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		<title><![CDATA[Latest posts for the thread "so you want a power list eh ? Daemons 1750"]]></title>
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				<title>so you want a power list eh ? Daemons 1750</title>
				<description><![CDATA[ Fateweaver <br /> <br /> Bloodthister w/ might and Blessing of the Blood god<br /> <br /> 5 Bloodcrushers w/ rending,instrument and icon<br /> <br /> 5 Bloodcrushers w/ rending,instrument and icon<br /> <br /> Soul Grinder w/ Phlegm and Tongue<br /> <br /> Soul Grinder w/ Phlegm and Tongue<br /> <br /> 9 plaguebeaers w/ instrument<br /> <br /> 5 plaguebeaers<br /> <br /> 5 plaguebeaers<br /> <br /> 1748<br /> <br /> Only reason for Tongue is to stop Eldar objective shock and Walker/raider heavy list <br /> <br /> and strength 10 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 1 stops it <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> haha<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 16 Jan 2009 07:49:47]]> GMT</pubDate>
				<author><![CDATA[ Stylez]]></author>
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				<title>so you want a power list eh ? Daemons 1750</title>
				<description><![CDATA[ Glad I've got Sanctuary on my Grand Master.]]></description>
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				<pubDate><![CDATA[Fri, 16 Jan 2009 07:51:52]]> GMT</pubDate>
				<author><![CDATA[ Deadshane1]]></author>
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				<title>so you want a power list eh ? Daemons 1750</title>
				<description><![CDATA[ Better not fail that test <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> and sanctuary won't save you in every game  if the daemon player plays smart ]]></description>
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				<pubDate><![CDATA[Fri, 16 Jan 2009 07:54:09]]> GMT</pubDate>
				<author><![CDATA[ Stylez]]></author>
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				<title>so you want a power list eh ? Daemons 1750</title>
				<description><![CDATA[ psycannons don't work well ether b/c everyone has Armour or <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> <span class="glossaryitem" onmouseover='gp(346);'>exp</span> fate weaver and he will get cover from blood crushers ]]></description>
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				<pubDate><![CDATA[Fri, 16 Jan 2009 09:45:40]]> GMT</pubDate>
				<author><![CDATA[ Stylez]]></author>
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				<title>so you want a power list eh ? Daemons 1750</title>
				<description><![CDATA[ I'd take 2x10 Plague Bearers for scoring purpuses and add another troop unit like Horrors.<br /> <br /> You seem to hide behind your big monsters. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 16 Jan 2009 18:10:16]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>so you want a power list eh ? Daemons 1750</title>
				<description><![CDATA[ My list has been looking more and more like this. <br /> <br /> I do think you are under trooped though. <br /> <br /> I also tend to take an icon on my larger plague bearer squad and run 15ish bearers. <br /> <br /> The thought is that you often want to delay your blood crushers. So you drop the plague bears up close and bring the crushers in on the second wave. <br /> <br /> I do see what you are doing with wound distribution though. I works really well, but at only 5 crushers you get less mileage out of it than in a bigger unit. <br /> <br /> Pete]]></description>
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				<pubDate><![CDATA[Fri, 16 Jan 2009 18:43:04]]> GMT</pubDate>
				<author><![CDATA[ deFl0]]></author>
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				<title>so you want a power list eh ? Daemons 1750</title>
				<description><![CDATA[ <blockquote><div><cite>wuestenfux wrote:</cite>You seem to hide behind your big monsters. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"></div></blockquote> <br /> <br /> i only have 2 <span class="glossaryitem" onmouseover='gp(93);'>MC</span> if i don't use my best units what else can i hide behind <span class="glossaryitem" onmouseover='gp(84);'>lol</span><br /> <br /> i think 4 squads of 5 is better than  2 of ten for T5 models with <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> <br /> <br /> that also give you 4 units to deep strike on objectives with less chance to mishap]]></description>
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				<pubDate><![CDATA[Fri, 16 Jan 2009 19:52:29]]> GMT</pubDate>
				<author><![CDATA[ Stylez]]></author>
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				<title>so you want a power list eh ? Daemons 1750</title>
				<description><![CDATA[ i wish i could drop something for more bearers but it gimps me so much i play in a very competitive town]]></description>
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				<pubDate><![CDATA[Fri, 16 Jan 2009 19:54:44]]> GMT</pubDate>
				<author><![CDATA[ Stylez]]></author>
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				<title>so you want a power list eh ? Daemons 1750</title>
				<description><![CDATA[ I here ya. I do too. <br /> <br /> I've actually been having more luck with a list like this, <br /> <br /> Blood Thirster , +1 <span class="glossaryitem" onmouseover='gp(123);'>str</span>, 2+ null save<br /> <span class="glossaryitem" onmouseover='gp(233);'>GUO</span>, puke<br /> 8 blood crushers, icon, rend, musician<br /> 12 plague bearers<br /> 16 plague bears w/ icon<br /> 3 soul grinders w/ phlem<br /> <br /> At 1750 I just have a tough time with fate weaver. He's just sooooo expensive, and kinda fragile. <br /> <br /> This list just has so many more bodies that it ends up being comparable in resilience. It also adds a lot of tank hunting with the extra soul grinder and <span class="glossaryitem" onmouseover='gp(233);'>GUO</span>. <br /> <br /> All and all though either one of these list just walk all over the competition. The two list I have trouble with though are Vulkan termies with a librarian, and two lash chaos. Daemons just have a tough time with strong psychic abilities as the only protection is for khorne heralds and blood thirsters. It's  a shame it doesn;t nullify the whole power or pass on some protection to the squad they join. <br /> <br /> Pete ]]></description>
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				<pubDate><![CDATA[Fri, 16 Jan 2009 20:19:48]]> GMT</pubDate>
				<author><![CDATA[ deFl0]]></author>
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				<title>so you want a power list eh ? Daemons 1750</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> is amazing just soooooo slow<br /> <br /> 8 crushers in 1 squad is a disaster waiting to happen<br /> <br /> split those bearers up into 3 squads you need the small unit to hold single objectives way away from the battle <br /> <br /> fate weaver is a monster just requires some luck but thats <span class="glossaryitem" onmouseover='gp(3);'>40k</span>! t5 with a reoll 3+ puts the odds in your favor ]]></description>
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				<pubDate><![CDATA[Fri, 16 Jan 2009 20:47:32]]> GMT</pubDate>
				<author><![CDATA[ Stylez]]></author>
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				<title>so you want a power list eh ? Daemons 1750</title>
				<description><![CDATA[ The big problem I've found with fateweaver is that invariably, your force becomes dependent on him.  If he's not on the table, or not in range, those squads become much less survivable.  <br /> <br /> For example, against dual-lash, one lash moves fateweaver out of range, then the other clumps the bloodcrushers together for plasma cannon fire.  6 plasma cannons will probably wipe one squad, then the next turn, they wipe the second and you're screwed.  <br /> <br /> At larger point values...sure.  But while his effects are pretty extreme, in smaller games, its a bit too much of a hit or miss proposition with me.  ]]></description>
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				<pubDate><![CDATA[Fri, 16 Jan 2009 20:56:06]]> GMT</pubDate>
				<author><![CDATA[ Centurian99]]></author>
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				<title>so you want a power list eh ? Daemons 1750</title>
				<description><![CDATA[ i agree but 6 plasma cannons will never wipe on squad of crushers haha]]></description>
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				<pubDate><![CDATA[Fri, 16 Jan 2009 21:09:12]]> GMT</pubDate>
				<author><![CDATA[ Stylez]]></author>
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				<title>so you want a power list eh ? Daemons 1750</title>
				<description><![CDATA[ <blockquote><div><cite>Stylez wrote:</cite>i agree but 6 plasma cannons will never wipe on squad of crushers haha</div></blockquote><br /> <br /> Without fateweaver support?  With each plasma cannon getting 3 wounds on average?  18 hits, 15 wounds, 10 past the saves.  <br /> <br /> There may be one or two left, with a single wound on each.  ]]></description>
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				<pubDate><![CDATA[Fri, 16 Jan 2009 21:16:50]]> GMT</pubDate>
				<author><![CDATA[ Centurian99]]></author>
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				<title>so you want a power list eh ? Daemons 1750</title>
				<description><![CDATA[ I agree that fateweaver automatically makes you too dependent upon the unit.<br /> <br /> G]]></description>
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				<pubDate><![CDATA[Fri, 16 Jan 2009 21:22:11]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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				<title>so you want a power list eh ? Daemons 1750</title>
				<description><![CDATA[ thats saying you always hit on your scatter? and get all 3 ? alot of the time you will only get 1 or just miss plasma are very unreliable vs monstrous creature bases <br /> <br /> 6 will never do 14 wounds to crushers.....unless your crazy lucky and i fail all my saves..<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 16 Jan 2009 21:29:42]]> GMT</pubDate>
				<author><![CDATA[ Stylez]]></author>
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				<title>so you want a power list eh ? Daemons 1750</title>
				<description><![CDATA[ <blockquote><div><cite>Stylez wrote:</cite>thats saying you always hit on your scatter? and get all 3 ? alot of the time you will only get 1 or just miss plasma are very unreliable vs monstrous creature bases <br /> <br /> 6 will never do 14 wounds to crushers.....unless your crazy lucky and i fail all my saves..<br /> <br /> </div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> means that 66% of the time, the scatter is minimal.  With lash, you can't spread out effectively, and remember that you don't center the marker over a model, you have the center of the template over the base.  <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 16 Jan 2009 22:41:44]]> GMT</pubDate>
				<author><![CDATA[ Centurian99]]></author>
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				<title>so you want a power list eh ? Daemons 1750</title>
				<description><![CDATA[ the inner circle has to be over the base even if the hole squad is SUPER bunched you can only get 3 <br /> <br /> i just did it with my crushers ]]></description>
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				<pubDate><![CDATA[Fri, 16 Jan 2009 23:05:01]]> GMT</pubDate>
				<author><![CDATA[ Stylez]]></author>
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