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		<title><![CDATA[Latest posts for the thread "Some quick questions regarding characters and transports..."]]></title>
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				<title>Some quick questions regarding characters and transports...</title>
				<description><![CDATA[ I ask these questions just for my clarification and to help determine certain army list choices.<br /> <br /> 1. What affect, if any, does the Blood Angels character Corbulo have when embarked in a transport on any unit that begins an assault within 12" <b>of the transport</b>?<br /> <br /> 2. What affect, if any, does an Inquisitor with a Null Rod have on the <b>vehicle</b> he is embarked in?<br /> <br /> 3. What affect, if any, does an Inquisitor that casts Sanctuary have on the <b>Transport</b> he is embarked on?<br /> <br /> As you can see, there is a common thread to my questions. Thank you for your time.]]></description>
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				<pubDate><![CDATA[Tue, 27 Jan 2009 11:56:56]]> GMT</pubDate>
				<author><![CDATA[ Mahu]]></author>
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				<title>Some quick questions regarding characters and transports...</title>
				<description><![CDATA[ The answer which you are looking for in each case is that you measure from the vehicle (effectively using the vehicle's model in place of the character's model) when determining range for the abilities.<br /> <br /> Note that if the vehicle moves, the character inside will count as moving as well, and that if the transport lacks fire points that may further restrict what the character is capable of doing.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 27 Jan 2009 12:36:00]]> GMT</pubDate>
				<author><![CDATA[ solkan]]></author>
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				<title>Some quick questions regarding characters and transports...</title>
				<description><![CDATA[ <blockquote><div><cite>Mahu wrote:</cite>I ask these questions just for my clarification and to help determine certain army list choices.<br /> <br /> 1. What affect, if any, does the Blood Angels character Corbulo have when embarked in a transport on any unit that begins an assault within 12" <b>of the transport</b>?<br /> <br /> 2. What affect, if any, does an Inquisitor with a Null Rod have on the <b>vehicle</b> he is embarked in?<br /> <br /> 3. What affect, if any, does an Inquisitor that casts Sanctuary have on the <b>Transport</b> he is embarked on?<br /> <br /> As you can see, there is a common thread to my questions. Thank you for your time.</div></blockquote><br /> 1. Soulkan is correct.<br /> <br /> 2. Since the Inquisitor did not join the transport, there is no effect.<br /> <br /> 3. Soulkan is correct.<br /> <br /> Homer]]></description>
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				<pubDate><![CDATA[Tue, 27 Jan 2009 14:41:04]]> GMT</pubDate>
				<author><![CDATA[ Homer S]]></author>
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				<title>Re:Some quick questions regarding characters and transports...</title>
				<description><![CDATA[ Why wouldn't the Null Rod work whilst in a transport. Does the character not count as "joining" a unit?]]></description>
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				<pubDate><![CDATA[Wed, 28 Jan 2009 17:08:03]]> GMT</pubDate>
				<author><![CDATA[ Mahu]]></author>
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				<title>Some quick questions regarding characters and transports...</title>
				<description><![CDATA[ The null rod works on the unit that the bearer is joined to.<br /> <br /> Inside a transport, the inquisitor is part of the unit in there with him.  The transport is a separate unit.  The transport moves & fires independently and counts separately for kill points and victory points.<br /> <br /> A character can't join a vehicle.]]></description>
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				<pubDate><![CDATA[Wed, 28 Jan 2009 17:48:32]]> GMT</pubDate>
				<author><![CDATA[ Flavius Infernus]]></author>
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