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		<title><![CDATA[Latest posts for the thread "Demon Hunter Armies 1500-1750-2000"]]></title>
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				<title>Demon Hunter Armies 1500-1750-2000</title>
				<description><![CDATA[ What do yall think of each list, just want some feed back on people who have done this before. <br /> But so far the 1500 pt list got me 3rd in a City Fight Tour. And I Tabled a 1500pt demon army (still trying to figure that one out) Even with  Demonic Infestion.<br /> <br /> Demon Hunter’s Army1500pts 						<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> Inquisitor Lord , Hammer Hand , power sword, Physic Hood , Storm Bolter , Pyscannon bolts 3 warriors 3 flamers Familiar2 Acolytes Bolt Pistol , 2 mystic’s Pyscannon bolts <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> 4 Grey knight terminators 1 Brother Captain Incinerator Pyscannon bolts  Scouring <br /> <br /> Land Raider Crusader  Smoke Launchers  Extra Amour , Storm Bolter, Pyscannon bolts <br /> <br /> 3 x Inquisitorial Storm Trooper squads  10 men 1 vet srg , auspex  Combi Flamer 2 melta’s Grey Knight Dreadnought, Assault cannon , Incinerator , Smoke, Extra Arm.<br /> <br /> Grey Knight Dreadnought  Lascannon  Incinerator  Smoke  Extra Arm <br /> <br /> Grey Knight Dreadnought , Lascannon , Incinerator , Smoke , Extra Arm.<br /> <br /> Orbital Strike Lance <br /> <br /> (1500pts) <br /> <br /> <br /> at 1750pt same as 1500 plus Land Raider Extra Arm, Storm Bolter, Pyscannon bolts, and Smoke Launchers for the Inqustior <br /> <br /> at 2000pt same as 1500 Drop Orbit. plus 1 x <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> Grand master Icon of just , Scared Incense Bionics<br /> 3 x Rhinos , Extra Arm., Smoke Launchers , Storm Bolter , Pyscannon bolts <br /> <br /> What do yall think ?<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 3 Jan 2009 15:20:22]]> GMT</pubDate>
				<author><![CDATA[ ghostmaker]]></author>
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				<title>Demon Hunter Armies 1500-1750-2000</title>
				<description><![CDATA[ I think you should drop one 10 man squad and put two 5 man squads with Plasma's.<br /> <br /> Get two rhino's for the big squad and give the seargeant a thunder hammer.<br /> <br /> The best way to do <span class="glossaryitem" onmouseover='gp(272);'>Inq</span> and retinue is to give the <span class="glossaryitem" onmouseover='gp(272);'>Inq</span> a Psycannon, then 3 warriors with 2 <span class="glossaryitem" onmouseover='gp(51);'>HB</span>'s and 1 Plasma Cannon.  This way you have 3 <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 6, 6 <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 5 and 1 blast template with <span class="glossaryitem" onmouseover='gp(123);'>str</span> 7 for those deepstrikers that are all bunched together.]]></description>
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				<pubDate><![CDATA[Sat, 3 Jan 2009 16:19:33]]> GMT</pubDate>
				<author><![CDATA[ MJThurston]]></author>
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				<title>Demon Hunter Armies 1500-1750-2000</title>
				<description><![CDATA[ Yea I may do that for the <span class="glossaryitem" onmouseover='gp(272);'>Inq</span>. I know that is the best combo for it. But the mystics I'm using to also give a unit the ability to shoot at them. But I will do that.<br /> <br /> The Storm Troopers are my only <span class="glossaryitem" onmouseover='gp(482);'>AT</span> besides the Orbit and the Dread. SO I kinda like to keep them with Melta's.<br /> But the thunder hammer Idea I'm not quite sold on for pts of the weapon and it's user's ability to die very easily <br /> <br /> Thanks But does it look solid beside that ? any other takers ?]]></description>
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				<pubDate><![CDATA[Sat, 3 Jan 2009 16:39:59]]> GMT</pubDate>
				<author><![CDATA[ ghostmaker]]></author>
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				<title>Demon Hunter Armies 1500-1750-2000</title>
				<description><![CDATA[ No it doesn't look solid besides that.<br /> <br /> I'm not saying put plamsa's on all the storm troopers.  Just the 2 five man squads I suggested.  Putting the Melta's with the 10 man squad.  You are swinging at <span class="glossaryitem" onmouseover='gp(74);'>Init</span> 3 and vs most armies you are swinging last.  So the Thunderhammer is great.  For example I had 1 squad take down 2 Fex's.  That is 1 Vet Searg killing 2 Fex's with a Thunderhammer.  They also make you go at <span class="glossaryitem" onmouseover='gp(74);'>init</span> 1 when being hit by one.<br /> <br /> You have 3 Dreads listed there and an Orbital Strike.  You can only have 3 heavies.<br /> <br /> For the price of 2 of those Dreads can't you get another Landraider?]]></description>
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				<pubDate><![CDATA[Sat, 3 Jan 2009 16:56:02]]> GMT</pubDate>
				<author><![CDATA[ MJThurston]]></author>
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				<title>Demon Hunter Armies 1500-1750-2000</title>
				<description><![CDATA[ K thanks.<br /> <br /> Yea I'm dropping the Orbit I rembered that it is <span class="glossaryitem" onmouseover='gp(57);'>HS</span> thanks.]]></description>
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				<pubDate><![CDATA[Sat, 3 Jan 2009 17:11:22]]> GMT</pubDate>
				<author><![CDATA[ ghostmaker]]></author>
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				<title>Re:Demon Hunter Armies 1500-1750-2000</title>
				<description><![CDATA[ The Troopers need Rhinos, as they are too vulnerable and to short-ranged.<br /> For this, I'd drop the orbital strike at 1500 pts. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 4 Jan 2009 15:28:03]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Demon Hunter Armies 1500-1750-2000</title>
				<description><![CDATA[ 1500 Pts - Daemonhunters Roster - Unnamed<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:  1 Brother-Captain <br />          Nemesis Force Weapon; Add Grey Knight Terminators; Storm Bolter; Terminator Armour<br />          4 Grey Knight Terminator Retinue <br />             Nemesis and Storm bolter (x2); Thunderhammer & Storm Shield (x1); Psycannon (x1)<br />          <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: 1 Inquisitor Lord <br />       Psycannon; Psychic Hood<br />       2 Mystic <br />          Laspistol; Close Combat Weapon<br />         2 Gun ServitorsFrag Grenades; Krak Grenades; Heavy Bolter (x2); Targeter<br />         1 Gun Servitor Frag Grenades; Krak Grenades; Plasma Cannon (x1); Targeter<br />            <br /> Troops: 10 Inquisitorial Stormtroopers <br />       Frag Grenades; Hellgun (x8); Meltagun (x2); Targeter<br />       1 Rhino Storm Bolter; Extra Armor; Smoke Launchers<br /> <br /> Troops: 10 Inquisitorial Stormtroopers <br />       Frag Grenades; Hellgun (x8); Meltagun (x2); Targeter<br />       1 Rhino Storm Bolter; Extra Armor; Smoke Launchers<br /> <br /> Troops: 5 Inquisitorial Stormtroopers <br />       Frag Grenades; Hellgun (x3); Plasmagun (x2); Targeter<br /> <br /> Troops: 5 Inquisitorial Stormtroopers<br />       Frag Grenades; Hellgun (x3); Plasmagun (x2); Targeter<br /> <br /> Heavy Support: 2 Grey Knight Dreadnought <br />       Dreadnought <span class="glossaryitem" onmouseover='gp(20);'>CCW</span>; Storm Bolter; Twin Linked Lascannon; Extra Armor; Smoke Launchers<br /> <br /> Heavy Support: 1 Grey Knight Land Raider Crusader<br />       Frag Assault Launchers; Pintle-mounted Multi-melta; Twin Linked Assault Cannon; Hurricane Twin-linked Bolters; Extra Armor]]></description>
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				<pubDate><![CDATA[Sun, 4 Jan 2009 17:26:38]]> GMT</pubDate>
				<author><![CDATA[ MJThurston]]></author>
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				<title>Demon Hunter Armies 1500-1750-2000</title>
				<description><![CDATA[ Demonic infestation only applies to demon packs, nurglings, and demonic beast packs.  So unless he took the demons from the back of the demonhunter codex all he coud bring back were the nurglings.   <br /> <br /> On your brother capt scourging is a waste he is better off with a psycannon. <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 4 Jan 2009 22:16:34]]> GMT</pubDate>
				<author><![CDATA[ Boyofdestiny205]]></author>
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				<title>Demon Hunter Armies 1500-1750-2000</title>
				<description><![CDATA[ K thanks I'll try out that List if you dont mind ?<br /> <br /> But it looks good thanks again and make's sense<br /> But why the Thunder hammer ? is that just in case of Anti Tank or run into something big ?]]></description>
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				<pubDate><![CDATA[Sun, 11 Jan 2009 15:41:52]]> GMT</pubDate>
				<author><![CDATA[ ghostmaker]]></author>
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