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				<title>CSM Blah Single Lash Ard Boys Something Something</title>
				<description><![CDATA[ Potential Ard Boyz list. <br /> <br /> Daemon Prince - 175<br /> <span class="glossaryitem" onmouseover='gp(102);'>MoT</span>, Wings, Warptime<br /> <br /> Chaos Sorceror - 125<br /> <span class="glossaryitem" onmouseover='gp(101);'>MoS</span>, Lash<br /> <br /> Termis (3) - 105<br /> 3x Combi-Meltas<br /> Land Raider (Dedicated) - 255<br /> Daemonic Possession, Havoc Launcher<br /> <br /> <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> (10) - 240<br /> 2x Plasma, <span class="glossaryitem" onmouseover='gp(75);'>IoCG</span>, Champ w/Fist and Combi-Plasma<br /> Rhino - 35<br /> <br /> <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> (10) - 230<br /> 2x Melta, <span class="glossaryitem" onmouseover='gp(75);'>IoCG</span>, Champ w/Power Weapon and Combi-Melta<br /> Rhino - 35<br /> <br /> Khorne Berserkers (10) - 250<br /> Champ w/Fist<br /> Rhino - 35<br /> <br /> Plague Marines (10) - 300<br /> 2x Plasma, Champ w/Fist<br /> <br /> Havocs (10) - 235<br /> 4x Flamer, IoS, Champ w/Power Weapon and Combi-Flamer<br /> Rhino - 35<br /> <br /> Havocs (10) - 235<br /> 4x Flamer, IoS, Champ w/Power Weapon and Combi-Flamer<br /> Rhino - 35<br /> <br /> Obliterator (1) - 75<br /> <br /> Greater Daemon - 100<br /> <br /> 2500<br /> <br /> The idea is to have multiple juicy targets on first turn. The best I could want form my rhinoes is two turns of rushing, but I'll settle for one easily enough. Sorc with Plaguers. Termi's and Obliterator tank hunt by <span class="glossaryitem" onmouseover='gp(471);'>DS</span> and Land Raider shoots. 4 scoring units but I'm hoping I can just contest any objeectives that I don't have and not worry about it. meh?]]></description>
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				<pubDate><![CDATA[Thu, 26 Feb 2009 21:10:31]]> GMT</pubDate>
				<author><![CDATA[ Cannerus_The_Unbearable]]></author>
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				<title>CSM Blah Single Lash Ard Boys Something Something</title>
				<description><![CDATA[ Any help at all is appreciated]]></description>
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				<pubDate><![CDATA[Fri, 27 Feb 2009 17:17:57]]> GMT</pubDate>
				<author><![CDATA[ Cannerus_The_Unbearable]]></author>
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				<title>CSM Blah Single Lash Ard Boys Something Something</title>
				<description><![CDATA[ If ard boys keeps the insane <span class="glossaryitem" onmouseover='gp(316);'>KP</span> rules as they did the last time the <span class="glossaryitem" onmouseover='gp(42);'>GD</span> is a huge liability.  3kps for a fairly easy to kill distraction is not worth it.  The <span class="glossaryitem" onmouseover='gp(42);'>GD</span> is ok at low point values when you run two princes and put 12 woudns of <span class="glossaryitem" onmouseover='gp(93);'>MC</span> on the table when the anti tank is usually lower.<br /> <br /> I also think your list is too mobile to be including plasma guns on the <span class="glossaryitem" onmouseover='gp(22);'>csm</span> squad.  The lists that wil lgive you problems are mechanized, so every melta you fit in is more chance of success.  Your assaults will take care of anythng plasma guns would have and standing still to fire plasma is a waste of you cheap squad who should be frying armor, or using ther lots of attacks on a charge to do damage or tie up soemthing you don't want hitting your other squads.  Same idea goes for plagues, based on the utility of the melta guns.<br /> <br /> One individual oblit is also bad for <span class="glossaryitem" onmouseover='gp(316);'>kp</span>, easy to kill and gives up two <span class="glossaryitem" onmouseover='gp(316);'>kp</span>(if it stays the same etc.). Use the points from the <span class="glossaryitem" onmouseover='gp(42);'>GD</span> (and maybe drop the hav launcher etc to find points for a third) or replace it entirely with something else. <br /> <br /> I personally would roll with more zerkers instead of havocs, but Thats more of a personal pref as I have seen the damage 5 flame templates can do in one turn to just about any army.  <br /> <br /> I like the warptime prince, they rock and I use one in every list.  Also, if you can find the points for it after dealing with the&nbsp;GD and the oblit situation, a combi melta on the <span class="glossaryitem" onmouseover='gp(87);'>LR</span> is a good buy.  Since it will be rushing forward to deal with armor anyway, having an extra melta shot when needed can be a real plus.  It's not a s good as a multi melta the loyalists get, but it does come in handy, and it is easy for your opponent to forget about after the terms jump out and melta something and you havn't used the combi melta yet .. fun times.<br /> <br /> I played a list similar to this in the last ard boys and did fairly well ... mostly the reaons I didn't place top 3 were my fault whiele playing, not the lists(things like forgetting to move troops onto an objective during the last turn of a game, etc)<br /> <br /> My main weakness was not enough melta.  I struggled against mech lists because I could not get enough of them out of their transports to assault them where i would easily win, particularly 3 <span class="glossaryitem" onmouseover='gp(87);'>LR</span> lists, though sisters caused some problems with the blessing of invul armor saves.  <span class="glossaryitem" onmouseover='gp(262);'>DP</span>'s are not so effective when people get armor saves.<br /> <br /> The base of my list was:  <br /> <br /> lash prince<br /> tzeentch warptime prince<br /> 3 x8 <span class="glossaryitem" onmouseover='gp(22);'>csm</span> rhino, mg, <span class="glossaryitem" onmouseover='gp(75);'>iocg</span>, As with <span class="glossaryitem" onmouseover='gp(105);'>pf</span><br /> 2 x 8 zerkers <span class="glossaryitem" onmouseover='gp(400);'>AS</span> with fist rhino<br /> 8 <span class="glossaryitem" onmouseover='gp(526);'>NM</span> in rhino, sonic blasters, <span class="glossaryitem" onmouseover='gp(400);'>AS</span> with Doom siren and <span class="glossaryitem" onmouseover='gp(105);'>PF</span><br /> 2 <span class="glossaryitem" onmouseover='gp(87);'>LR</span> (one from terms)<br /> 5 assault terms with <span class="glossaryitem" onmouseover='gp(80);'>LC</span>, one with <span class="glossaryitem" onmouseover='gp(500);'>CF</span><br /> some oblits<br /> <br /> I would have been better off with full squads of 10 <span class="glossaryitem" onmouseover='gp(22);'>csm</span> with two meltas and <span class="glossaryitem" onmouseover='gp(634);'>PM</span> with meltas instead of the terms and the congfigs I used.  <br /> <br /> Meph]]></description>
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				<pubDate><![CDATA[Fri, 27 Feb 2009 22:03:59]]> GMT</pubDate>
				<author><![CDATA[ Mephistoles1]]></author>
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