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		<title><![CDATA[Latest posts for the thread "Looking for experienced Blood Angels players to help me make a list."]]></title>
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				<title>Looking for experienced Blood Angels players to help me make a list.</title>
				<description><![CDATA[ Alright, I pretty much have no idea what I'm doing when it comes to making a list.  I keep finding myself picking things that I think look cool.  Problem is, I think pretty much ALL of the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> things look cool, so this changes on a day to day basis.  I'm basically trying to make up a really strong list for small games (1000 point max) with the Blood Angels codex.  <br /> <br /> I'm kinda just looking for some pointers on where I should start off with this.  I'm thinking a single tactical squads, or maybe 2 5 man squads, a good helping of assault squads, a baal predator, and a Lemartes, but I want to get the absolute biggest bang for my buck, so anyone with suggestions please go ahead and post em.  <br /> <br /> Or for some more direct one on one coaching, hit me up on AIM at CENArtDamage]]></description>
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				<pubDate><![CDATA[Tue, 6 Jan 2009 03:49:24]]> GMT</pubDate>
				<author><![CDATA[ CENArtDamage]]></author>
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				<title>Looking for experienced Blood Angels players to help me make a list.</title>
				<description><![CDATA[ Lemartes<br /> <br /> 2 fat assault squads with fists on the sarge<br /> <br /> one baal pred<br /> <br /> spend the remaining points on more Death company with jump packs.<br /> <br /> <br /> use the baal to shield your assault squads (giving 4+ save at best) as you close.  toss the assault squads on his mediocre support squads to wipe them fast, drop the death company on his nastiest unit.<br /> <br /> never...<br /> <br /> NEVER break the assault squads down into combat squads.]]></description>
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				<pubDate><![CDATA[Tue, 6 Jan 2009 04:49:33]]> GMT</pubDate>
				<author><![CDATA[ 0ldsk00l]]></author>
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				<title>Re:Looking for experienced Blood Angels players to help me make a list.</title>
				<description><![CDATA[ My only worry is, how does that fair with having only two scoring units in the entire army?  My original idea was something a lot more like this...<br /> <br /> Alright, I just wasn't happy with my old list.  I'm trying to cheese this list out as much as I possibly can, and I'm having some issues, so here is my newest iteration of the list.<br /> <br /> Lemartes - 125<br /> <span class="glossaryitem" onmouseover='gp(349);'>DC</span> of 4 with <span class="glossaryitem" onmouseover='gp(457);'>JP</span> - 20 <br /> RAS with <span class="glossaryitem" onmouseover='gp(105);'>PF</span> - 165<br /> RAS with <span class="glossaryitem" onmouseover='gp(105);'>PF</span> - 165<br /> RAS with <span class="glossaryitem" onmouseover='gp(105);'>PF</span> - 165<br /> VAS 2 w/ dual lightning claws, 1 w/ melta gun - 210<br /> Baal Predator w/ side-sponsons - 125<br /> Dreadnaught - 125<br /> <br /> Because that gives me a lot more flexibility.  Three scoring units, 5 jump infantry units zooming around, and a dreadnaught and predator for heavy fire support.  Also, your list has very few ways of dealing with tanks...<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 6 Jan 2009 05:20:45]]> GMT</pubDate>
				<author><![CDATA[ CENArtDamage]]></author>
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				<title>Looking for experienced Blood Angels players to help me make a list.</title>
				<description><![CDATA[ you are talking about 1000 pts.  tanks are generally a non-issue there.  Not many people are going to max out armor when they are usually haing to spend half their points on the required <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>+2 troops.<br /> <br /> <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> if you are having to take assault squads as 5 man squads, just leave them at home.  more than 2 casualties makes them practically useless.  <br /> <br /> Rending was nerfed in 5th ed, but it wasnt changed as far as armor penetraion, so the <span class="glossaryitem" onmouseover='gp(349);'>DC</span> and baal are still decent at cracking the majority of tanks you are going to encounter at this point level.  Additionally, 1000 pts is awfully small to expect more than 2 scoring units.  They make up for their numbers with mobility.]]></description>
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				<pubDate><![CDATA[Tue, 6 Jan 2009 05:25:41]]> GMT</pubDate>
				<author><![CDATA[ 0ldsk00l]]></author>
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				<title>Re:Looking for experienced Blood Angels players to help me make a list.</title>
				<description><![CDATA[ Well thanks for explaining that. So, that leaves me with a 7 man death company and I think 15 points spare.  That sound about right?]]></description>
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				<pubDate><![CDATA[Tue, 6 Jan 2009 05:45:01]]> GMT</pubDate>
				<author><![CDATA[ CENArtDamage]]></author>
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				<title>Looking for experienced Blood Angels players to help me make a list.</title>
				<description><![CDATA[ I find that tactical squads are much better at holding objectives as compared to assault squads.<br /> <br /> G]]></description>
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				<pubDate><![CDATA[Tue, 6 Jan 2009 12:50:18]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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