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		<title><![CDATA[Latest posts for the thread "The Multigame Campaign - Has anyone ever tried it?"]]></title>
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				<title>The Multigame Campaign - Has anyone ever tried it?</title>
				<description><![CDATA[ Has anyone ever tried to create a series of games that incorporate several <span class="glossaryitem" onmouseover='gp(50);'>GW</span> games - ie epic, <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, <span class="glossaryitem" onmouseover='gp(168);'>BFG</span> etc?<br /> <br /> So that you could have a ship based space battle in <span class="glossaryitem" onmouseover='gp(168);'>BFG</span>, the outcome of which would determine the forces able to deploy planetside for the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> battle to take down the planetary defences to allow the main force to land for the epic game (even maybe incorporating Space Hulk rules for ship boarding or storming an underground bunker).<br /> <br /> I've considered the possibility over the years, perhaps using flow charts of 'If successful, the player may field an additional 250pts in the next battle' or 'Jonas Mephet, space pirate, will be available to the first unit to reach the centre of the map and open his cell door (use vindicare assassin ruleset).<br /> <br /> Has anyone used or seen something like that before?]]></description>
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				<pubDate><![CDATA[Thu, 26 Feb 2009 00:01:18]]> GMT</pubDate>
				<author><![CDATA[ MeanGreenStompa]]></author>
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				<title>The Multigame Campaign - Has anyone ever tried it?</title>
				<description><![CDATA[ Played in a <span class="glossaryitem" onmouseover='gp(168);'>BFG</span>/<span class="glossaryitem" onmouseover='gp(3);'>40k</span> campaign a few years ago.  Rules got lost in a computer switch.  Lots of fun and well thought out.  Actually the <span class="glossaryitem" onmouseover='gp(168);'>BFG</span> section of the campaign was very detailed and impacted the forces and points values available for the ground battles.<br /> <br /> I'm sure someone has done a <span class="glossaryitem" onmouseover='gp(168);'>BFG</span>/Epic/<span class="glossaryitem" onmouseover='gp(3);'>40K</span> system]]></description>
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				<pubDate><![CDATA[Thu, 26 Feb 2009 01:31:50]]> GMT</pubDate>
				<author><![CDATA[ Le Grognard]]></author>
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				<title>The Multigame Campaign - Has anyone ever tried it?</title>
				<description><![CDATA[ Once played a game set up by a few friends where an Inquisitor game was played paralel to a game of <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. Fluff was centred around a group of cultists who had managed to summon deamons to the planet. <span class="glossaryitem" onmouseover='gp(3);'>40k</span> game was about defending the tide of chaos and the inquisitor game was taking down the cult. They fixed it cleverly so different combinations of vicitory meant different things, with the inquisitor game being more important to the imperium players and the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> game more important to chaos players.]]></description>
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				<pubDate><![CDATA[Thu, 26 Feb 2009 01:41:11]]> GMT</pubDate>
				<author><![CDATA[ whatwhat]]></author>
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				<title>The Multigame Campaign - Has anyone ever tried it?</title>
				<description><![CDATA[ Getting the games to combine works quite easily.<br /> <br /> BUT, getting players with the same race, or even teams with the same in all three....thats the hard part!]]></description>
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				<pubDate><![CDATA[Thu, 26 Feb 2009 02:31:12]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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