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		<title><![CDATA[Latest posts for the thread "Ork Warbikaz"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "Ork Warbikaz"]]></description>
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				<title>Ork Warbikaz</title>
				<description><![CDATA[ I think the best use of Ork Warbikes is as a shooting platform.  5 Bikes with a Nob carrying a Bosspole.  Give him a Big Choppa and it comes to 145 points.  Drive around and shoot the twin-linked Dakkaguns.  On top of that, use them to provide a cover save/ protect against Deep Strikers on a flank.<br /> <br /> At I2/ I3 they do not really have the numbers to fight against <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>, although they are able to beat down on Guardsmen nicely.<br /> <br /> If you want to go whole hog (haha) you can take two large squads with Power Klaws and attack simultaneously, although you probably want Nob Bikers in that case anyway.<br /> <br /> A unit of 3 is 75 points.<br /> <br /> A unit of 5 is 125 points.<br /> <br /> With the bosspole the unit of 5 comes to 140 points, or 145 with a Big Choppa.<br /> <br /> I do not really think they need a Power Klaw in there, better to spend the points someplace else.<br /> <br /> A cheaper if shorter ranged alternative to Warbuggies and Deffkoptas.<br /> <br /> Other alternatives:<br /> <br /> 7 Burna Boyz including 3 Big Shootas is 105 points but takes an Elites spot.<br /> <br /> And Lootas and Shoota boyz, of course.  20 Shoota Boys with two Big Shootas is 130 points.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/225164/486212.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/225164/486212.page</link>
				<pubDate><![CDATA[Sat, 20 Dec 2008 11:18:04]]> GMT</pubDate>
				<author><![CDATA[ Tacobake]]></author>
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			<item>
				<title>Ork Warbikaz</title>
				<description><![CDATA[ I think you are right, now that their guns are twin-linked they do throw out tons of fire power, However I disagree with not giving the nob a power fist. Big choppa in the hands of a Nob can take out most tanks, but against <span class="glossaryitem" onmouseover='gp(95);'>MEQs</span> and monsterous creatures that mobiel, fast moving power claw can do some real damage to <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> small units (combat squads). ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/225164/486570.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/225164/486570.page</link>
				<pubDate><![CDATA[Sat, 20 Dec 2008 20:37:10]]> GMT</pubDate>
				<author><![CDATA[ Darth Balls]]></author>
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