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		<title><![CDATA[Latest posts for the thread "1750 CSM tournament lists to compare"]]></title>
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				<title>1750 CSM tournament lists to compare</title>
				<description><![CDATA[ Don't really want to just go dual lash/<span class="glossaryitem" onmouseover='gp(634);'>PM</span>/oblit spam but still want a competitve list.... Seem to be a lot of marine players about <span class="glossaryitem" onmouseover='gp(258);'>atm</span> with orks coming a close second so wanted a list that could take most of these<br /> <br /> ANy comments appreciated at all - have aboout 3 weeks to paint anything else needed.<br /> <br /> <br /> List 1:<br /> <br /> Lash Prince<br /> <span class="glossaryitem" onmouseover='gp(772);'>WT</span> Slaanesh Prince<br /> <br /> 8 Berserkers/Fist (<span class="glossaryitem" onmouseover='gp(87);'>LR</span>)<br /> 8 Thousand Sons/Sorc with DB/Rhino<br /> 6 <span class="glossaryitem" onmouseover='gp(634);'>PMs</span> - flamer/melta/Fist<br /> 6 Noise Marines - 5 <span class="glossaryitem" onmouseover='gp(213);'>SBs</span>, Fist/Doom siren/Rhino<br /> <br /> Landraider with <span class="glossaryitem" onmouseover='gp(262);'>DP</span><br /> 2 Oblits<br /> 2 Oblits<br /> <br /> List 2:<br /> <br /> Lash Prince<br /> <span class="glossaryitem" onmouseover='gp(772);'>WT</span> Slaanesh Prince<br /> <br /> 8 Berserkers/Fist (<span class="glossaryitem" onmouseover='gp(87);'>LR</span>)<br /> 8 Thousand Sons/Sorc with DB/Rhino<br /> 6 <span class="glossaryitem" onmouseover='gp(634);'>PMs</span> - flamer/melta/Fist<br /> 6 Noise Marines - 5 <span class="glossaryitem" onmouseover='gp(213);'>SBs</span>, Fist/Doom siren/Rhino<br /> <br /> Landraider with <span class="glossaryitem" onmouseover='gp(262);'>DP</span><br /> Defiler(or 2x Vindi with <span class="glossaryitem" onmouseover='gp(262);'>DP</span>)<br /> Defiler<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 7 Mar 2009 16:40:21]]> GMT</pubDate>
				<author><![CDATA[ WingWong]]></author>
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				<title>1750 CSM tournament lists to compare</title>
				<description><![CDATA[ I'd prefer the 2nd list, since its heavily mechanized. <br /> The Defiler fit better into the theme than the Obliterators. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 7 Mar 2009 16:44:26]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Re:1750 CSM tournament lists to compare</title>
				<description><![CDATA[ Things that come to mind immediately.  1.) What is the point of marking the Prince with Slaanesh if he has Warp Time?  Leave him unmarked or boost another trait.  He already has a great I score.  2.)  I have noticed that the Doom Siren does not say it replaces any equipment.  Thus if you drop the <span class="glossaryitem" onmouseover='gp(101);'>MoS</span> on the prince, you could grab another Sonic Blaster.  A few more shots at range is nice.  3.)  What is your plan for those 6 lonely plague marines?  Are they going to footslog across the board?  I know they're tough, but without more bodies I don't think they'll last.  If they are going to babysit an objective, at least give them plasma weapons (they were made for plasma weapons since they have <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>).  Honestly, if you have a baby sitting squad, take Noise Marines with a Blastmaster.  That weapon is awesome and has the range to be a firesupport tool.  Melta/Flamer/PFist can't do that.  <br /> <br /> As for which list, the Defiler's (or Vindicators <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ) might take pressure off of the land raider.  Honsetly you have some durable pieces with two <span class="glossaryitem" onmouseover='gp(262);'>DPs</span>, a <span class="glossaryitem" onmouseover='gp(87);'>LR</span>, two Rhinos, and anything else.  Looks pretty solid.  ]]></description>
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				<pubDate><![CDATA[Sat, 7 Mar 2009 20:20:33]]> GMT</pubDate>
				<author><![CDATA[ DJ66]]></author>
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				<title>Re:1750 CSM tournament lists to compare</title>
				<description><![CDATA[ Good comments  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> So:<br /> <br /> Lash Prince<br /> Lash Prince<br /> <br /> 8 Berserkers, Fist<br /> 8 Noise Marins - 7 Sonic blasters, 1 Blastmaster<br /> 6 Noise Marine, 6 <span class="glossaryitem" onmouseover='gp(213);'>SBs</span>, Doom siren/fist, rhino<br /> 8 1k sons, Doombolt, Rhino<br /> <br /> Land Raider, <span class="glossaryitem" onmouseover='gp(262);'>DP</span> & Dozer<br /> Vindi with <span class="glossaryitem" onmouseover='gp(262);'>DP</span> <br /> Vindi with <span class="glossaryitem" onmouseover='gp(262);'>DP</span>]]></description>
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				<pubDate><![CDATA[Sun, 8 Mar 2009 10:19:43]]> GMT</pubDate>
				<author><![CDATA[ WingWong]]></author>
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				<title>Re:1750 CSM tournament lists to compare</title>
				<description><![CDATA[ That list is better, but you dont have any real anti-tank. One <span class="glossaryitem" onmouseover='gp(87);'>LR</span> that will be transporting berzerkers isnt enough. At the very least you should give your 1KSons <span class="glossaryitem" onmouseover='gp(800);'>BoC</span>. You will probably also want a powerweapon on the <span class="glossaryitem" onmouseover='gp(526);'>NM</span> champion rather than a fist.<br /> <br /> I dont think the list is that good, particularly is you want to play it in a competitive enviroment. You have enough firepower to deal with hordes, but not enough to kill mech armies and MCzilla armies. The best built <span class="glossaryitem" onmouseover='gp(119);'>SM</span> armies will also wipe the floor with this.]]></description>
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				<pubDate><![CDATA[Sun, 8 Mar 2009 10:28:39]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>1750 CSM tournament lists to compare</title>
				<description><![CDATA[ I do belive you will die a horrible bloody gory death with this list.<br /> <br /> I say drop a <span class="glossaryitem" onmouseover='gp(262);'>DP</span> and build up your troop squads, drop the Fist for a power weapon in the <span class="glossaryitem" onmouseover='gp(526);'>NM</span> squad, and mebbe get a defiler for some more <span class="glossaryitem" onmouseover='gp(19);'>CC</span> punch while heeping the anti hoard awesome that is a battlecannon.]]></description>
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				<pubDate><![CDATA[Sun, 8 Mar 2009 10:39:54]]> GMT</pubDate>
				<author><![CDATA[ Jimi Nemesis]]></author>
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				<title>Re:1750 CSM tournament lists to compare</title>
				<description><![CDATA[ <blockquote><div><cite>Regwon wrote:</cite>That list is better, but you dont have any real anti-tank. One <span class="glossaryitem" onmouseover='gp(87);'>LR</span> that will be transporting berzerkers isnt enough. At the very least you should give your 1KSons <span class="glossaryitem" onmouseover='gp(800);'>BoC</span>. You will probably also want a powerweapon on the <span class="glossaryitem" onmouseover='gp(526);'>NM</span> champion rather than a fist.<br /> <br /> I dont think the list is that good, particularly is you want to play it in a competitive enviroment. You have enough firepower to deal with hordes, but not enough to kill mech armies and MCzilla armies. The best built <span class="glossaryitem" onmouseover='gp(119);'>SM</span> armies will also wipe the floor with this.</div></blockquote><br /> <br /> He has more anti-tank than you give him credit for.  The Vindi's can take down anything with <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 10 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 1 plates, including monoliths.  The Blastmaster is <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 8 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 3 Blast on one setting so it is better than a krak missle.  Finally, the Princes can tear through vehicles as well.  <br /> <br /> What we have here is a strategy I like to call the 'power bomb.'  You Lash everyone into a nice tight circle, and you destroy them with ordinance.  It is quite effective.  You may want to consider Wings on your Princes.  Making them mobile enough to use Lash and engage weak targets (while avoiding strong close combat units) is useful.  ]]></description>
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				<pubDate><![CDATA[Sun, 8 Mar 2009 14:32:47]]> GMT</pubDate>
				<author><![CDATA[ DJ66]]></author>
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				<title>Re:1750 CSM tournament lists to compare</title>
				<description><![CDATA[ <blockquote><div><cite>DJ66 wrote:</cite><blockquote><div><cite>Regwon wrote:</cite>That list is better, but you dont have any real anti-tank. One <span class="glossaryitem" onmouseover='gp(87);'>LR</span> that will be transporting berzerkers isnt enough. At the very least you should give your 1KSons <span class="glossaryitem" onmouseover='gp(800);'>BoC</span>. You will probably also want a powerweapon on the <span class="glossaryitem" onmouseover='gp(526);'>NM</span> champion rather than a fist.<br /> <br /> I dont think the list is that good, particularly is you want to play it in a competitive enviroment. You have enough firepower to deal with hordes, but not enough to kill mech armies and MCzilla armies. The best built <span class="glossaryitem" onmouseover='gp(119);'>SM</span> armies will also wipe the floor with this.</div></blockquote><br /> <br /> He has more anti-tank than you give him credit for.  The Vindi's can take down anything with <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 10 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 1 plates, including monoliths.  The Blastmaster is <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 8 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 3 Blast on one setting so it is better than a krak missle.  Finally, the Princes can tear through vehicles as well.  <br /> </div></blockquote><br /> <br /> Dont be fooled into thinking that vindicators and blastmasters can be used a primary anit-tank, they both scatter far too frequently to be very effective for that (especially vindicators at BS3). S10 and S8 is all well and good but when they will scatter over the edge of a vehicle the majority of the time they are unlikely to do anything. Princes also suffer because firstly they have to get to the enemy (at least 2 turns) and then they will only be hitting of 4s at best. Now dont get me wrong, demonisher cannon, blastmasters and demon princes are very good in a <u>supporting</u> anti-tank role, but they just dont have the prescison or the range to be very good at it.]]></description>
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				<pubDate><![CDATA[Sun, 8 Mar 2009 15:06:27]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>Re:1750 CSM tournament lists to compare</title>
				<description><![CDATA[ I would drop the second lash prince for a Nurgle prince with wings and Warptime, or just get rid of him altogether so you can beef up your troops choices.]]></description>
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				<pubDate><![CDATA[Sun, 8 Mar 2009 15:18:32]]> GMT</pubDate>
				<author><![CDATA[ fatal_GRACE]]></author>
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				<title>Re:1750 CSM tournament lists to compare</title>
				<description><![CDATA[ Sorry - princes are always winged!<br /> <br /> Yep - agree with comments... decision between oblits for more general <span class="glossaryitem" onmouseover='gp(482);'>AT</span> and vindi pie-plate love is a tough one... i could go 2/1 but I dont think that'll work so well as either/or<br /> <br /> I may drop a prince and beef up troop choices a little although dual princes are always nice...<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 8 Mar 2009 15:35:14]]> GMT</pubDate>
				<author><![CDATA[ WingWong]]></author>
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				<title>1750 CSM tournament lists to compare</title>
				<description><![CDATA[ Ok - updated list with a few tweaks:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <br /> Lash Prince, Wings<br /> Lash Prince, Wings (debating whether I can do anything else with this 2nd prince)<br /> <br /> Troops:<br /> 8 Zerkers, Fist<br /> 8 1k Sons - bolt of change<br /> 7 Noise Marines - 6 Sonic Blasters, Blast master<br /> 6 <span class="glossaryitem" onmouseover='gp(526);'>NMs</span> - 6 <span class="glossaryitem" onmouseover='gp(213);'>SBs</span>. Champ/Doom/Fist/ Rhino (I always take fists as I have been caught in combat with big nasties too many times)<br /> <br /> Heavy:<br /> Land Raider - <span class="glossaryitem" onmouseover='gp(262);'>DP</span><br /> Vindi - <span class="glossaryitem" onmouseover='gp(262);'>DP</span><br /> Vindi - <span class="glossaryitem" onmouseover='gp(262);'>DP</span><br /> <br /> Oblit/Vindi still a tough choise.<br /> <br /> With this list, my <span class="glossaryitem" onmouseover='gp(482);'>AT</span> is upped to:<br /> 2 Princes Assault<br /> <span class="glossaryitem" onmouseover='gp(800);'>BoC</span> on Sorc<br /> Zerkers Assault<br /> Vindi's pies<br /> <span class="glossaryitem" onmouseover='gp(87);'>LR</span> once it's dumped the zerkers<br /> Blastmaster<br /> <br /> I know it's not a huge amount but it should work a little better... This list should also be v good vs hordes. Balanced marines will be its death I think but o well-can't kill em all.]]></description>
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				<pubDate><![CDATA[Sun, 8 Mar 2009 15:54:06]]> GMT</pubDate>
				<author><![CDATA[ WingWong]]></author>
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