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		<title><![CDATA[Latest posts for the thread "1,500 finished Tau tounrment list!!!"]]></title>
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				<title>1,500 finished Tau tounrment list!!!</title>
				<description><![CDATA[ Shas'<span class="glossaryitem" onmouseover='gp(555);'>el</span> - Twin linked plasma rifle and burst cannon - 88pts<br /> <br /> 2x crisis battlesuit - Burst cannon and missile pod and multi tracker - 100pts<br /> <br /> 2x crisis battlesuit - Burst cannon and missile podand multi tracker - 100pts<br /> <br /> 6 firewarriors - 60pts<br /> <br /> Devilish disruption pods and x 2seeker missiles - 105pts<br /> <br /> 6 firewarriors - 60pts<br /> <br /> Devilish disruption pods and x 2seeker missiles - 105pts<br /> <br /> 6 firewarriors - 60pts<br /> <br /> 5x pathfinders 3x rail rifle devilfish disruption pod - 170pts<br /> <br /> 5x pathfinders 2x railrifle - devilfish disruption pod - 160pts<br /> <br /> Hammerhead with railgun burst cannons and multi tracker disruption pod - 165pts<br /> <br /> Hammerhead with railgun burst cannons and multi tracker disruption pod - 165pts<br /> <br /> Hammerhead with railgun burst cannons and multi tracker disruption pod - 165pts<br /> <br /> What you think?<br /> <br /> I think it has speed different weapon types and is effective because of the markerlights.<br /> <br /> Please comment and by all means be harsh!!! ]]></description>
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				<pubDate><![CDATA[Tue, 13 Jan 2009 20:50:05]]> GMT</pubDate>
				<author><![CDATA[ Ouber]]></author>
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				<title>1,500 finished Tau tounrment list!!!</title>
				<description><![CDATA[ You should use the Shas'<span class="glossaryitem" onmouseover='gp(555);'>el</span>'s third hard-point to give him a Targetting Array rather than a Burst Cannon.<br /> <br /> Although the Hammerhead Railgun is nice to have, you should use Broadsides to get your anti-tank. <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Railguns just hit so much more often. Hammerheads should just use Submunitions on infantry.<br /> <br /> I'd drop one squad of Pathfinders. You have more Devilfishes than you'd be needing. If it's gonna be effective because of the Markerlights, might as well load up on them, leave the Rail Rifles for Sniper Teams. If you do this you could drop one of the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> Devilfishes too since they can use the Pathfinder's to get around. Then use the points to get more <span class="glossaryitem" onmouseover='gp(39);'>FWs</span>.<br /> <br /> Missle Pods are great weapons, good for when you don't know what you're up against. I'd replace the Burst Cannon on the Suits for another Missle Pod. The Suits will likely get as many wounds in as they would with Burst Cannons, maybe even more. Also, the Missle Pod's range is delightful, not a lot of standard-issue weapons will reach a JSJing Missle Pod Suit.]]></description>
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				<pubDate><![CDATA[Tue, 13 Jan 2009 21:13:20]]> GMT</pubDate>
				<author><![CDATA[ Nofasse 'Eadhunta]]></author>
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				<title>1,500 finished Tau tounrment list!!!</title>
				<description><![CDATA[ I dont like broadside and I can use the markerlight to gibe the hammerhead <span class="glossaryitem" onmouseover='gp(14);'>bs</span> 5.<br /> <br /> Anyone else.<br /> <br /> Thanks for ya comments.]]></description>
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				<pubDate><![CDATA[Tue, 13 Jan 2009 21:19:49]]> GMT</pubDate>
				<author><![CDATA[ Ouber]]></author>
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				<title>1,500 finished Tau tounrment list!!!</title>
				<description><![CDATA[ I like this list as it has abit of everything, well done.<br /> <br /> The only two concerns i have is that i personlly think you need a few more seeker missiles and the other is that you lack troops 3x6 isnt the best but then again you have transports to hide them in, it just seems you will be wasting their great fire power but overall nice list]]></description>
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				<pubDate><![CDATA[Tue, 13 Jan 2009 21:25:38]]> GMT</pubDate>
				<author><![CDATA[ Squig_herder]]></author>
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				<title>1,500 finished Tau tounrment list!!!</title>
				<description><![CDATA[ Thankyou it will take a bit of playtesting to work the kinks that might appear.<br /> <br /> Anymore?]]></description>
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				<pubDate><![CDATA[Tue, 13 Jan 2009 21:38:32]]> GMT</pubDate>
				<author><![CDATA[ Ouber]]></author>
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				<title>1,500 finished Tau tounrment list!!!</title>
				<description><![CDATA[ anyone else really want peoples views.]]></description>
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				<pubDate><![CDATA[Tue, 13 Jan 2009 22:59:40]]> GMT</pubDate>
				<author><![CDATA[ Ouber]]></author>
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				<title>Re:1,500 finished Tau tounrment list!!!</title>
				<description><![CDATA[ I see somewhat of a weakness in a lack of volume of fire, since there aren't really any big squads or guns with lots of shots. Volume of fire is definitely the best way to make use of markerlights, and often the best way to take out small squads of really tough guys; for example, I could see this list having trouble with like squads of wraiths since your units can't rack up enough wounds to get through their 3+ invulnerable save, while stealth suits could take them out pretty easily by having so many shots.]]></description>
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				<pubDate><![CDATA[Tue, 13 Jan 2009 23:06:48]]> GMT</pubDate>
				<author><![CDATA[ MythicalMothman]]></author>
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				<title>Re:1,500 finished Tau tounrment list!!!</title>
				<description><![CDATA[ Just had a brain storm for you and had an  <img src="/s/i/a/98211dee9c461fcb24c29d4004f43f7f.gif" border="0"><br /> <br /> here it is:<br />  <img src="/s/i/a/98211dee9c461fcb24c29d4004f43f7f.gif" border="0"> You could drop one of the hammerheads for 2-3 spiner drone teams to add firepower and pinning<br />  <img src="/s/i/a/98211dee9c461fcb24c29d4004f43f7f.gif" border="0"> You could drop the burst cannons on the suits and <span class="glossaryitem" onmouseover='gp(126);'>TL</span> the pods and buy 2-3 stealth suits for the burst cannons and stealth <br />  <img src="/s/i/a/98211dee9c461fcb24c29d4004f43f7f.gif" border="0"> You could drop the snipers on the pathfinders and drop themm down to 6 mans to add 6-8 more <span class="glossaryitem" onmouseover='gp(39);'>FW</span><br /> <br /> Take all with a pinch of salt and hope i helped]]></description>
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				<pubDate><![CDATA[Wed, 14 Jan 2009 01:02:51]]> GMT</pubDate>
				<author><![CDATA[ Squig_herder]]></author>
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				<title>1,500 finished Tau tounrment list!!!</title>
				<description><![CDATA[ Thanks I agree will make some changes soon.]]></description>
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				<pubDate><![CDATA[Wed, 14 Jan 2009 06:35:43]]> GMT</pubDate>
				<author><![CDATA[ Ouber]]></author>
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				<title>1,500 finished Tau tounrment list!!!</title>
				<description><![CDATA[ Shas'<span class="glossaryitem" onmouseover='gp(555);'>el</span> - Twin linked plasma rifle and burst cannon - 88pts<br /> <br /> 2x crisis battlesuit -  plasma rifile and missile pod and multi tracker  - 124pts<br /> <br /> 2x crisis battlesuit -  plasma rifle and missile podand multi tracker  - 124pts<br /> <br /> 6x stealthsuits with two fusion blasters - 184pts<br /> <br /> 12 firewarriors - 120pts<br /> <br /> Devilish disruption pods  - 85pts<br /> <br /> 12 firewarriors - 100pts<br /> <br /> Devilish disruption pods  - 85pts<br /> <br /> 10 firewarriors - 120pts<br /> <br /> 5x pathfinders  devilfish disruption pod - 140pts<br /> Hammerhead with railgun smart missile system and target lock  - 165pts<br /> Hammerhead with railgun smart missile system and target lock  - 165pts]]></description>
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				<pubDate><![CDATA[Wed, 14 Jan 2009 07:08:30]]> GMT</pubDate>
				<author><![CDATA[ Ouber]]></author>
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				<title>Re:1,500 finished Tau tounrment list!!!</title>
				<description><![CDATA[ That list looks a lot more solid to me. I don't understand the fusion blasters on the stealth suits unless they have a target lock though.<br /> <br /> I used to be like you. I hated broadsides. That's when I was stupid. It's easy to say that you can use a markerlight on a hammerhead, but when the dice are rolling and you have very limited markerlight hits, it might be a different story. Hammerheads are alright, and I still use them, just for the future, I wouldn't write off the XV88's.<br /> <br /> Oops! Edited to Add: drop something to put disruption pods onto your hammerheads. This list gets an F until that happens  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> <br /> <br /> Rmeju]]></description>
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				<pubDate><![CDATA[Wed, 14 Jan 2009 13:06:36]]> GMT</pubDate>
				<author><![CDATA[ rmeju]]></author>
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				<title>1,500 finished Tau tounrment list!!!</title>
				<description><![CDATA[ I agree, disruption pods on all your vehicles, need a HWMT on your shas'<span class="glossaryitem" onmouseover='gp(555);'>el</span> and do you really think a bc is best used on your shas'<span class="glossaryitem" onmouseover='gp(555);'>el</span> now that you have stealthsuits in the list?  ]]></description>
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				<pubDate><![CDATA[Wed, 14 Jan 2009 17:25:20]]> GMT</pubDate>
				<author><![CDATA[ Aftersong]]></author>
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				<title>1,500 finished Tau tounrment list!!!</title>
				<description><![CDATA[ You could drop 2 of the Devilfishes on the <span class="glossaryitem" onmouseover='gp(39);'>FW</span>'s pick up another 5man of pathfinders and havethem foot slog and have the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> steal their transport]]></description>
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				<pubDate><![CDATA[Thu, 15 Jan 2009 08:32:22]]> GMT</pubDate>
				<author><![CDATA[ Squig_herder]]></author>
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				<title>1,500 finished Tau tounrment list!!!</title>
				<description><![CDATA[ <blockquote><div><cite>Squig_herder wrote:</cite>You could drop 2 of the Devilfishes on the <span class="glossaryitem" onmouseover='gp(39);'>FW</span>'s pick up another 5man of pathfinders and havethem foot slog and have the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> steal their transport</div></blockquote><br /> <br /> good idea.]]></description>
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				<pubDate><![CDATA[Thu, 15 Jan 2009 18:14:26]]> GMT</pubDate>
				<author><![CDATA[ Ouber]]></author>
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				<title>1,500 finished Tau tounrment list!!!</title>
				<description><![CDATA[ I would also suggest dropping your <span class="glossaryitem" onmouseover='gp(39);'>FW</span> to 10 man units and adding a cyclonic ion balster instead of burst cannon on commander and/or pick up some sekker missiles to compliment your 10 markerlights]]></description>
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				<pubDate><![CDATA[Thu, 15 Jan 2009 23:58:45]]> GMT</pubDate>
				<author><![CDATA[ Squig_herder]]></author>
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