<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Competitive Shooty Orks List, 2000pts, CC Welcome!!"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "Competitive Shooty Orks List, 2000pts, CC Welcome!!"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Competitive Shooty Orks List, 2000pts, CC Welcome!!</title>
				<description><![CDATA[ Basically, Template Spam<br /> <br /> Mega-Armored Boss<br /> 5 Meganobs<br /> Battlewagon: Killkannon, Armour Plates, Red Paint Job, Deff Rollas, Grot Rigger<br /> <br /> <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> Mek w/ 'eavy Armor<br /> <br /> 4x 20 Shoota boyz, w/ <span class="glossaryitem" onmouseover='gp(107);'>PK</span>+<span class="glossaryitem" onmouseover='gp(260);'>BP</span> Nob<br /> <br /> 3x 12 Lootas<br /> <br /> 2 Looted Wagon w/ Boomgun, Ard Case<br /> <br /> 2000pts exact<br /> <br /> I'd like to throw in some Deffkoptas in here, however, I don't see any spot for it. 2 or 3 Deffkoptas would be awesome. If anyone would like to leave critics, I'd prefer it with a reason of why you'd suggest that. Constructive, instead of just throwing random thoughts w/ no base of thoughts.<br /> <br /> TY. Happy <span class="glossaryitem" onmouseover='gp(19);'>CC</span>!!!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/223967/466577.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/223967/466577.page</link>
				<pubDate><![CDATA[Fri, 5 Dec 2008 01:34:54]]> GMT</pubDate>
				<author><![CDATA[ The Governator Council]]></author>
			</item>
			<item>
				<title>Re:Competitive Shooty Orks List, 2000pts, CC Welcome!!</title>
				<description><![CDATA[ looted wagons are still only AV11. That means that they will probabaly die on the first turn. Its not hard to kill an AV11 vehicle. Battlewagons are better, dispite their less poweful gun.<br /> <br /> The battlewagon carrying the nobs is trying to do too many things. On the one hand its a transport for your mega-nobs, but its also a shooting platform with that killkannon, then its also a close assault vehicle with the deffrolla. Pick one thing that you want it to do. You can put your mega-nobs in a trukk if need be, its faster and means your battlewagons can get on with shooting stuff.<br /> <br /> For a template spam army, you only have 4 templates. Orks can have 8 templates in their army, but it will mean you will have to drop something. Its hard to have your cake and eat it to. Pick something you want your list to be good at and stick to it. Its too easy to try and do too many things and fail at all of them.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/223967/467013.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/223967/467013.page</link>
				<pubDate><![CDATA[Fri, 5 Dec 2008 12:13:20]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
			</item>
			<item>
				<title>Competitive Shooty Orks List, 2000pts, CC Welcome!!</title>
				<description><![CDATA[ Agree with Regwon on the Battlewagon comments. If you drop the Killkannon and Armor Plates you make up enough points to get a pair of DeffKoptas too.<br /> <br /> I like the 4x Shoota Boyz Mobs and the Lootas. Leave them as is. <br /> <br /> Might consider replacing one of the Looted Wagons with a Zzap Gun Battery and some extra Grot Crew. You can stick the <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> Mek in there and due to 5th edition rules changes the Big Mek can shoot at one target while the Zzap guns shoot at another. They make for a nice meat shield for the Mek too. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/223967/467094.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/223967/467094.page</link>
				<pubDate><![CDATA[Fri, 5 Dec 2008 13:37:10]]> GMT</pubDate>
				<author><![CDATA[ Major Malfunction]]></author>
			</item>
			<item>
				<title>Re:Competitive Shooty Orks List, 2000pts, CC Welcome!!</title>
				<description><![CDATA[ Three killa kans with grotzookas spam six templates and cost just 30 pts. more than a looted wagon with a boomgun.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/223967/467100.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/223967/467100.page</link>
				<pubDate><![CDATA[Fri, 5 Dec 2008 13:42:53]]> GMT</pubDate>
				<author><![CDATA[ olympia]]></author>
			</item>
			<item>
				<title>Competitive Shooty Orks List, 2000pts, CC Welcome!!</title>
				<description><![CDATA[ <blockquote><div><cite>The Green Git wrote:</cite><br /> <br /> Might consider replacing one of the Looted Wagons with a Zzap Gun Battery and some extra Grot Crew. You can stick the <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> Mek in there and due to 5th edition rules changes the Big Mek can shoot at one target while the Zzap guns shoot at another. They make for a nice meat shield for the Mek too. </div></blockquote><br /> <br /> I do not think that this is the case.  The 5th edition <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> says that <b>passengers </b>can shoot at a different target.  Zzap guns have no transport capacity therefore cannot carry passengers.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/223967/467105.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/223967/467105.page</link>
				<pubDate><![CDATA[Fri, 5 Dec 2008 13:47:22]]> GMT</pubDate>
				<author><![CDATA[ olympia]]></author>
			</item>
			<item>
				<title>Competitive Shooty Orks List, 2000pts, CC Welcome!!</title>
				<description><![CDATA[ <blockquote><div><cite>The Governator Council wrote:</cite>Basically, Template Spam<br /> <br /> Mega-Armored Boss<br /> 5 Meganobs<br /> Battlewagon: Killkannon, Armour Plates, Red Paint Job, Deff Rollas, Grot Rigger<br /> <br /> <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> Mek w/ 'eavy Armor<br /> <br /> 4x 20 Shoota boyz, w/ <span class="glossaryitem" onmouseover='gp(107);'>PK</span>+<span class="glossaryitem" onmouseover='gp(260);'>BP</span> Nob<br /> <br /> 3x 12 Lootas<br /> <br /> 2 Looted Wagon w/ Boomgun, Ard Case<br /> <br /> 2000pts exact<br /> <br /> I'd like to throw in some Deffkoptas in here, however, I don't see any spot for it. 2 or 3 Deffkoptas would be awesome. If anyone would like to leave critics, I'd prefer it with a reason of why you'd suggest that. Constructive, instead of just throwing random thoughts w/ no base of thoughts.<br /> <br /> TY. Happy <span class="glossaryitem" onmouseover='gp(19);'>CC</span>!!!</div></blockquote><br /> <br /> 1. Lose the <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> Mek, it is worthless and horribly random for a "competitive" list, and get a <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> Mek to give your horde of boyz a cover save or they will never see combat any any sort of numbers.<br /> 2. <span class="glossaryitem" onmouseover='gp(613);'>MA</span> Boss is alright but you have to drag him around in your BW...which having only one in a shooty army becomes a liability and points best spent elsewhere. I personally don't even run a Warboss in my shooty lists. I run 2 <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> Meks and if I have spare points I throw a <span class="glossaryitem" onmouseover='gp(107);'>PK</span> and Attack Squig there way to help throw in more combat resolution for your team.<br /> 3. Not a fan of Red Paint in this edition. 5 points for one inch is completely asinine. I spend the 5 points on Reinforced Rams...much better value for their cost.<br /> 4. Shoota Boyz are a standard build and ded 'ard.<br /> 5. I would drop the BW and spend the spare points to increase your Lootas to 14-15 a piece so you can take some casualties before you lose fearless.<br /> 6. Looted Wagons = trash <span class="glossaryitem" onmouseover='gp(71);'>imho</span>. If they were a 2 for one Heavy Slot option I would be all over them because you could literally swarm them with light armor; however, you can't and, with the high amount of save generating cover in 5th ed., their cannons at 36" range, meaning EVERY heavy weapon that can kill them WILL be within range, ie. Hvy Bolter, will not every see their value on the tabletop.<br /> 7. Because I would drop the Looted Wagons I would drop the BW as well as it will be the only vehicle on the table and will drop within a turn or to as they would be able to concentrate ALL of their <span class="glossaryitem" onmouseover='gp(482);'>AT</span> firepower on a single target. A simple rule of thumb is all vehicles or no vehicles...make them waste points by destroying the value of points spent on anti tank weapons by not presenting any tanks.\<br /> 8. If you have the $ get some Storm Boyz to put fast pressure on key points and maybe a unite of Kommandos with Burna's and Snikrot to tie up scary anti horde units.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/223967/468954.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/223967/468954.page</link>
				<pubDate><![CDATA[Sun, 7 Dec 2008 03:44:14]]> GMT</pubDate>
				<author><![CDATA[ Kej]]></author>
			</item>
	</channel>
</rss>