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		<title><![CDATA[Latest posts for the thread "2000 Salamanders"]]></title>
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				<title>2000 Salamanders</title>
				<description><![CDATA[ Partially inspired by the other thread, here is an idea for a Salamanders list using more imaginary miniatures I buy with my imaginary money and paint with my imaginary time I spend not painting my real miniatures.<br /> <br /> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> I originally wanted a Master of the Forge with dreadnoughts out the wazoo but ... NO.  <span class="glossaryitem" onmouseover='gp(484);'>IT</span> WILL BE THIS WAY.<br /> <br /> Forgefather Vulkan He'stan<br /> <br /> Ironclad<br /> 2x Hunter Killer Missiles, 2x Heavy Flamer<br /> <br /> 1x 5x Assault Terminators<br /> 5x <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/ <span class="glossaryitem" onmouseover='gp(221);'>SS</span><br /> <br /> 1x 5x Assault Terminators<br /> 5x <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/ <span class="glossaryitem" onmouseover='gp(221);'>SS</span><br /> <br /> 2x 10x Tactical Squad<br /> Meltagun, Combi-Melta<br /> Rhino<br /> <br /> 1x 10x Tactical Squad<br /> Flamer, Combi-Flamer<br /> Drop Pod<br /> <br /> Land Raider Redeemer<br /> Multi-Melta<br /> <br /> Land Raider Redeemer<br /> Multi-Melta<br /> <br /> // 1940<br /> <br /> Probably add Powerfists to the Melta squads or maybe a Multimelta Land Speeder.  Vulkan goes in the Drop Pod.<br /> <br /> I wanted to take Preds, but this fits 2000 and uses the Flamer/ Melta weapons twin-linking.  Also, Vulkan's Sergeant could probably use a Power Weapon to get some kills in close combat.<br /> <br /> Speaking of which, one option is an Assault Squad with two flamers instead of the <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squad but better to take 3 Troop I think.]]></description>
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				<pubDate><![CDATA[Tue, 16 Dec 2008 19:31:36]]> GMT</pubDate>
				<author><![CDATA[ Tacobake]]></author>
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				<title>2000 Salamanders</title>
				<description><![CDATA[ This squad fills 50 points and is a cool bodyguard for Vulkan.<br /> <br /> 1x 10x Assault Squad (no jump packs)<br /> 2x Flamers, 2x Thunder Hammer<br /> Drop Pod<br /> <br /> Or I could lose the Combi-weapons and take two more Terminators but 10 is probably enough.  EH.]]></description>
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				<pubDate><![CDATA[Tue, 16 Dec 2008 19:37:44]]> GMT</pubDate>
				<author><![CDATA[ Tacobake]]></author>
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				<title>Re:2000 Salamanders</title>
				<description><![CDATA[ Why only one drop pod?]]></description>
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				<pubDate><![CDATA[Tue, 16 Dec 2008 21:04:10]]> GMT</pubDate>
				<author><![CDATA[ Arbalest]]></author>
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				<title>2000 Salamanders</title>
				<description><![CDATA[ you dont really need the preds with all the meltas you have...<br /> why not put multimeltas on the tactical squads tho?]]></description>
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				<pubDate><![CDATA[Wed, 17 Dec 2008 00:50:58]]> GMT</pubDate>
				<author><![CDATA[ krusty]]></author>
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				<title>Re:2000 Salamanders</title>
				<description><![CDATA[ <blockquote><div><cite>Arbalest wrote:</cite>Why only one drop pod?</div></blockquote><br /> <br /> Why not only one Drop Pod.  Start the units on the table.  Rhinos are pretty safe alongside the Land Raiders and the dread.<br /> <br /> <blockquote><div><cite>krusty wrote:</cite>you dont really need the preds with all the meltas you have...<br /> why not put multimeltas on the tactical squads tho?</div></blockquote><br /> <br /> Mostly just because they are ugly.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">.  But a good idea considering they are both twin-linked and free.  Maybe I will convert something.]]></description>
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				<pubDate><![CDATA[Wed, 17 Dec 2008 01:39:25]]> GMT</pubDate>
				<author><![CDATA[ Tacobake]]></author>
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				<title>2000 Salamanders</title>
				<description><![CDATA[ Regarding the Ironclad, I like it without the Drop Pod although you could take a pod too, dropping first turn and flaming something.  Like say Lootas.  First turn fire Hunter-Killers, second turn run, third turn+ flame and assault.  I like it mostly for that extra bit of anti-tank at the beginning of the game.]]></description>
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				<pubDate><![CDATA[Wed, 17 Dec 2008 01:43:45]]> GMT</pubDate>
				<author><![CDATA[ Tacobake]]></author>
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				<title>Re:2000 Salamanders</title>
				<description><![CDATA[ <blockquote><div><cite>Arbalest wrote:</cite>Why only one drop pod?</div></blockquote><br /> One Drop Pod is fine. It arrives at first turn and cannot be shot when the enemy gets first turn.<br /> On benefit is that the Pod can land upon an objective.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 17 Dec 2008 08:49:37]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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