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		<title><![CDATA[Latest posts for the thread "1,000pts Orks, and the continuing utility of Shootas"]]></title>
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				<title>1,000pts Orks, and the continuing utility of Shootas</title>
				<description><![CDATA[ Hey all!<br /> <br /> I have 2 main things I need advice on... My 1,000pt list which I will build and field within the next week, and forecasting the usefullness of shoota boyz.  I don't know if ya'll have seen the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> "document", but it scares me.  Not because of any specific weapon, anything that has been hyped.  No, I'm afraid because in a few months I might not want to be running 100+ shoota mobs, and instead go for something a bit more speedy because of the horde-hate.  But to do that, I'd use sluggas then... You see my problem?  I'd have to rip apart a great deal of shootas, or buy many more boyz (with money I don't have).  So I also ask of you, do you think the new <span class="glossaryitem" onmouseover='gp(69);'>IG</span> codex will push Orks once again to a more <span class="glossaryitem" onmouseover='gp(234);'>KoS</span> list?  Will horde lists continue to be viable with the extreme amount of crippling firepower <span class="glossaryitem" onmouseover='gp(69);'>IG</span> will be able to dish out?  And if not, what should I do with all the slugga mobs right now for this list (I have no trukks)?<br /> <br /> Anyway, here's the list:<br /> <br /> <br /> <b><span style="font-size: 18px; line-height: normal;">1000pts Bad Moons</span></b><br /> Headquarters- 85<br /> Big Mek (Kustom Force Field)<br /> <br /> Elites- 120<br /> 8 Lootas (Deffguns)<br /> <br /> Troops- 220<br /> 30 Shoota Boyz (Nob w/ Power Klaw & Bosspole)<br /> <br /> Troops- 220<br /> 30 Shoota Boyz (Nob w/ Power Klaw & Bosspole)<br /> <br /> Troops- 220<br /> 30 Shoota Boyz (Nob w/ Power Klaw & Bosspole)<br /> <br /> Fast Attack- 135<br /> 3 Deffkoptas (Twin-linked Rokkit Launchas)<br /> <br /> Total Points: 1,000<br /> Total Models: 102<br /> <br /> <br /> What are your thoughts on the list?  I feel like it's pretty flexible;  I can deal with cheap carni's, I have copious large mobs that can shoot or get stuck in with the multi-purpose klaw, and I can cover my back with a small amount of Lootas, probably the minimum amount they can be somewhat effective with.  I can reach the corners with the Lootas and koptas, and I've got some mild protection from the <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>.  Seem's like a pretty safe list to play, but I want to know your thoughts.<br /> <br /> And yes, I need your thoughts on whether I should build 90 shootas, or start aiming for a more <span class="glossaryitem" onmouseover='gp(234);'>KoS</span> or differently-styled army.  I just feel I'm not going to have enough answers to circumvent pinning, copious large blasts, and cover-denying spam in the future.<br /> <br /> Thanks!<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 21 Feb 2009 21:10:05]]> GMT</pubDate>
				<author><![CDATA[ jhrovii]]></author>
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				<title>Re:1,000pts Orks, and the continuing utility of Shootas</title>
				<description><![CDATA[ good but at 1000 or less 120 boys are unstoppable (throw in some rokkits in case you need them) <span class="glossaryitem" onmouseover='gp(15);'>bt</span> other than that 120 boys will roll anything at 1K.]]></description>
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				<pubDate><![CDATA[Sat, 21 Feb 2009 22:56:12]]> GMT</pubDate>
				<author><![CDATA[ da gob smaka]]></author>
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				<title>1,000pts Orks, and the continuing utility of Shootas</title>
				<description><![CDATA[ its not bad, but the loota unit is too small, they will run off pretty quickly.<br /> if your taking them then go for a max unit to make sure they stay about.]]></description>
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				<pubDate><![CDATA[Sat, 21 Feb 2009 23:02:06]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<title>1,000pts Orks, and the continuing utility of Shootas</title>
				<description><![CDATA[ <blockquote><div><cite>JD21290 wrote:</cite>its not bad, but the loota unit is too small, they will run off pretty quickly.<br /> if your taking them then go for a max unit to make sure they stay about.</div></blockquote><br /> But I still need those rokkits, right?  I mean for carni's, leman russes, and the odd land raider.  Right now I have all the models for this list, but I don't have more lootas or koptas.  I could still switch out all the shootas for sluggas, and I have 30 more sluggas already made.<br /> <br /> I figure these extra nice bits, the koptas and lootas, allow me to deal with things my mobs couldn't reach.  But would I just be fine taking 4 boyz mobs split 50/50, sluggas with rokkits, and a  <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>?  What would that look like...<br /> <br /> 85<br /> 250<br /> 250<br /> 200 Big choppa instead of <span class="glossaryitem" onmouseover='gp(107);'>PK</span><br /> 200 same<br /> <br /> That would be 120 boyz, 6 rokkits, 2 <span class="glossaryitem" onmouseover='gp(107);'>pk</span>'s, 2 big choppas... And I think if I kept the sluggas mainly in front, and shootas mainly behind them, I could snag 'em all under the <span class="glossaryitem" onmouseover='gp(163);'>kff</span>.<br /> <br /> I'm not sold on that variant though, I mean, doesn't that mean that against mobile armies, and high-armour ones, I'm screwed?<br /> <br /> Thanks!]]></description>
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				<pubDate><![CDATA[Sat, 21 Feb 2009 23:21:38]]> GMT</pubDate>
				<author><![CDATA[ jhrovii]]></author>
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				<title>Re:1,000pts Orks, and the continuing utility of Shootas</title>
				<description><![CDATA[ for 1k points you most likely wont be running into any land raiders. Even if you do a runnin ork mob covers roughly 9 inches a turn trust me you can reach any armor on the board unless they spend turns just running away from you then they are not shooting. The only army that can run circles around you is a bike army then you just sit back and blaze away they dont have the numbers (sit on the objectives and make them come to you). Trust me it works, play test it out if you can. but 120+ screaming orks in a 1k game wont be beat very easily.<br /> <br /> 30 boys w/ 3 rokkits and a <span class="glossaryitem" onmouseover='gp(107);'>PK</span>  is what 245 times 3 is 735 a 100 point BM or <span class="glossaryitem" onmouseover='gp(279);'>WB</span> for 850 throw in 11 tank bustas for 165 gives you 1k and 101 models plenty of boys plenty of rokkits. swap out the 9 rokkits for boys and just run every turn, with the bustas as support and you have 90 points left over.]]></description>
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				<pubDate><![CDATA[Sat, 21 Feb 2009 23:49:52]]> GMT</pubDate>
				<author><![CDATA[ da gob smaka]]></author>
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				<title>Re:1,000pts Orks, and the continuing utility of Shootas</title>
				<description><![CDATA[ <blockquote><div><cite>da gob smaka wrote:</cite>for 1k points you most likely wont be running into any land raiders. Even if you do a runnin ork mob covers roughly 9 inches a turn trust me you can reach any armor on the board unless they spend turns just running away from you then they are not shooting. The only army that can run circles around you is a bike army then you just sit back and blaze away they dont have the numbers (sit on the objectives and make them come to you). Trust me it works, play test it out if you can. but 120+ screaming orks in a 1k game wont be beat very easily.<br /> <br /> 30 boys w/ 3 rokkits and a <span class="glossaryitem" onmouseover='gp(107);'>PK</span>  is what 245 times 3 is 735 a 100 point BM or <span class="glossaryitem" onmouseover='gp(279);'>WB</span> for 850 throw in 11 tank bustas for 165 gives you 1k and 101 models plenty of boys plenty of rokkits. swap out the 9 rokkits for boys and just run every turn, with the bustas as support and you have 90 points left over.</div></blockquote><br /> <br /> So what you're saying is something more like this?<br /> <br /> <span style="font-size: 9px; line-height: normal;">Headquarters- 85<br /> Big Mek (Kustom Force Field)<br /> <br /> Elites-  150<br /> 10 Tankbustas (Rokkits)<br /> <br /> Troops- 220<br /> 30 Slugga Boyz (Nob w/ Power Klaw & Bosspole)<br /> <br /> Troops- 220<br /> 30 Slugga Boyz (Nob w/ Power Klaw & Bosspole)<br /> <br /> Troops- 162<br /> 27 Shoota Boyz <br /> <br /> Troops- 162<br /> 27 Shoota Boyz <br /> <br /> Total Points: 999<br /> Total Models: 125</span><br /> <br /> I don't know man, I mean that's a lot of boyz, but... all my firepower's in one basket, and I only have 2 <span class="glossaryitem" onmouseover='gp(107);'>pk</span>'s.  I just don't know... My first list seems pretty solid, I just feel like I might be compromising too much when I drop the lootas and koptas, you know?<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 22 Feb 2009 01:44:19]]> GMT</pubDate>
				<author><![CDATA[ jhrovii]]></author>
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