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		<title><![CDATA[Latest posts for the thread "Lizardmen Engine of the Gods?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Lizardmen Engine of the Gods?"]]></description>
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				<title>Lizardmen Engine of the Gods?</title>
				<description><![CDATA[ What is engine of the gods?]]></description>
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				<pubDate><![CDATA[Sun, 1 Feb 2009 16:38:24]]> GMT</pubDate>
				<author><![CDATA[ Mac 91]]></author>
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				<title>Lizardmen Engine of the Gods?</title>
				<description><![CDATA[ Around 300 points of awesome.  It's sorta like a cauldron of blood...on a stegadon.]]></description>
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				<pubDate><![CDATA[Sun, 1 Feb 2009 16:44:01]]> GMT</pubDate>
				<author><![CDATA[ Bat Manuel]]></author>
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				<title>Lizardmen Engine of the Gods?</title>
				<description><![CDATA[ If a skink priest is mounted on an ancient stegadon, then the stegadon replaces its giant blowpipes with the engine. The engine makes the priest count as one level higher for casting and dispelling (i.e. a <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 1 skink priest would generate 2 casting dice, but still only one dispel dice. He also only gets one spell. A <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 2 priest would generate 3 casting dice, 2 dispel dice but still only have 2 spells). The engine itself can do one of the following things in the magic phase (note that these are not magic, therefore cannot be dispelled).<br /> <br /> 1. Make the casting value of every spell in one lore one lower than usual for your turn (i.e. fireball goes from 5+ to cast to 4+ to cast). Only one steggy an affect each lore.<br /> 2. Hit all enemy units within <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> inch with <span class="glossaryitem" onmouseover='gp(24);'>d6</span> <span class="glossaryitem" onmouseover='gp(123);'>str</span> 4 no armour save hits. Daemons, undead and forest spirits take <span class="glossaryitem" onmouseover='gp(123);'>str</span> 5 hits instead.<br /> 3. Give all friendly units within 12" a 5+ ward save against getting shot.<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 1 Feb 2009 16:49:36]]> GMT</pubDate>
				<author><![CDATA[ Mekboy]]></author>
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				<title>Lizardmen Engine of the Gods?</title>
				<description><![CDATA[ Ok, Thanks!]]></description>
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				<pubDate><![CDATA[Sun, 1 Feb 2009 17:01:24]]> GMT</pubDate>
				<author><![CDATA[ Mac 91]]></author>
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				<title>Lizardmen Engine of the Gods?</title>
				<description><![CDATA[ <blockquote><div><cite>Mekboy wrote:</cite><br /> 2. Hit all enemy units within <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> inch with <span class="glossaryitem" onmouseover='gp(24);'>d6</span> <span class="glossaryitem" onmouseover='gp(123);'>str</span> 4 no armour save hits. Daemons, undead and forest spirits take <span class="glossaryitem" onmouseover='gp(123);'>str</span> 5 hits instead.<br /> </div></blockquote><br /> Having seen that in action it's as horrific as it sounds <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"><br /> <br /> - Salvage]]></description>
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				<pubDate><![CDATA[Sun, 1 Feb 2009 22:56:52]]> GMT</pubDate>
				<author><![CDATA[ Boss Salvage]]></author>
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				<title>Lizardmen Engine of the Gods?</title>
				<description><![CDATA[ Also important to note that it's effects cannot be dispelled.]]></description>
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				<pubDate><![CDATA[Mon, 2 Feb 2009 04:21:35]]> GMT</pubDate>
				<author><![CDATA[ Arion]]></author>
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				<title>Lizardmen Engine of the Gods?</title>
				<description><![CDATA[ Is it possible to have the engine of the gods, skink priest and giant bow at the same time?]]></description>
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				<pubDate><![CDATA[Mon, 2 Feb 2009 08:31:25]]> GMT</pubDate>
				<author><![CDATA[ Mac 91]]></author>
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				<title>Lizardmen Engine of the Gods?</title>
				<description><![CDATA[ nope , and only 1 power at a time]]></description>
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				<pubDate><![CDATA[Mon, 2 Feb 2009 08:32:43]]> GMT</pubDate>
				<author><![CDATA[ LunaHound]]></author>
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				<title>Lizardmen Engine of the Gods?</title>
				<description><![CDATA[ ok, but can you have the crew, priest and the engine?]]></description>
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				<pubDate><![CDATA[Mon, 2 Feb 2009 09:03:14]]> GMT</pubDate>
				<author><![CDATA[ Mac 91]]></author>
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				<title>Lizardmen Engine of the Gods?</title>
				<description><![CDATA[ Engine comes from the priest as upgrade mount option.<br /> Skink crew stays, but main stegadon weapon replaced.]]></description>
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				<pubDate><![CDATA[Mon, 2 Feb 2009 09:34:24]]> GMT</pubDate>
				<author><![CDATA[ LunaHound]]></author>
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				<title>Lizardmen Engine of the Gods?</title>
				<description><![CDATA[ Thanks!]]></description>
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				<pubDate><![CDATA[Mon, 2 Feb 2009 10:31:16]]> GMT</pubDate>
				<author><![CDATA[ Mac 91]]></author>
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