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		<title><![CDATA[Latest posts for the thread "Noise Marine Armies... days of the old?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Noise Marine Armies... days of the old?"]]></description>
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				<title>Noise Marine Armies... days of the old?</title>
				<description><![CDATA[ I use to play pure noise marine armies with like 30 sonic blasters... in 4th edition <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>.<br /> <br /> I just picked up the current edition, and I was looking it through..  WOW.<br /> <br /> What hapened (haha - big blasters is so much more expsneisve)<br /> <br /> <br /> So I'm just thinking and toying around... is a Sonic Weapon based army any good? or any fun anymore?<br /> <br /> Is it playable?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 2 Jan 2009 01:31:50]]> GMT</pubDate>
				<author><![CDATA[ Tesla]]></author>
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				<title>Noise Marine Armies... days of the old?</title>
				<description><![CDATA[ <a href="http://www.dakkadakka.com/dakkaforum/posts/list/225147.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/225147.page</a>]]></description>
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				<pubDate><![CDATA[Fri, 2 Jan 2009 01:48:21]]> GMT</pubDate>
				<author><![CDATA[ whitedragon]]></author>
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				<title>Noise Marine Armies... days of the old?</title>
				<description><![CDATA[ theres a guy around my store who plays noise mrines sometimes...<br /> hes a decent player, however never seems to do good with the noise marines...<br /> dont know if that says something about his playing of them or the army itself, but just puttin that in there]]></description>
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				<pubDate><![CDATA[Fri, 2 Jan 2009 22:27:55]]> GMT</pubDate>
				<author><![CDATA[ krusty]]></author>
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				<title>Noise Marine Armies... days of the old?</title>
				<description><![CDATA[ It can be fine if you play Lash of Submission on your <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> characters and some Oblits/Vindicators/Defilers in your Heavy Support choices.  You can certainly run a bunch of noise marines with sonic weapons in a list like that to good effect though.]]></description>
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				<pubDate><![CDATA[Sun, 4 Jan 2009 06:38:29]]> GMT</pubDate>
				<author><![CDATA[ Caffran9]]></author>
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				<title>Noise Marine Armies... days of the old?</title>
				<description><![CDATA[ Well, sonic blaster spam is still playable, although the Marines with sonic blasters are more expensive by +1 pt. <br /> The blastmaster got a big hit. The weapon is very expensive   and cannot be taking in a Havoc squad. ;D]]></description>
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				<pubDate><![CDATA[Sun, 4 Jan 2009 07:41:39]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Noise Marine Armies... days of the old?</title>
				<description><![CDATA[ I don't think the blastmaster is worthless now, it just plays a different role than it used to.<br /> <br /> Before, you had tank hunting squads of havocs destroying anything that walked in front of them, and now you have 5 guys in cover, on an objective, shooting at troops, or transports, or the occasional lashed/circle jerk.<br /> <br /> I still think it has a use, but for a unit in a rhino or one with larger numbers intent on assaulting, I would skip it.<br /> <br /> My favorite noise configurations are either<br /> <br /> 5x Noise Marines<br /> -4x Sonic blasters<br /> -Blast master<br /> Champ with power weapon<br /> -Rhino<br /> <br /> or <br /> <br /> 10x Noise Marines<br /> 10x Sonic blasters<br /> Champ<br /> Doom siren, Power Weapon<br /> -Rhino<br /> <br /> On either, I'm starting to discover the power of using a combi melta on the rhinos. The noise marines themselves draw a lot of attention with their possible fire power, and don't really have the ability to crack other transports/tanks.]]></description>
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				<pubDate><![CDATA[Mon, 5 Jan 2009 16:22:40]]> GMT</pubDate>
				<author><![CDATA[ Defiler]]></author>
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