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		<title><![CDATA[Latest posts for the thread "Pre-Heresy Question: Fellblade"]]></title>
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				<title>Pre-Heresy Question: Fellblade</title>
				<description><![CDATA[ The Fellblade, it's a pre-heresy Space Marine Baneblade to be simple.<br /> <br /> I'm really wanting a super-heavy in my <span class="glossaryitem" onmouseover='gp(119);'>SM</span> <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span> force and a Baneblade seems in my price range (I really want a Warhound, I hate being poor) and I was thinking that I could say and convert it into a Legion Fellblade, the only problem is my force isn't pre-heresy.<br /> My <span class="glossaryitem" onmouseover='gp(119);'>SM</span> where founded on a pre-heresy Mechanicum planet that was destroyed by an unknown force and I was thinking a Fellblade might have been recovered from the destruction and brought back to life by the Ad Mech (who are in close ties with my chapter)<br /> <br /> Do you think this idea would work? Are there many Fellblades out there? (in the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe and people model collections) or do you think I should just make it a Baneblade?<br /> <br /> <br /> I've been planning an allied <span class="glossaryitem" onmouseover='gp(69);'>IG</span> army for a while so the Baneblade could have come from them, what do you think?<br /> <br /> <br /> (Sorry I won't be able to reply for a while)]]></description>
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				<pubDate><![CDATA[Mon, 2 Mar 2009 21:42:03]]> GMT</pubDate>
				<author><![CDATA[ Judge Radd]]></author>
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				<title>Pre-Heresy Question: Fellblade</title>
				<description><![CDATA[ As I understand it after the Heresy the Fellblades were taken away from the chapters.  <br /> Now there is no reason that your chapter might not have saved a bunch of Ad Mech guys at a foundry and been gifted one as an award I suppose.  Since it would only be one of them, and would only be used when the entire chapter was engaged in battle (IE Apocalypse) I think it would be fine.<br /> <br /> The more important fluff question is how does a space marine chapter get it into battle, since it is too large for a Thunderhawk.]]></description>
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				<pubDate><![CDATA[Tue, 3 Mar 2009 16:24:00]]> GMT</pubDate>
				<author><![CDATA[ elijahdprophet]]></author>
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				<title>Pre-Heresy Question: Fellblade</title>
				<description><![CDATA[ <blockquote><div><cite>elijahdprophet wrote:</cite>The more important fluff question is how does a space marine chapter get it into battle, since it is too large for a Thunderhawk.</div></blockquote><br /> <br /> The same way Guard do: a larger drop ship. There's no reason to believe that every single Storm Hawk(larger, older drop ship mentioned in the <span class="glossaryitem" onmouseover='gp(320);'>HH</span> books) in the Imperium was destroyed and even if they were, there's no reason why the same Ad Mech faction wouldn't also gift a craft large enough to carry it. Or perhaps there are special Bane Blade Drop Pods like Titans have.]]></description>
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				<pubDate><![CDATA[Tue, 3 Mar 2009 16:44:16]]> GMT</pubDate>
				<author><![CDATA[ Platuan4th]]></author>
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				<title>Pre-Heresy Question: Fellblade</title>
				<description><![CDATA[ Man, a titan drop pod would take out a 2000 point army by landing on it, I would imagine.  I wondered how they got those things planet side, I always figured they shipped them down in parts.]]></description>
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				<pubDate><![CDATA[Tue, 3 Mar 2009 17:19:18]]> GMT</pubDate>
				<author><![CDATA[ elijahdprophet]]></author>
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				<title>Pre-Heresy Question: Fellblade</title>
				<description><![CDATA[ Nope.  One of the <span class="glossaryitem" onmouseover='gp(320);'>HH</span> books talks about them dropping Titans to the surface.  Huge pods that sink into the ground and take a massive crew to retrieve.]]></description>
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				<pubDate><![CDATA[Tue, 3 Mar 2009 17:37:26]]> GMT</pubDate>
				<author><![CDATA[ dietrich]]></author>
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				<title>Pre-Heresy Question: Fellblade</title>
				<description><![CDATA[ If you're concerned from a fluff perspective, the problem with a Fellblade is that it isn't a strike weapon. Space Marines are a strike oriented force. The Banebland and it's variants are for entrenched warfare.<br /> <br /> After I read that <span class="glossaryitem" onmouseover='gp(320);'>HH</span> book which detailed titan drop pods, my first thought was "I've got to build one for my titans!" But really, just think about how hard that is. I also like that the Imperial guard would then spend weeks and months after a battle packing up equipment like that.]]></description>
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				<pubDate><![CDATA[Tue, 3 Mar 2009 20:06:42]]> GMT</pubDate>
				<author><![CDATA[ jabbakahut]]></author>
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				<title>Pre-Heresy Question: Fellblade</title>
				<description><![CDATA[ And packing all the gear back up is a good reason for <span class="glossaryitem" onmouseover='gp(388);'>SMs</span> to not have a Fellblade or other big equipment.  <span class="glossaryitem" onmouseover='gp(388);'>SMs</span> are not supposed to spend a month or two packing up their Fellblade, they're supposed to be off fighting Xenos scum!  If the chapter had adequate serfs and bondsmen, I could see a single techmarine staying behind to oversee the operation.  But, then, they'd need a separate transport ship.]]></description>
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				<pubDate><![CDATA[Tue, 3 Mar 2009 20:11:33]]> GMT</pubDate>
				<author><![CDATA[ dietrich]]></author>
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				<title>Pre-Heresy Question: Fellblade</title>
				<description><![CDATA[ Im sure a hundred sm can lift a tank into a transport.]]></description>
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				<pubDate><![CDATA[Wed, 4 Mar 2009 19:59:24]]> GMT</pubDate>
				<author><![CDATA[ Arran235]]></author>
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