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		<title><![CDATA[Latest posts for the thread "Grey Knights 1000pt first list"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "Grey Knights 1000pt first list"]]></description>
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				<title>Grey Knights 1000pt first list</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>-255 Pts<br /> <br /> Brother Captain (with psycannon bolts)+ 4 Grey Knight Terminators<br /> <br /> ----------<br /> Troops-320 Pts<br /> <br /> 2x- Grey Knight Justicar+ 4 Grey Knights (1 Incinerator in each squad)<br /> <br /> ----------<br /> Heavy Support-425 Pts<br /> <br /> Grey Knights Dreadnought with <span class="glossaryitem" onmouseover='gp(20);'>CCW</span>+Storm Bolter and Twin-Linked Lascannon (Blessed, Extra Armor, Psycannon Bolts)- 155 Pts<br /> <br /> Grey Knights Purgation Squad- Grey Knight Justicar+ 4 Grey Knights each with psycannon- 270 Pts<br /> <br /> Total- 1000 Pts<br /> <br /> Thanks in advance, this army list is just for fun, playing against friends also running casual lists. I will be facing Dark Eldar, Eldar, Black Templars, Khorne, and assault Orks. I do not want to spend buckets of money on this list, and I want to include only <span class="glossaryitem" onmouseover='gp(305);'>GK</span> (Stormtroopers Fail). I chose on purpose to not include any more vehicles on this list b/c they are a pain to convert to Grey Knights. All opinions welcome!<br /> <br /> <br /> ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/228188/532792.page</link>
				<pubDate><![CDATA[Sat, 24 Jan 2009 22:36:04]]> GMT</pubDate>
				<author><![CDATA[ mastawizerd1]]></author>
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				<title>Grey Knights 1000pt first list</title>
				<description><![CDATA[ Play with this for a while....as long as it takes for you to pick up a Lascannon LandRaider....<br /> <br /> Switch out the Purgation squad for the landraider when you get it together...and see the difference in performance of your army.<br /> <br /> Ask around, purgation squads are pretty terrible.  50 pts apeice for those models that die as easily as regular marines.  You'd be better off just getting more <span class="glossaryitem" onmouseover='gp(307);'>PAGK</span>'s and putting those psycannon on the terminators...who always shoot at full effect (range) even when moving.  (not to mention, the <span class="glossaryitem" onmouseover='gp(307);'>PAGK</span>'s that you have paid 25 pts to upgrade to psycannon, yet they originally represented the cost of having Nemesis and true grit...add 25 pts to lose those two abilities?  Yuk.)<br /> <br /> Also, incinerators on walking <span class="glossaryitem" onmouseover='gp(307);'>PAGK</span> will be largely useless.  You NEED <span class="glossaryitem" onmouseover='gp(87);'>LR</span>'s to pull that one off.  Until then, I would run straight squads with no special weapons, give the Justicar a targetter and Psycannon rounds and let HIM be your special weapon guy.  When you get your landraider, take both of those Incinerator models and stick them in the same squad...THAT is the unit that should be in the Landraider....you'll be able to use Incinerators then after moving, disembarking, firing Incinerators.  Thats how <span class="glossaryitem" onmouseover='gp(307);'>PAGK</span>'s use Incinerators.]]></description>
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				<pubDate><![CDATA[Sun, 25 Jan 2009 00:19:09]]> GMT</pubDate>
				<author><![CDATA[ Deadshane1]]></author>
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