<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "2k Wolves vs Eldar"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "2k Wolves vs Eldar"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>2k Wolves vs Eldar</title>
				<description><![CDATA[ So, I've been trying a few different army compositions to see what works best for me.<br /> Since switching to Space Wolves from Vanilla Marines I have mostly been trying a few different types of MechWolves (Land Raider/Pred heavy) and thought it was time for some fast moving action:<br /> <br /> VenDread - <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-AutoCannon 160<br /> <br /> 4x Wolf Scouts - Flamer/2xPowerWeapons - 76<br /> <br /> 3x WhirlWinds - 255<br /> <br /> 10x Grey Hunters - Bolters - 180<br /> <br /> 9xGrey Hunters - 2xPF/Flamer<br /> WolfGuard Pack Leader - Combi-Flamer/<span class="glossaryitem" onmouseover='gp(105);'>PF</span>/<span class="glossaryitem" onmouseover='gp(502);'>WTN</span>/<span class="glossaryitem" onmouseover='gp(156);'>RC</span><br /> Rhino - 289<br /> <br /> 9xBlood Claws - 3xPF/Flamer<br /> Wolf Priest - Combi-Flamer/<span class="glossaryitem" onmouseover='gp(156);'>RC</span>/<span class="glossaryitem" onmouseover='gp(502);'>WTN</span><br /> Rhino - 328<br /> <br /> 3x Land Speeders - 2xHeavy Bolters - 240<br /> <br /> WolfGuard Battle Leader - Bike/Combi-Flamer/ThunderHammer/<span class="glossaryitem" onmouseover='gp(156);'>RC</span>/<span class="glossaryitem" onmouseover='gp(502);'>WTN</span>/Runic Armour<br /> WGPL - Bike/<span class="glossaryitem" onmouseover='gp(224);'>TH</span>/Combi-Flamer/<span class="glossaryitem" onmouseover='gp(156);'>RC</span>/<span class="glossaryitem" onmouseover='gp(502);'>WTN</span><br /> 8xBloodClaw Bikers - 2xPF/Flamer - 535<br /> <br /> Total 2009<br /> <br /> I need to slice away 9 points somewhere, but that shouldn't be too hard.<br /> <br /> This list will be used against Eldar, hence the many flamers.<br /> Last time I played against the Eldar, many of them ended up being crispy charred husks around me.<br /> <br /> My plan is fairly straight forwards:<br /> <br /> Bikers roll down one flank at top speed. I expect to be in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> by the 2nd turn.<br /> They will be closely supported by the Land Speeders.<br /> <br /> The Rhinos will move up the centre, while leaning slightly to the same flank the bikers are on, with the Dread between them.<br /> Full Steam ahead and pop smoke launchers in the first or second turn.<br /> <br /> The last 10xGrey Hunters will be in the middle providing fire support.<br /> 3xWhirlWinds will be providing fire support and taking out units in cover. S4 template+No cover save = WIN!<br /> <br /> Wolf Scouts will OBEL in and attack wherever it'll be most beneficial.<br /> <br /> I know I'm pretty low on anti-tank stuff, but that's what I have PowerFists and Thunderhammers for.<br /> I'm also slightly curious about the effectiveness of heavy bolters on Eldar rear armour...<br /> <br /> Any comments? Constructive Criticism?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/227723/526028.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/227723/526028.page</link>
				<pubDate><![CDATA[Tue, 20 Jan 2009 12:32:01]]> GMT</pubDate>
				<author><![CDATA[ LPetersson]]></author>
			</item>
			<item>
				<title>2k Wolves vs Eldar</title>
				<description><![CDATA[ With only 3 scoring units, you could be in strife in a 2000 point game.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/227723/526058.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/227723/526058.page</link>
				<pubDate><![CDATA[Tue, 20 Jan 2009 13:15:28]]> GMT</pubDate>
				<author><![CDATA[ tallmantim]]></author>
			</item>
			<item>
				<title>2k Wolves vs Eldar</title>
				<description><![CDATA[ Hmm, that is a very good point, but in all honesty, I don't expect him to have very much left byt the time 3rd/4th turn rolls around...]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/227723/526118.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/227723/526118.page</link>
				<pubDate><![CDATA[Tue, 20 Jan 2009 14:07:01]]> GMT</pubDate>
				<author><![CDATA[ LPetersson]]></author>
			</item>
			<item>
				<title>2k Wolves vs Eldar</title>
				<description><![CDATA[ This list will totally destroy a mostly foot based eldar list.  <br /> <br /> Against a mech eldar list, you are screwed.  You simply don't have enough anti tank to do damage to skimmers and the anti tank power you have is mostly hand to hand based.  In this kind of setup, you only get rear shots on eldar vehicles if the eldar player does something wrong.  Most of the time the skimmers will just hug the board edges (with their rear arcs facing off the board) so you wont' ever get a chance to shoot them.  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/227723/528114.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/227723/528114.page</link>
				<pubDate><![CDATA[Wed, 21 Jan 2009 19:03:57]]> GMT</pubDate>
				<author><![CDATA[ Phoenix]]></author>
			</item>
			<item>
				<title>2k Wolves vs Eldar</title>
				<description><![CDATA[ Blood Claws is 1 <span class="glossaryitem" onmouseover='gp(105);'>PF</span>/<span class="glossaryitem" onmouseover='gp(486);'>PW</span>/or <span class="glossaryitem" onmouseover='gp(194);'>PP</span> per 5 guys?<br /> <br /> Besides that, I would imagine that you would have a hard time using <span class="glossaryitem" onmouseover='gp(19);'>CC</span> weapons against skimmers.  <br /> <br /> Maybe exchange the land speaders for attack bikes with <span class="glossaryitem" onmouseover='gp(330);'>MM</span> and split them up into a 2 squads (one 2 man and 1 loner).  You could also give the Venerable a <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(80);'>LC</span> and  a <span class="glossaryitem" onmouseover='gp(328);'>ML</span>, not bad for a <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 5 long range weapons platform.  <br /> <br /> For the <span class="glossaryitem" onmouseover='gp(392);'>WGBL</span> I would rather have the <span class="glossaryitem" onmouseover='gp(221);'>SS</span> than the combi-flamer.  Per the codex, you use the rules for <span class="glossaryitem" onmouseover='gp(119);'>SM</span> codex so that is a 3+ invulnerable save.  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/227723/534389.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/227723/534389.page</link>
				<pubDate><![CDATA[Mon, 26 Jan 2009 06:01:57]]> GMT</pubDate>
				<author><![CDATA[ wyomingfox]]></author>
			</item>
	</channel>
</rss>