points to fiddle around with for other things. Maybe an assault squad or two. i think they'd be better off in a fast moving army.<br /> <br /> Upgrade the captain to a chapter master. the orb bomb is nice. Stick him in the assault termi squad. You now have a very hard hitting unit for pretty much anything you want to nuke on the charge.<br /> <br /> As for the thud cannon you can take it or leave it. totally up to you. Its a personal preference really. <br /> <br />  ]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 10:49:02]]> GMT</pubDate>
				<author><![CDATA[ Golga]]></author>
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				<title>SM list 2000pt</title>
				<description><![CDATA[ Thanks working on the new list now!]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 14:43:11]]> GMT</pubDate>
				<author><![CDATA[ Mac 91]]></author>
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				<title>SM list 2000pt</title>
				<description><![CDATA[ Here is the new list.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Chapter Master: Pair of Lightning Claws and Jump Pack 180 pts<br /> <br /> Elites: <br /> Terminator Assault Squad: 5x Thunder hammer and Storm Shield, dedicated Land Raider Crusader with Multi-Melta and Extra Armour 475 pts<br /> Dreadnought: Twin-Linked Lascannon and Missile Launcher 145 pts<br /> <br /> Troops:<br /> Tactical Squad: Flamer, Missile Launcher, sergeant: Power Fist and Plasma Pistol, dedicated Rhino 255 pts<br /> Tactical Squad: Meltagun, Missile Launcher, sergeant: Chainsword and Combi-Melta, dedicated Rhino 220 pts  <br /> Tactical Squad: Plasma Gun, Plasma Cannon, sergeant: Combi-Plasma and Power Sword, dedicated Rhino with Storm Bolter 255 pts<br /> <br /> Fast Attack: <br /> Vanguard Veteran Squad: 2x Plasma Pistol and Chainsword, 2x Power Sword and Bolt Pistol, Sergeant: Relic Blade, all have Jump Packs 250 pts<br /> Attack Bike Squad: 3x Heavy Bolter 120 pts<br /> <br /> Heavy Support: <br /> Thunderfire Cannon: 100 pts <br /> <br /> Total: 2000 pts]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 15:23:24]]> GMT</pubDate>
				<author><![CDATA[ Mac 91]]></author>
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				<title>SM list 2000pt</title>
				<description><![CDATA[ kk this list is much better. few things to point out<br /> <br /> the chapter master still has a jump pack. If you put him with the vangaurds they cant do their thing (deep strike then charge thing, name escapes me) Drop the jump pack and throw him in with the termies. <br /> <br /> Im not sure if the rules changed but you usta be able to have 6 termies in a crusdaer. if they havent you could easily put him in thier with them.<br />  <br /> Other then that the list seems fine and happy gaming.]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 22:17:22]]> GMT</pubDate>
				<author><![CDATA[ Golga]]></author>
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				<title>SM list 2000pt</title>
				<description><![CDATA[ I think they ca still do the heroic intervention thing if accompanied by a captain. I'm not sure as I don't have the rule book with me. <br /> <br /> You can have 8 termies in a 'sader. <br /> <br /> Personally, I'd drop the vanguard, and take some more bikers, they really like <span class="glossaryitem" onmouseover='gp(224);'>th</span> cover provided by tanks. Also, Vanguard with jumppacks are prohibitively expensive. <br /> <br /> I like the list though I think that the sargeants have recieved a bit too much love. <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 23:22:11]]> GMT</pubDate>
				<author><![CDATA[ Shrike78]]></author>
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				<title>Re:SM list 2000pt</title>
				<description><![CDATA[ I would change the combi-weapons to combi-flamers because you won't have to hit with them and it is also a good thing to have a flamer when you disembark from a rhino right in front of the enemy. But I can see that you took those combi-weapons because they were in the commander box. Am I right?]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 23:32:01]]> GMT</pubDate>
				<author><![CDATA[ Zaephyr]]></author>
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				<title>SM list 2000pt</title>
				<description><![CDATA[ yes you are right Zaephyr. I will replace the vanguard with a Assault Squad and add some more bikes. <br /> No the vanguard cannot use  heroic intervention if an independent character has joined the squad. ]]></description>
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				<pubDate><![CDATA[Sat, 22 Nov 2008 09:03:50]]> GMT</pubDate>
				<author><![CDATA[ Mac 91]]></author>
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				<title>SM list 2000pt</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Chapter Master: Pair of Lightning Claws and Jump Pack 180 pts<br /> <br /> Elites: <br /> Terminator Assault Squad: 5x Thunder hammer and Storm Shield, dedicated Land Raider Crusader with Multi-Melta and Extra Armour 475 pts<br /> Dreadnought: Twin-Linked Lascannon and Missile Launcher 145 pts<br /> <br /> Troops:<br /> Tactical Squad: Flamer, Missile Launcher, sergeant: Power Fist and Plasma Pistol, dedicated Rhino 255 pts<br /> Tactical Squad: Meltagun, Missile Launcher, sergeant: Chainsword and Combi-Melta, dedicated Rhino 220 pts  <br /> Tactical Squad: Plasma Gun, Plasma Cannon, sergeant: Combi-Plasma and Power Sword, dedicated Rhino with Storm Bolter 255 pts<br /> <br /> Fast Attack: <br /> Assault Squad: 4x Chainsword and Bolt Pistol, Sergeant: Power Fist and Plasma Pistol, Combat Shield, Melta Bombs 150 pts   <br /> Attack Bike Squad: 3x Heavy Bolter 120 pts<br /> Attack Bike Squad: 2x Multi Melta 100 pts<br /> <br /> Heavy Support: <br /> Thunderfire Cannon: 100 pts <br /> <br /> Total: 2000 pts<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 22 Nov 2008 09:47:58]]> GMT</pubDate>
				<author><![CDATA[ Mac 91]]></author>
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				<title>Re:SM list 2000pt</title>
				<description><![CDATA[ You should remove the plasma pistol from the assault squad sergeant and give it to one of the normal assault marines. It will cost as much and your wargear will be distributed to two members instead of one.]]></description>
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				<pubDate><![CDATA[Sat, 22 Nov 2008 12:12:42]]> GMT</pubDate>
				<author><![CDATA[ Zaephyr]]></author>
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				<title>SM list 2000pt</title>
				<description><![CDATA[ i would put the chapter master on a bike,if im right he  makes bikes troops?]]></description>
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				<pubDate><![CDATA[Sat, 22 Nov 2008 12:16:38]]> GMT</pubDate>
				<author><![CDATA[ Xav]]></author>
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				<title>SM list 2000pt</title>
				<description><![CDATA[ <blockquote><div><cite>Xav wrote:</cite>i would put the chapter master on a bike,if im right he  makes bikes troops?</div></blockquote><br /> <br /> Yes he does, but only normal bikes when there is at least 5 members in the squad. So this army list wouldn't benefit from it.]]></description>
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				<pubDate><![CDATA[Sat, 22 Nov 2008 14:56:57]]> GMT</pubDate>
				<author><![CDATA[ Zaephyr]]></author>
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				<title>SM list 2000pt</title>
				<description><![CDATA[ oh but i would still take him on a bike,tougher and faster with turbo boost.]]></description>
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				<pubDate><![CDATA[Sat, 22 Nov 2008 16:22:52]]> GMT</pubDate>
				<author><![CDATA[ Xav]]></author>
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				<title>SM list 2000pt</title>
				<description><![CDATA[ I think your both thinking of a captain... Chapter masters don't do anything on a bike other then be on a bike.]]></description>
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				<pubDate><![CDATA[Sat, 22 Nov 2008 20:54:49]]> GMT</pubDate>
				<author><![CDATA[ Golga]]></author>
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				<title>SM list 2000pt</title>
				<description><![CDATA[ <blockquote><div><cite>Golga wrote:</cite>I think your both thinking of a captain... Chapter masters don't do anything on a bike other then be on a bike.</div></blockquote><br /> <br /> Ahh, you're right... one less reason to take a chapter master.]]></description>
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				<pubDate><![CDATA[Sun, 23 Nov 2008 12:29:19]]> GMT</pubDate>
				<author><![CDATA[ Zaephyr]]></author>
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				<title>SM list 2000pt</title>
				<description><![CDATA[ but a chapter master on a bike is also very deadly.]]></description>
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				<pubDate><![CDATA[Sun, 23 Nov 2008 12:43:28]]> GMT</pubDate>
				<author><![CDATA[ Xav]]></author>
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				<title>Re:SM list 2000pt</title>
				<description><![CDATA[ Blah. He's just as deadly as a captain, if we don't note the orbital bombardment. Am I right about that? If he wishes to use it, he must have been stationary in the movement phase. Even if he has relentless <span class="glossaryitem" onmouseover='gp(136);'>USR</span>. You can't really use the bike then. But chapter masters' honour guard sure is dead killy.]]></description>
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				<pubDate><![CDATA[Sun, 23 Nov 2008 13:32:55]]> GMT</pubDate>
				<author><![CDATA[ Zaephyr]]></author>
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