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		<title><![CDATA[Latest posts for the thread "[1500] Dead Killy Ork List"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1500] Dead Killy Ork List"]]></description>
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				<title>[1500] Dead Killy Ork List</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> Warboss w/ Bike, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, Cybork, Attack Squig (rides with Nobs)<br /> Big Mek w/ <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> (slogs with Boyz, Kans)<br /> <br /> Troops: <br /> 6x Nob Bikers w/ Painboy, Cybork<br />  - <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, Slugga<br />  - <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, Slugga, Waagh! Banner<br />  - <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, Kombi-Scorcha<br />  - <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, Slugga, Bosspole<br />  - Big Choppa, Kombi-Scorcha<br />  - Doc's Tools, 'Urty Syringe<br /> <br /> 30x Shoota Boyz w/ 3x Big Shootas<br /> Nob w/ <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, Bosspole<br /> <br /> 20x Shoota Boyz w/ 2x Big Shootas<br /> Nob w/ <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, Bosspole<br /> <br /> 20x Shoota Boyz w/ 2x Big Shootas<br /> Nob w/ <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, Bosspole<br /> <br /> Fast Attack: <br /> 1x Deffkopta w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Rokkits<br /> 1x Deffkopta w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Rokkits<br /> <br /> Heavy: <br /> 3x Killa Kans w/ Grotzooka<br /> <br /> I am hoping it can handle all-comers and be flexible and nasty. I have high hopes for it and if you can think of any obvious changes or ideas, do share! C&C encouraged!]]></description>
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				<pubDate><![CDATA[Thu, 4 Dec 2008 08:29:53]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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				<title>[1500] Dead Killy Ork List</title>
				<description><![CDATA[ are those kans by themself ?? if so make them a squadron or you are giving up 3 easy killpoints. same on those kopptas thats 5 kill points a shooty army will take from you turn 1 not good at all.]]></description>
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				<pubDate><![CDATA[Thu, 4 Dec 2008 08:49:41]]> GMT</pubDate>
				<author><![CDATA[ Skurk3n]]></author>
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				<title>[1500] Dead Killy Ork List</title>
				<description><![CDATA[ I would keep the Koptas in Reserve, actually. Outflanking them is very useful to keep the enemy off balance. I am not quick to put Kans into Squadrons, because they aren't durable and the whole Immobilized&gt;Destroyed thing isn't so hot. I will test the squadron and see if it is worth it or not, which means the <span class="glossaryitem" onmouseover='gp(316);'>KPs</span> off the Koptas are negligible.]]></description>
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				<pubDate><![CDATA[Thu, 4 Dec 2008 09:09:56]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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				<title>[1500] Dead Killy Ork List</title>
				<description><![CDATA[ Nothing more to add?]]></description>
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				<pubDate><![CDATA[Fri, 5 Dec 2008 04:12:12]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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				<title>Re:[1500] Dead Killy Ork List</title>
				<description><![CDATA[ whats worse: Losing a killa kan, or losing a game because they are 3KP instead of 1KP? The same with deffkoptas, they need to be in one squad]]></description>
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				<pubDate><![CDATA[Fri, 5 Dec 2008 12:16:07]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>[1500] Dead Killy Ork List</title>
				<description><![CDATA[ I am fine with putting the Kans into a squadron. It isn't the best option, but it works. I still field 3 Kans, they just drop dead a lot faster. If all goes well, though, they won't get much fire, since the Nob Biker mob will attract a bulk of it (ideally, of course).<br /> <br /> As for the Koptas, if I lose just a single Kopta out of 2, with low <span class="glossaryitem" onmouseover='gp(82);'>Ld</span>, they are going to cut and run. That does me no good. I think I will test them as a pair and test them as solo Koptas and see just what it better. Right now, I am tempted to keep them split just to maximize their effect and spread the <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Rokkit love around.]]></description>
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				<pubDate><![CDATA[Sat, 6 Dec 2008 04:21:22]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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				<title>[1500] Dead Killy Ork List</title>
				<description><![CDATA[ Tested today against Necrons. The <span class="glossaryitem" onmouseover='gp(316);'>KPs</span> saved by having the Koptas and Kans in squadrons was very handy. Thanks for the advice, guys.<br /> <br /> Right now, though, I am debating on cuts to try to fit in 15 Lootas or 13 Kommandos, depending on the opponent (for non-tourney uses, most obviously). Any ideas?]]></description>
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				<pubDate><![CDATA[Sun, 7 Dec 2008 06:13:28]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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