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		<title><![CDATA[Latest posts for the thread "Magical armor and Scaly Skin"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Magical armor and Scaly Skin"]]></description>
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				<title>Magical armor and Scaly Skin</title>
				<description><![CDATA[ The enchanted shield from the common magic items list gives a 5+ armor.  If my scar-vet already has a 5+ from; scaly skin does the shield confer a +2 to my armor save or just the normal +1 for shields.  I have a suspicion that it only counts as a shield.]]></description>
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				<pubDate><![CDATA[Sun, 8 Feb 2009 13:52:49]]> GMT</pubDate>
				<author><![CDATA[ snowden]]></author>
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				<title>Magical armor and Scaly Skin</title>
				<description><![CDATA[ You get the full benefit of any armor you wear. In this case, you'd have a 3+ save.]]></description>
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				<pubDate><![CDATA[Sun, 8 Feb 2009 14:15:23]]> GMT</pubDate>
				<author><![CDATA[ BorderCountess]]></author>
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				<title>Magical armor and Scaly Skin</title>
				<description><![CDATA[ Nice, thank you]]></description>
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				<pubDate><![CDATA[Sun, 8 Feb 2009 16:22:39]]> GMT</pubDate>
				<author><![CDATA[ snowden]]></author>
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				<title>Magical armor and Scaly Skin</title>
				<description><![CDATA[ Manfred is right on the money on this one. ]]></description>
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				<pubDate><![CDATA[Mon, 9 Feb 2009 13:20:21]]> GMT</pubDate>
				<author><![CDATA[ Negativemoney]]></author>
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				<title>Magical armor and Scaly Skin</title>
				<description><![CDATA[ its added making it 3+ <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> throw him on a cold one for a 1+ for fun <span class="glossaryitem" onmouseover='gp(84);'>lol</span>]]></description>
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				<pubDate><![CDATA[Mon, 9 Feb 2009 13:22:27]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<title>Magical armor and Scaly Skin</title>
				<description><![CDATA[ Or give him the hide of the Old Ones normal shield.  5+ from skin, goes to 3+ with Heavy Armour which goes to 2+ with shield, and 1+  with a hand weapon, and he is toughness 5.  Go with an old blood, and he is a 0+ with hand weapon and toughness 6.  and the stupidity shouldn't be too much trouble with cold blooded <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> 8.]]></description>
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				<pubDate><![CDATA[Mon, 9 Feb 2009 15:22:41]]> GMT</pubDate>
				<author><![CDATA[ Arion]]></author>
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				<title>Magical armor and Scaly Skin</title>
				<description><![CDATA[ Scar vets are now T5 and it's a *cold* one hide, which would make it a t6 scar vet]]></description>
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				<pubDate><![CDATA[Wed, 11 Feb 2009 02:05:27]]> GMT</pubDate>
				<author><![CDATA[ dumbuket]]></author>
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				<title>Magical armor and Scaly Skin</title>
				<description><![CDATA[ I thought they were toughness 5, but I wasn't sure and thought it better to under estimate than to over estimate.  But still, that's pretty good i think.  A toughness 6 hero with a 1+ armour save on foot in combat, or a thoughness 6 Lord with a 0+ armour save in combat.  ]]></description>
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				<pubDate><![CDATA[Wed, 11 Feb 2009 04:59:04]]> GMT</pubDate>
				<author><![CDATA[ Arion]]></author>
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