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		<title><![CDATA[Latest posts for the thread "Mind War - does it need to hit?"]]></title>
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				<title>Mind War - does it need to hit?</title>
				<description><![CDATA[ Ok so this came up in the <span class="glossaryitem" onmouseover='gp(34);'>ES</span> Scatter thread, and well im curious, and was wondering does Mind War need to roll to hit?  There are 2 ways you can inturpret this<br /> <br /> 1) Counts as a Psychic shooting attack and therefor uses the shooting rules - must roll to hit<br /> 2) Doesn't need to hit because it picks a modle and they roll a <span class="glossaryitem" onmouseover='gp(24);'>d6</span>+<span class="glossaryitem" onmouseover='gp(82);'>ld</span> it says nothing about needing to hit<br /> <br /> I really dont know, honestly I thought it wasn't didn't count as a psychic shooting attack becuase it didn't have a profile (range, <span class="glossaryitem" onmouseover='gp(123);'>str</span>, etc)  However I cant seem to come to a conclusion myself.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 4 Feb 2009 14:00:27]]> GMT</pubDate>
				<author><![CDATA[ Casper]]></author>
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				<title>Mind War - does it need to hit?</title>
				<description><![CDATA[ Does not need to roll a "to hit".<br /> <br /> It does still have a range and requires <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> tho. ]]></description>
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				<pubDate><![CDATA[Wed, 4 Feb 2009 14:05:23]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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				<title>Mind War - does it need to hit?</title>
				<description><![CDATA[ You do need to take a pyschic test.<br /> <br /> G]]></description>
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				<pubDate><![CDATA[Wed, 4 Feb 2009 14:39:01]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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				<title>Mind War - does it need to hit?</title>
				<description><![CDATA[ This is where <span class="glossaryitem" onmouseover='gp(50);'>GW</span> shot them selve in the foot 'Mind War' Is not a pyschic shooting attack, It happend in the shooting phase instead of firing a weapon. So 'Mind War' wouldn't need to test to hit and would only be used once turn (as you can only fire one weapon).<br /> <br /> <span style="font-size: 7px; line-height: normal;"><i>Same aplies fore 'Zogwort's Curse' but not 'Mind Worm' (<span class="glossaryitem" onmouseover='gp(25);'>DA</span>) as it counts as a heavy weapon so it would need to hit. Only if it is a got a weapons profile do you need to roll to hit as you do with all weapons.</i></span> Scrap that see bellow]]></description>
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				<pubDate><![CDATA[Wed, 4 Feb 2009 15:31:18]]> GMT</pubDate>
				<author><![CDATA[ Tri]]></author>
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				<title>Re:Mind War - does it need to hit?</title>
				<description><![CDATA[ That makes since, now can you get a cover save against mind war?  If so do you just have to be in cover (area terrain for the sake of the example) or do you have to go to ground?]]></description>
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				<pubDate><![CDATA[Wed, 4 Feb 2009 15:37:00]]> GMT</pubDate>
				<author><![CDATA[ Casper]]></author>
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				<title>Mind War - does it need to hit?</title>
				<description><![CDATA[ DO you really need <span class="glossaryitem" onmouseover='gp(85);'>LOS</span>?]]></description>
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				<pubDate><![CDATA[Wed, 4 Feb 2009 15:42:46]]> GMT</pubDate>
				<author><![CDATA[ Tek]]></author>
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				<title>Mind War - does it need to hit?</title>
				<description><![CDATA[ <blockquote><div><cite>Tri wrote:</cite> 'Mind War' Is not a pyschic shooting attack...</div></blockquote><br /> From the Codex Eldar <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>:<br /> <br /> <blockquote class="uncited"><div><b>Q.</b> Which Eldar Psychic powers are psychic shooting attacks?<br /> <br /> <b>A.</b> <i>Destructor, Eldritch Storm and <font color='white'>Mind War</font> (though they include a few exceptions to the normal shooting rules, as specified in their description).</i></div></blockquote>]]></description>
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				<pubDate><![CDATA[Wed, 4 Feb 2009 15:50:01]]> GMT</pubDate>
				<author><![CDATA[ Ghaz]]></author>
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				<title>Mind War - does it need to hit?</title>
				<description><![CDATA[ cover/<span class="glossaryitem" onmouseover='gp(162);'>inv</span>. saves:- yes only armour save may NOT be taken<br /> <br /> Going to ground:- yes before rolling any save you may go to ground. So even in the open you may go to ground for a 6+ cover save. But you're whole unit is now pinned, personally i would rather have a go at the Farseer that's less than18" away.<br /> <br /> (Edit)@Ghaz ... which is why i said they shot them selves in the foot. It is easy to see it was meant to stop double mind wars since it was add tail end of the 4th ed. By calling it a psychic shooting attack in the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> it doesn't change the rule you still pick a model in18" and <span class="glossaryitem" onmouseover='gp(85);'>LOS</span>. Then have a <span class="glossaryitem" onmouseover='gp(82);'>LD</span>+<span class="glossaryitem" onmouseover='gp(24);'>D6</span> fight and the enemy suffers the difference if he loose. ]]></description>
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				<pubDate><![CDATA[Wed, 4 Feb 2009 15:56:49]]> GMT</pubDate>
				<author><![CDATA[ Tri]]></author>
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				<title>Mind War - does it need to hit?</title>
				<description><![CDATA[ Ok even simpler reason why you do not roll to hit ... no shots are fired <br /> <br /> ... so i guess 'Mind Worm' doesn't need to hit ether.]]></description>
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				<pubDate><![CDATA[Wed, 4 Feb 2009 16:09:46]]> GMT</pubDate>
				<author><![CDATA[ Tri]]></author>
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