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		<title><![CDATA[Latest posts for the thread "Is this competitive or friendly C&C welcome (1500pt IW)"]]></title>
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				<title>Is this competitive or friendly C&amp;C welcome (1500pt IW)</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> sorc-<span class="glossaryitem" onmouseover='gp(102);'>MoT</span>,winds of chaos,gifts of chaos.200pt<br /> <br /> Elites:<br /> dreadnought-missle launcher,heavy flamer.105pt<br /> <br /> Troops:<br /> 10xcsm-champ w/<span class="glossaryitem" onmouseover='gp(105);'>pf</span>,<span class="glossaryitem" onmouseover='gp(126);'>TL</span> bolter,melta,flamer.210pt<br /> 10xcsm-champ w/power weapon,combi-flamer,flamer,melta.205pt<br /> 8xTs-asp sorc w/doom bolt.231pt<br /> <br /> Heavy Support:<br /> 3xrino.105pt<br /> 3xvindicator.375<br /> <br /> Total:1431<br /> <br /> the sorcerer will join the thousand sons.<br /> I have 70pt left what should I spend it on<br /> as said before C&C very welcome]]></description>
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				<pubDate><![CDATA[Wed, 28 Jan 2009 17:47:45]]> GMT</pubDate>
				<author><![CDATA[ warsmith pyrus]]></author>
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				<title>Re:Is this competitive or friendly C&amp;C welcome (1500pt IW)</title>
				<description><![CDATA[ Well its not competitive in the slightest and you will probably have a hard time winning friendly games as well.<br /> <br /> Your sorcerer should have warp time instead of Gift of Chaos (which is a terrible power). It makes him better at everything and cost less.<br /> <br /> Dreads are just plain awful. They will spend 1/3 of the game not doing what you want them too, possibly even shooting your own guys. Spend the points on something better.<br /> <br /> Dont bother giving your champions combi-weapons give the squads <span class="glossaryitem" onmouseover='gp(75);'>IoCG</span> instead, otherwise they will run away easily. Also consider changing them to cult marines since they do everything better than standard <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>.<br /> <br /> You may want to give your Asp. Sorcerer bolt of change to give you some much needed anti-tank.<br /> <br /> The vindicators need demonic possession. It means that most of the time they ignore any damaging results they suffer.<br /> <br /> <br /> <br /> Overall its not a very good list and needs a lot of improvement. You have no ranged anti-tank (vindicators scatter to frequently to be effective) and no ranged anto-horde. You will likely get out manuvered to bogged down in combats that you cant win.]]></description>
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				<pubDate><![CDATA[Wed, 28 Jan 2009 18:30:51]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>Re:Is this competitive or friendly C&amp;C welcome (1500pt IW)</title>
				<description><![CDATA[ O.K. so how about I do the spell swap on the sorcs,remove one vindicator and put in two obliterators instead,give the squads <span class="glossaryitem" onmouseover='gp(75);'>IoCG</span> and if i have the points remove the meltas and give them lascannons]]></description>
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				<pubDate><![CDATA[Wed, 28 Jan 2009 20:16:42]]> GMT</pubDate>
				<author><![CDATA[ warsmith pyrus]]></author>
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				<title>Is this competitive or friendly C&amp;C welcome (1500pt IW)</title>
				<description><![CDATA[ This is a fun list overall.  The sorcerer is too expensive - consider you can get a Prince with <span class="glossaryitem" onmouseover='gp(102);'>MoT</span>, Wind of Chaos, and Warptime for 5 points more.  Much more worth it.  Gift is a fun power, for sure, but unreliable at the best of times.  Regwon is right about one thing though, the regular squads should have <span class="glossaryitem" onmouseover='gp(75);'>IoCG</span>, which you can probably pay for by dropping the combiweapons/TLbolter.  The extra shots are not worth the points.<br /> <br /> Chaos Dreads are not reliable, but with suitable planning they can be useful.  I've played with dual Chaos Dreads in a tournament list and still won games.  That 1/3 doesn't always come up that often - when it does, I shrug and laugh it off.  Having said that, I might drop the heavy flamer.  The missile launcher is a cheap, useful weapon, though I prefer the <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-shots of the autocannon.  With 3 Vindis and 3 Rhinos on the field it should be fine.<br /> <br /> The biggest problem you're going to have is in combat.  Your basic <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> are decent, but you'll have trouble getting through those hardcore units.  As a note, keep them with dual special weapons.  Maybe even change to dual meltas, to help that anti-tank, but flamers are good too.<br /> <br /> Three vindicators is tough and will scare a lot of people, though you may be frustrated in the end with their ability to actually do damage.<br /> <br /> Overall it's nowhere near as bad a list as Regwon makes it out to be.  It's not optimized, but not everyone wants to play lash princes, plague marines, and obliterators.  For friendly games this is a decent list, especially if you tweak it as suggested above.]]></description>
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				<pubDate><![CDATA[Wed, 28 Jan 2009 20:28:45]]> GMT</pubDate>
				<author><![CDATA[ tzeentchling]]></author>
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