<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Inquisitor Ally For IG?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "Inquisitor Ally For IG?"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Inquisitor Ally For IG?</title>
				<description><![CDATA[ What is the general consensus on using an Inquisitor Lord in an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> army? I don't really want to take anything else, just the Inquisitor Lord. Would this be a waste of points, like it seems, or are they good? I've never seen one on a tabletop in all the games I've played so I don't know what to expect. <br /> <br /> Also, what is a good build? I have a no tanks, all heavy weapon and Infantry army of about 3000 points, I just want a cool model for once.<br /> <br /> Thanks for the help! ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/224993/483234.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/224993/483234.page</link>
				<pubDate><![CDATA[Thu, 18 Dec 2008 03:51:29]]> GMT</pubDate>
				<author><![CDATA[ HaLLuCiNaTiOn]]></author>
			</item>
			<item>
				<title>Inquisitor Ally For IG?</title>
				<description><![CDATA[ Daemon Hunter Inquisitor Lord is does have the Leadership 10 if you want a Psychic hood for psyker defense.  However an elite Inquisitor with two Hierophants to get Leadership 10 is just 36 pts.  Adding 2 Mystics to the unit for anti deepstrike is nice especially if you are fielding a Leman Russ Demolisher or two.  Add Warriors with heavy bolters to taste or mount them in a land raider.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/224993/483249.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/224993/483249.page</link>
				<pubDate><![CDATA[Thu, 18 Dec 2008 04:13:33]]> GMT</pubDate>
				<author><![CDATA[ Avariel]]></author>
			</item>
			<item>
				<title>Inquisitor Ally For IG?</title>
				<description><![CDATA[ Elite Inquisitors can't be made <span class="glossaryitem" onmouseover='gp(82);'>LD</span> 10.  2 Heirophants just make it more difficult for Daemons to charge the =][=]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/224993/483288.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/224993/483288.page</link>
				<pubDate><![CDATA[Thu, 18 Dec 2008 05:06:39]]> GMT</pubDate>
				<author><![CDATA[ Centurian99]]></author>
			</item>
			<item>
				<title>Inquisitor Ally For IG?</title>
				<description><![CDATA[ For mystics alone, they are worth it. The guard player in our gaming group has been having some problems playing our new khorne/nurgle daemon player, and my current drop pod list. <br /> <br /> The former deepstrikes a unit of plaguebearers in that get <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> even against battle/earthshaker cannons and are wounded by lascannons on a 6 (with a 5+invul and 4+ <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>). Needless to say, this unit has taken a few rounds of fire from a full guard army suffering a single wound each time in a couple of games, and caused the guard player some grief.<br /> <br /> My army tends to drop pod a sternguard unit and two dreadnoughts, all with heavy flamers that absolutely eat guard. They're followed up by tacticals, whose bolters chew through whoever is left over.<br /> <br /> Against both, a couple mystics allows heavy hitting specialist squads a free round of shooting into each unit. Deploying him near a leman russ would allow a free battle/demolisher cannon shot into each unit, or you could get a plasma-heavy command squad firing into a unit of terminators/plaguebearers, or a lascannon/meltagun squad firing into a dreadnought. Any of these would help out tremendously.<br /> <br /> The squad really isn't that expensive, and it will quite possibly save you the game against a deepstriking army. Against lash, or other psyker armies, you gain the hood, and against other's he wasn't that big of a waste of points anyways. The real plus of the squad is the fear and doubt you'll put into that deepstriking opponent. Perhaps it will cause him to be just a little more cautious, allowing you an extra round of shooting that may tip the scales in your favour.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/224993/483330.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/224993/483330.page</link>
				<pubDate><![CDATA[Thu, 18 Dec 2008 06:50:54]]> GMT</pubDate>
				<author><![CDATA[ PirateRobotNinjaofDeath]]></author>
			</item>
			<item>
				<title>Inquisitor Ally For IG?</title>
				<description><![CDATA[ Folly not to run a Lord with mystics.  The only question is if you give him the hood or not.<br /> <br /> The amount of deep striking/drop podding armies today, and the extent to which they wreck static gunline armies, makes some sort of anti-striker defense a must-have.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/224993/483469.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/224993/483469.page</link>
				<pubDate><![CDATA[Thu, 18 Dec 2008 11:22:23]]> GMT</pubDate>
				<author><![CDATA[ sourclams]]></author>
			</item>
	</channel>
</rss>