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		<title><![CDATA[Latest posts for the thread "6k Marine And Guard"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "6k Marine And Guard"]]></description>
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				<title>6k Marine And Guard</title>
				<description><![CDATA[ Our club campaign has boiled down to the climatic fight for the Tau <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, and the Imperial forces have opted for 6k. I was wondering what you guys think...<br /> <br /> <b>GUARD</b><br /> <br /> Shadow Sword (Super Heavy Tank with Destroyer Weapon)<br /> <br /> Baneblade<br /> <br /> Heroic Senior Officer with 6 Heavy Weapons Teams<br /> 3 Autocannons, 3 Lascannons, Sharpshooters<br /> <br /> 80 Guardsmen (not sure of the specifics regarding squads)<br /> Sharpshooters, Iron Discipline, <span class="glossaryitem" onmouseover='gp(78);'>JO</span>'s have bolters<br /> <br /> Homebrew Flyer (2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> LasC, 2 <span class="glossaryitem" onmouseover='gp(51);'>HB</span>)(AV12/11/10)      -315pts<br /> 6 <span class="glossaryitem" onmouseover='gp(55);'>HK</span>, Armored Cockpit, Ejection System<br /> <br /> <b>MARINES</b><br /> <br /> Sicarius<br /> Command Squad w/Standard<br /> <br /> Chapter Master<br /> Relic Blade, Storm Shield, Artificer Armor<br /> <br /> Master of Forge <br /> Power Weapon<br /> <br /> ANCIENTS ASSAULT FORCE <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span>. Formation<br /> Ironclad<br /> 2 <span class="glossaryitem" onmouseover='gp(336);'>HF</span><br /> <br /> Venerable<br /> <br /> Dread w/Ass. Cann. x2<br /> <br /> Dread w/Ass. Cann.<br /> <span class="glossaryitem" onmouseover='gp(336);'>HF</span><br /> <br /> Dread w/Multimelta<br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squadx10<br /> melta, <span class="glossaryitem" onmouseover='gp(51);'>HB</span>. Sarge w/chainsword<br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squadx10<br /> melta. Sarge w/chainsword<br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squadx10<br /> flamer, <span class="glossaryitem" onmouseover='gp(51);'>HB</span>. Sarge w/power weapon<br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squadx10<br /> melta, plasma cannon. Sarge w/power fist<br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad x10<br /> flamer. Sarge w/chainsword<br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squadx10<br /> melta, LasC<br /> <br /> Assault Squadx10<br /> plasma pistol. Sarge w/power fist<br /> <br /> Assault Squadx10<br /> <br /> Chaplain<br /> Jump pack<br /> <br /> Scoutsx10<br /> 10 bolters<br /> <br /> Sternguard x10<br /> <br /> Land Speeder<br /> <span class="glossaryitem" onmouseover='gp(336);'>HF</span>, <span class="glossaryitem" onmouseover='gp(330);'>MM</span><br /> <br /> The plan is to take Careful Planning, then Flank March everything. We will purposely take 2nd turn, in case he tries to do the same thing to us (I wrecked this player at 5k a while back through the same strategy). He has a Tigershark, which the Tau will definitely take. Our flyer will shoot, then ram. His flyer is about twice as expensive as ours, so we will willingly trade flyers. Marines go in first, tie up everything in combat. Dreads will stay away from <span class="glossaryitem" onmouseover='gp(39);'>FW</span> with their EMP grenades (almost wrecked us last time, he'll prolly take them), and the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> will roam at will. The command squad will attach to the Master, so both Sicarius and the Master have <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>. The odd Speeder is just anti-tank, a throw away. <br /> <br /> I'm thinking a few heavy weapons may get axed, so the full <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squads can just focus on moving about and <span class="glossaryitem" onmouseover='gp(58);'>HTH</span>. <br /> <br /> Ideas, Comments, and Suggestions are all welcome.<br /> ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/226389/505340.page</link>
				<pubDate><![CDATA[Tue, 6 Jan 2009 15:33:57]]> GMT</pubDate>
				<author><![CDATA[ smreferee]]></author>
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				<title>6k Marine And Guard</title>
				<description><![CDATA[ there are curtainly alot of them there however they will be shot to peices by all the tau so maby get a lot of vanguard 1k worth to slaughter his undefended rear<br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/226389/505390.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/226389/505390.page</link>
				<pubDate><![CDATA[Tue, 6 Jan 2009 16:23:30]]> GMT</pubDate>
				<author><![CDATA[ titan man]]></author>
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				<title>6k Marine And Guard</title>
				<description><![CDATA[ Point was that everything would be tied up in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> right off the bat. Heavy Weapons have been dropped, and more changes forthcoming. I believe Guard is now bringing 100 Guardsmen, and 2 more Leman Russes]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/226389/508969.page</link>
				<pubDate><![CDATA[Thu, 8 Jan 2009 20:55:40]]> GMT</pubDate>
				<author><![CDATA[ smreferee]]></author>
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