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		<title><![CDATA[Latest posts for the thread "Melta Bombs"]]></title>
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				<title>Melta Bombs</title>
				<description><![CDATA[ Ok, I might just have missed a rules entry somewhere, but me and my happy gang of gamers didn't find it. <br /> <br /> Meltabombs ar S8 and roll <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> on penetration, so far so good.<br /> But it never says that they are AP1. And I figure that a meltabomb should be ATLEAST as good as a meltagun, does anyone know how this acually works?<br /> <br /> (Seeing as the example the give in the book for a AP1 weapon is a Multi-Melta I feel that a meltabomb should do the same to a tank)<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 18 Feb 2009 13:57:52]]> GMT</pubDate>
				<author><![CDATA[ Lloldrin]]></author>
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				<title>Melta Bombs</title>
				<description><![CDATA[ It's a melee attack, which have no <span class="glossaryitem" onmouseover='gp(6);'>AP</span> value.  <br /> <br /> Meltabombs by <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> are not AP1.  If your group wants to house rule otherwise, that's fine, but by <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>, they are not AP1.  ]]></description>
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				<pubDate><![CDATA[Wed, 18 Feb 2009 13:59:28]]> GMT</pubDate>
				<author><![CDATA[ dietrich]]></author>
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				<title>Melta Bombs</title>
				<description><![CDATA[ I see, I thought that grenades and especially meltabombs, might have a rule addon that we had just missed. I know that melee attacks in normal don't have <span class="glossaryitem" onmouseover='gp(6);'>ap</span> values.]]></description>
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				<pubDate><![CDATA[Wed, 18 Feb 2009 14:26:48]]> GMT</pubDate>
				<author><![CDATA[ Lloldrin]]></author>
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				<title>Melta Bombs</title>
				<description><![CDATA[ Rending attacks in melee have an <span class="glossaryitem" onmouseover='gp(6);'>ap</span> value.]]></description>
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				<pubDate><![CDATA[Wed, 18 Feb 2009 14:31:49]]> GMT</pubDate>
				<author><![CDATA[ Drudge Dreadnought]]></author>
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				<title>Melta Bombs</title>
				<description><![CDATA[ Nothing in the rules that forces melta weapons to be AP1 its just that most are.]]></description>
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				<pubDate><![CDATA[Wed, 18 Feb 2009 14:39:30]]> GMT</pubDate>
				<author><![CDATA[ Tri]]></author>
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				<title>Melta Bombs</title>
				<description><![CDATA[ <blockquote><div><cite>Drudge Dreadnought wrote:</cite>Rending attacks in melee have an <span class="glossaryitem" onmouseover='gp(6);'>ap</span> value.</div></blockquote>No they don't.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 18 Feb 2009 16:03:38]]> GMT</pubDate>
				<author><![CDATA[ coredump]]></author>
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				<title>Melta Bombs</title>
				<description><![CDATA[ Yeah they do. They are treated as having <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 1 on a roll of 6.]]></description>
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				<pubDate><![CDATA[Wed, 18 Feb 2009 16:05:26]]> GMT</pubDate>
				<author><![CDATA[ thedarkside69]]></author>
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				<title>Melta Bombs</title>
				<description><![CDATA[ <blockquote><div><cite>thedarkside69 wrote:</cite>Yeah they do. They are treated as having <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 1 on a roll of 6.</div></blockquote><br /> <br /> No they don't. Thats for shooting, rending in combat is different, page 42 of your rulebook will help you.]]></description>
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				<pubDate><![CDATA[Wed, 18 Feb 2009 16:29:22]]> GMT</pubDate>
				<author><![CDATA[ Hymirl]]></author>
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				<title>Melta Bombs</title>
				<description><![CDATA[ Not even rending shooting weapons get <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 1 on roll of 6 to wound.]]></description>
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				<pubDate><![CDATA[Wed, 18 Feb 2009 17:15:51]]> GMT</pubDate>
				<author><![CDATA[ Webbe]]></author>
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				<title>Re:Melta Bombs</title>
				<description><![CDATA[ Like meltabombs need a +1 modifier to help them... Get out of here.]]></description>
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				<pubDate><![CDATA[Wed, 18 Feb 2009 20:07:53]]> GMT</pubDate>
				<author><![CDATA[ AffliKtion]]></author>
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				<title>Melta Bombs</title>
				<description><![CDATA[ <blockquote><div><cite>AffliKtion wrote:</cite>Like meltabombs need a +1 modifier to help them... Get out of here.</div></blockquote><br /> <br /> It's not a +1 modifier to get a glancing/penetrating hit I'm asking about, It's a +1 modifier on the damage chart, would you mind explaining how a meltabomb is better than anything else there?]]></description>
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				<pubDate><![CDATA[Wed, 18 Feb 2009 22:21:08]]> GMT</pubDate>
				<author><![CDATA[ Lloldrin]]></author>
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				<title>Melta Bombs</title>
				<description><![CDATA[ Easy...S8+<span class="glossaryitem" onmouseover='gp(1);'>2d6</span> &gt; S6+<span class="glossaryitem" onmouseover='gp(24);'>d6</span><br /> <br /> Meltabombs &gt; Krak Grenades..especially againt AV14 all around.]]></description>
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				<pubDate><![CDATA[Wed, 18 Feb 2009 22:36:01]]> GMT</pubDate>
				<author><![CDATA[ Alerian]]></author>
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				<title>Melta Bombs</title>
				<description><![CDATA[ except for monoliths. <span class="glossaryitem" onmouseover='gp(84);'>lol</span>]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2009 04:12:44]]> GMT</pubDate>
				<author><![CDATA[ Lukus83]]></author>
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				<title>Melta Bombs</title>
				<description><![CDATA[ <blockquote><div><cite>Lukus83 wrote:</cite>except for monoliths. <span class="glossaryitem" onmouseover='gp(84);'>lol</span></div></blockquote><br /> <br /> Thats what Alerian is referring to.<br /> <br /> Its the only way to get a penetrating against a monolith with grenades.]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2009 04:33:07]]> GMT</pubDate>
				<author><![CDATA[ AffliKtion]]></author>
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				<title>Melta Bombs</title>
				<description><![CDATA[ er...for penetration rolls only 1 die is rolled. Already been through this on another thread if I recall correctly.]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2009 04:35:43]]> GMT</pubDate>
				<author><![CDATA[ Lukus83]]></author>
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				<title>Melta Bombs</title>
				<description><![CDATA[ Another point, grenades do not have a Stength characteristic.<br /> they have an Armour Penetration against vehicles.<br /> assault/defensive 4+<span class="glossaryitem" onmouseover='gp(24);'>D6</span><br /> Krak 6+<span class="glossaryitem" onmouseover='gp(24);'>D6</span><br /> Melta 8+<span class="glossaryitem" onmouseover='gp(1);'>2D6</span><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2009 06:46:37]]> GMT</pubDate>
				<author><![CDATA[ SeattleDV8]]></author>
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				<title>Melta Bombs</title>
				<description><![CDATA[ <blockquote><div><cite>AffliKtion wrote:</cite><blockquote><div><cite>Lukus83 wrote:</cite>except for monoliths. <span class="glossaryitem" onmouseover='gp(84);'>lol</span></div></blockquote><br /> <br /> Thats what Alerian is referring to.<br /> <br /> Its the only way to get a penetrating against a monolith with grenades.</div></blockquote><br /> <br /> uhm... no.......<img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2009 07:30:06]]> GMT</pubDate>
				<author><![CDATA[ enmitee]]></author>
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				<title>Melta Bombs</title>
				<description><![CDATA[ ummm...I was talking about <span class="glossaryitem" onmouseover='gp(87);'>LRs</span> when I mentioned the <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 14.  But, against a Mono, at least meltabombs can glance - krak grenades have no chance.]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2009 09:12:07]]> GMT</pubDate>
				<author><![CDATA[ Alerian]]></author>
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				<title>Re:Melta Bombs</title>
				<description><![CDATA[ it would specify a <span class="glossaryitem" onmouseover='gp(6);'>AP</span> if they wanted melta bombs to have one. its what the rules dont say.]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2009 09:17:31]]> GMT</pubDate>
				<author><![CDATA[ luvadeorks]]></author>
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				<title>Melta Bombs</title>
				<description><![CDATA[ As stated, MeltaBombs are not AP1. There is no <span class="glossaryitem" onmouseover='gp(6);'>AP</span> in Close Combat at all.]]></description>
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				<pubDate><![CDATA[Sun, 22 Feb 2009 06:57:27]]> GMT</pubDate>
				<author><![CDATA[ Waaaaaaagh!]]></author>
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