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		<title><![CDATA[Latest posts for the thread ""Horde" Space Marines List - 1000 points"]]></title>
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				<title>&quot;Horde&quot; Space Marines List - 1000 points</title>
				<description><![CDATA[ Hi folks,<br /> <br /> I have this idea about my own chapter along with fluff. Basically, I want to field an army that consists of mostly tactical squads.<br /> For higher points games (like 1500-2000), I plan to take a 400 points Terminator squad, a Master of the Forge plus several dreads (not venerable or anything, simple ones, but definitely with lascannon and rocket launcher and that cool multi-barelled cannon) more.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: 100<br /> Captain<br /> <br /> Troops: around 700<br /> 10x <span class="glossaryitem" onmouseover='gp(119);'>SM</span> w. flamer and rocket<br /> 10x <span class="glossaryitem" onmouseover='gp(119);'>SM</span> w. flamer and rocket<br /> 10x <span class="glossaryitem" onmouseover='gp(119);'>SM</span> w. heavybolter and plasma cannon<br /> 10x <span class="glossaryitem" onmouseover='gp(119);'>SM</span> w. heavybolter and plasma cannon<br /> <br /> Elite: about 200<br /> 2x Dreadnought with <span class="glossaryitem" onmouseover='gp(19);'>cc</span>/heavybolter and Multimelter (Black Reach Dread)<br /> <br /> I am an unexperienced <span class="glossaryitem" onmouseover='gp(119);'>SM</span> player, maybe you can give me hints on whether this is a fun list to play or/and where the main weaknesses are. Main opponent will be orks.<br /> <br /> Thanks!]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2009 09:50:35]]> GMT</pubDate>
				<author><![CDATA[ ma_meister]]></author>
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				<title>&quot;Horde&quot; Space Marines List - 1000 points</title>
				<description><![CDATA[ You can't have both a Heavy Bolter and a Plasma Cannon in the same unit, unless theyre a Devastator squad.<br /> <br /> That's a lot of <span class="glossaryitem" onmouseover='gp(119);'>SM</span> for that points so really it wont do that bad at all... To me though, it's missing flavour (I like variety) but since youre going for mostly infantry, it works for you <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2009 10:44:23]]> GMT</pubDate>
				<author><![CDATA[ anticitizen013]]></author>
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				<title>Re:&quot;Horde&quot; Space Marines List - 1000 points</title>
				<description><![CDATA[ Sorry if I quote this wrongly, but I think I read yesterday:<br /> <br /> In a squad 10 marines strong you can have<br /> <br /> 1) One marine with special weapon of the following: Heavy bolter, flamer or melter at no additional cost<br /> plus additionally<br /> 2) One marine with special weapon of the following: Lascannon, plasma cannon or multimelter at a cost, rocket launcher at no cost]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2009 11:08:51]]> GMT</pubDate>
				<author><![CDATA[ ma_meister]]></author>
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				<title>Re:&quot;Horde&quot; Space Marines List - 1000 points</title>
				<description><![CDATA[ You know it helps if you have the codex, then when you read it wrong you can look again.<br /> <br /> What it actually says is:<br /> <br /> <blockquote><div><cite>C:<span class="glossaryitem" onmouseover='gp(119);'>SM</span> wrote:</cite><br /> If the squad numbers 10 models, one Space Marine may replace his boltgun with one of the following:<br /> Flamer - Free<br /> Melta<br /> Plasma Gun<br /> <br /> If the squad numbers 10 models, one Space Marine may replace his boltgun with one of the following:<br /> Heavy Bolter, Multi-melta or a Missile Launcher - Free<br /> Plasma Cannon<br /> Lascannon<br /> </div></blockquote><br /> <br /> <br /> So once you change your list so its legal it will be ok, just a little boring.]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2009 12:31:40]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>Re:&quot;Horde&quot; Space Marines List - 1000 points</title>
				<description><![CDATA[ I overlooked that, <br /> thanks.]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2009 12:58:23]]> GMT</pubDate>
				<author><![CDATA[ ma_meister]]></author>
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				<title>&quot;Horde&quot; Space Marines List - 1000 points</title>
				<description><![CDATA[ You also have the same kind of mistake on yoru listing for the dred.  They have a bolter, not a heavy bolter.<br /> <br /> This list also lacks mobility.  An eldar list could stay away from you and blast with star cannons and bright lances, and the only damage you'd do is kill a few pointy ears with <span class="glossaryitem" onmouseover='gp(51);'>HB</span> fire.  The same applies to mech tau, and any other list built to stay mobile.<br /> <br /> Close combat armies will eat you alive, and most can survive the limited heavy shooting you have, and wont be afraid of the smattering of bolter fire you put out.  <br /> <br /> <br /> If you are just starting the list is fine for your first few games as you prorobly won't be facing other optimized lists.  Here are a few things you can do to help improve the force and its ability to adapt"<br /> One thing I would suggest is to drop something for some multi melta attack bikes.  A dred perhaps, or a <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad.  These let you reach out and touch an enemy tank you want dead.  Like enemy land raiders, or eldar/tau tanks that are hurting you.<br /> <br /> Another thing you can do is invest in a drop pod or three.  These turn regular dreds into in-your-face-killing machines and lets <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads adapt and deploy where needed to disrupt enemy lines before the enemy has a chance to do anythign about it.<br /> <br /> Converting a dred to an ironclad would be good as well.  About the same time you invest in a drop pod.<br /> <br /> To help with close combat in bigger games you should consider terminators ... close combat terms with Lightnign claws and thunder hammers and storm shields are a way to get some punch in close combat.<br /> <br /> Librarians also give you some versatility, letting you get more mobility by teleporting around, bringing an ap3 flamer, making invulnerable saves have to be re-rolled, etc.  <br /> <br /> Meph<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2009 23:12:31]]> GMT</pubDate>
				<author><![CDATA[ Mephistoles1]]></author>
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