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				<title>1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ I have a lot riding on this game, so would apprieciate some <span class="glossaryitem" onmouseover='gp(19);'>CC</span>.<br /> Doomseer on Jetbike - 110<br /> 6 Howling Banshees, Exarch w/ executioner - 118<br /> 6 Striking Scorpions, Exarch w/ Shadowstrike, scorpions claw - 143<br /> 6 Jetbikes, 2 Shurikencannons - 152<br /> 6 Jetbikes, 2 Shurikencannons - 152<br /> Vyper w/ <span class="glossaryitem" onmouseover='gp(461);'>EML</span> & Shurikencannon - 60<br /> Night-spinner w/ Holo-fields - 170<br /> Fire prism w/ Holo-fields - 150<br /> Falcon w/ Scatter Laser, Holo-fields - 165<br /> Total: 1200<br /> Tactics: <br /> The falcon Speeds forward, hopefully stopping in front of an enemy unit. The Prism and Jetbikes move up, accompanied by the Farseer, Night-Spinner & Vyper, whilst the scorps infiltrate. The entire army except The falcon open fire, Hopefully gunning down a unit of Stealthsuits, and killing 10+ Kroot (this will be the night-spinners job). Next turn Banshees disembark and assault, and Scorps assault what left of the kroot, or whatevers in range. Jetbikes continue to J-S-J, supported by the Prism and vyper and Night-spinner. Entire army opens fire again, hopefully knocking out more units. On the 5th turn jetbike zoom towards objectives, Hopefully capturing more than the opponent.<br /> VH]]></description>
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				<pubDate><![CDATA[Mon, 9 Mar 2009 19:49:21]]> GMT</pubDate>
				<author><![CDATA[ Eldar Vampire Hunter]]></author>
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				<title>1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ So...what are the Tau doing while this happens? How big is the table?<br /> <br /> Sorry your description doesn't give much.]]></description>
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				<pubDate><![CDATA[Mon, 9 Mar 2009 19:52:24]]> GMT</pubDate>
				<author><![CDATA[ Avrik_Shasla]]></author>
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				<title>1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ The table is standard 6ft X 4ft. He likes to run a couple of squad of Static <span class="glossaryitem" onmouseover='gp(39);'>FW</span>'s with markerlights, 2 unit of 5 Stealthsuits, 2 battlesuit Inc. commander, a Single railhead, and 20 kroot to fill out the points. If he has spare points then more Kroot.<br /> whilst I'm doing that, he's bounching off my armour/being tied up in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>/trying to get rid of my <span class="glossaryitem" onmouseover='gp(19);'>CC</span> units.<br /> VH]]></description>
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				<pubDate><![CDATA[Mon, 9 Mar 2009 19:58:22]]> GMT</pubDate>
				<author><![CDATA[ Eldar Vampire Hunter]]></author>
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				<title>1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ So basically he will field an army which is terrible at killing anything with AV11 or higher. I'd just mount every unit in a transport if I were you. Make sure to take Bright Lances on your Wave Serpents, they will help you finish of his Hammerhead and Crisis Suits (his only threats for your vehicles) pretty fast.]]></description>
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				<pubDate><![CDATA[Mon, 9 Mar 2009 21:00:12]]> GMT</pubDate>
				<author><![CDATA[ Airmaniac]]></author>
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				<title>1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ I suggest getting some fire dragons, those things will take out Battlesuits very easily (along with Hammerheads). Find a weak point in his line and get all your guys in transports, he does not have enough <span class="glossaryitem" onmouseover='gp(6);'>AP</span> units to deal with them.]]></description>
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				<pubDate><![CDATA[Tue, 10 Mar 2009 00:22:37]]> GMT</pubDate>
				<author><![CDATA[ Avrik_Shasla]]></author>
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				<title>1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ where is youre autarch on jetbike w/ full company of coneheads? /fortune /doom. win.]]></description>
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				<pubDate><![CDATA[Tue, 10 Mar 2009 02:10:28]]> GMT</pubDate>
				<author><![CDATA[ Kungfuhustler]]></author>
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				<title>Re:1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ The scorpain Stalker exarch power costs 5pts. Move through cover is useful & worth it for 5pts. Get that.<br /> <br /> Swap the 6 banshess for 6 firedragons. Banshees just dont have the punch in squads of 6, even with doom. Perhaps giving the farseer guide instead of doom & taking off the bike?<br /> <br /> The vyper wants to live. To live it needs to stay at range, to avoid enemy light-arms fire. A shuriken cannon is too short ranged to be of use here. 10pts wasted.<br /> <br /> The falcon wants an <span class="glossaryitem" onmouseover='gp(461);'>EML</span>, not a scatter laser. If it moves at 6" it can fire everything (at <span class="glossaryitem" onmouseover='gp(123);'>str</span> 8) but it can also move 12" and fire the pulse laser & a <span class="glossaryitem" onmouseover='gp(123);'>str</span> 4 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 4 blast.. when you look at the shots, its quite a nice amount of anti-troop shooting. Even better if the tank is guided from the inside.<br /> <br /> All those changes wont cost you any more points & may infact save you on some points. <br /> <br /> If you fall down anywhere, itll be with your troops. Those bikes will die oh so quickly vs tau firepower. Get pathfinder rangers, a 5man sqaud. That 2+ cover save can eat up sooo many shots. Just watch out for the airburst frag launcher. You can fit a sqaud in if you remove the vyper, remove the bike as I suggested & one jetbiker, yes you loose out on a model & a shuriken cannon but you get a very useful 5more troops.<br /> <br /> Use the infiltrating pathfinders to support the scorpains infiltrating/outflanking charge. A mini tag-team while the rest of the army scoots around at speed. ]]></description>
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				<pubDate><![CDATA[Tue, 10 Mar 2009 07:01:51]]> GMT</pubDate>
				<author><![CDATA[ Razerous]]></author>
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				<title>1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ Thats all good, but I hate the idea of Rangers so would never use them. I also don't have any Fire Dragons. Wouldn't Banshees be quite good against Steathsuits? On the charge you'll kill about 4, and thats the squad earn't its points back, but they should also chop through Battlesuits like a hot Knife Through butter.<br /> These asre the models I have:<br /> Autarch on Jetbike<br /> Farseer on Jetbike<br /> 6 Striking Scorpions<br /> 30 Howling Banshees<br /> 6 Swooping Hawks<br /> 6 Warp Spiders<br /> 21 Eldar Jetbikes<br /> Jain Zar<br /> Autarch<br /> Farseer<br /> 2 Falcons<br /> 1 Falcon/Night-spinner<br /> 1 Fire Prism<br /> 3 Firestorms<br /> I think thats everything. As you can see I'm uber-mobile, so Rangers don't fit, and I hate the idea of outcasts so I'd prefer not to have any. <br /> VH]]></description>
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				<pubDate><![CDATA[Tue, 10 Mar 2009 15:54:06]]> GMT</pubDate>
				<author><![CDATA[ Eldar Vampire Hunter]]></author>
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				<title>Re:1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ A squad of 6 banshes + exarch w/ the executioner will just about kill a 2man battlesuit team with a shield drone. Which isnt ideal, if they start loosing models before a combat then they will be stuck & against anything even slightly harder they will start to loose combats which is never fun.<br /> <br /> Jain Zar could improve your odds by making the banshees fearless while being excellent in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> herself but thats expensive.<br /> <br /> Heres what I suggest;<br /> <br /> Autarch<br /> +Jetbike<br /> +mandi-blasters<br /> + laser lance = 130<br /> <br /> Yriel = 155<br /> <br /> 6x Guardain jetbikes<br /> +warlock<br />  +singing spear (when you aim at a tank)<br />  +destructor<br /> +2xshuriken cannon = 204<br /> <br /> 6x Guardain jetbikes<br /> +2x shuriken cannon = 146<br /> <br /> 6x Guardain jetbikes<br /> +2xshuriken cannon = 146<br /> <br /> 5x striking scorpains<br /> +exarch<br /> +Shadowstrike & stalker<br /> +biting blade (anti-walker/vehicle - a bargin for 5pts)<br /> +scorps claw (everything else) = 137<br /> <br /> 5x howling banshees<br /> +exarch<br /> +executioner<br /> +acrobatic & warshout = 112<br /> <br /> Falcon<br /> +<span class="glossaryitem" onmouseover='gp(461);'>EML</span><br /> +holofields = 170<br /> <br /> (Slightly lacking anti-tank but still strong)<br /> <br /> = 1200<br /> <br /> Yriel goes with banshees to give much needed wallop to the squad, whom all sit in the fast moving falcon. Jetbike autarch goes with the warlock led guardains, for a strong fast hitting ranged/<span class="glossaryitem" onmouseover='gp(19);'>CC</span> unit. Scorpains can infiltrate/outflank with 2+ to reserve rolls. Swap yriel for a farseer if you really want farseer powers/not fussed about 3+ to come on from reserves on turn two. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 10 Mar 2009 17:21:37]]> GMT</pubDate>
				<author><![CDATA[ Razerous]]></author>
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				<title>1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ Erm... <br /> Yriel is iyanden, and I have a saim-hann army. Also, when his lacking aspect is anti-tank, you have only included one Skimmer. Against Stealthsuits, the Banshees get 3 Attacks each, for a total of 10 Hits, excluding the exarch. They then score 5 Kills, and I think the Exarch is more than enough to nuke 1 Stealthsuit. While they will lose models, they have already earned their points back, so any extra kills are a bonus. <br /> VH]]></description>
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				<pubDate><![CDATA[Tue, 10 Mar 2009 18:13:40]]> GMT</pubDate>
				<author><![CDATA[ Eldar Vampire Hunter]]></author>
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				<title>1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ With a Saim-Hann army you eventually have a hard time vs. Tau. <br /> Fire Warriors will target the Jetbikes when they hide behind area terrain.<br /> I'd take a mech Eldar army since all those strength-5 Tau weapons are suddenly useless.<br /> Use the tanks to remove the biggest threats (<span class="glossaryitem" onmouseover='gp(57);'>HS</span>) and then close in for the kill. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 10 Mar 2009 18:23:40]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Re:1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ Off-topic- As this reply is more of a tactics reply than a list comment, I apologize if it's out of place but wanted to show why I like this list.<br /> I really like your original list. Its a strong list versus a very weak 1200 Tau list. His stealths become fairly vulnerable once your inside of 24" (roughly 50% chance to see them at 21"). and they carry 18" ranged weapons. I'd set up to have the jetbikes duel stealths at first. Just try to dance(<span class="glossaryitem" onmouseover='gp(278);'>JSJ</span>) them outside of the firewarrior range until second or third turn. Have the Falcs concentrate on the crisis team and commander. Move the Vyper and Prism for side shots on the Railhead first turn. The only thing I might change is a second squad of Scorps but you don't have them so, Good list.<br /> <br /> I'd actually, if the opportunity arose, set up second at just over 32" away and long gun untill his 2 strong units are nuetralized. Going second allows you set the Scorps in response to his  infiltration squads. I might (?) even hold the jetbikes in reserve to counter his infiltrating stealths. Deploy the banshee/ falc where they are out of sight until you get them loaded into the falc.<br /> <br /> Honestly his only strengths are the crisis team and the railhead. Once they're nuetralized its a mop-up exercise.<br /> <br /> As a Tau player with this list I'd probably have the stealths gunning for your Tanks first turn, if hey've got fusion blasters, then the jetbikes. Jetbikes might be first IF they were deployed in a vulnerable manner. If you screen your prism with a falc & vyper and set your scorps to scare one of the stealth squads(I sometimes infiltrate into my own lines creating a barrier between an opponents infiltrators and thier intended target) you should reduce the infiltration threat and nullify his battle plan.<br /> <br /> Please remember that these are only my ideas that I hope will help but, when all is ready, play your own game. Good Luck<br /> <br /> Edited for Off-topic statement <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 10 Mar 2009 18:27:23]]> GMT</pubDate>
				<author><![CDATA[ focusedfire]]></author>
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				<title>1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ Just run all mech.  His army as described won't be able to handle it, unless the stealth suits and every squad of crisis suits has a fusion gun.  <br /> <br /> Another option is to simply outrange him.  Eldar have plenty of shooty units with 36 or 48 inch range.  They can just light up the crisis suits and then have their way with the firewarriors and kroot.  <br /> <br /> With your models, I'd just run something like:<br /> <br /> Falcon, brightlance, holofields<br /> Falcon, brightlance, holofields<br /> Fire Prism, holofields (I wish you had two)<br /> 3x 6 guardians jetbikes with shuriken cannons<br /> guideseer on bike<br /> 6 of whatever you want in a falcon<br /> <br /> I'd want to put 6 dire avengers in one of the falcons for scoring purposes but you can put anything you want in there.  I don't really think you need to assault his army, just out shoot/out maneuver/out range it.  You can make the bulk of his army useless at range and pick it apart.  It is not very mobile, and only has one real threat to your three tanks, which they should be able to kill.  The brightlances will still be useful after the hammerhead is dead to kill crisis suits.  If you had one more fire prism to replace a falcon you'd be set but as it is you'd be more than fine.  You don't need to run up and get in his face...make his firewarriors and kroot useless.<br /> <br /> if the stealth suits try to close the gap and threaten the guardians, then you can run up a falcon full of stuff to charge them.  And you charge them wih the jetbikes to tie them up.  5 stealth suits lose to 6 guardian jetbikes in combat anyway if the jetbikes charge.<br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 10 Mar 2009 18:54:42]]> GMT</pubDate>
				<author><![CDATA[ lambadomy]]></author>
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				<title>1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ I will also say that your first list really is fine.  As focusedfire said, the tau list is not that strong.  You're running three tanks as well.  I'd just give the falcon a brightlance - I'd want to get rid of the hammerhead, but thats just me.<br /> <br /> Also, three tanks allows you to chase his static units off the board - Tau leadership sucks, you can tank shock those firewarriors and kroot with three tanks and watch them break.  ]]></description>
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				<pubDate><![CDATA[Tue, 10 Mar 2009 19:01:07]]> GMT</pubDate>
				<author><![CDATA[ lambadomy]]></author>
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				<title>1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ Yep, I'm leaning towards my original list, but without the Vyper (its undercosted) and with:<br /> Biting Blade on the Scorps Exarch <br /> 3 Extra Striking Scorpions<br /> Warshout on the Banshee Exarch<br /> Thanks for your positive <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, as he's a very good player and has slaughtered me every time I've played him so far. This means any and all tactical advice is apprieciated. <br /> VH]]></description>
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				<pubDate><![CDATA[Tue, 10 Mar 2009 19:02:10]]> GMT</pubDate>
				<author><![CDATA[ Eldar Vampire Hunter]]></author>
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				<title>1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ Ok, things have changed slightly as I didn't want to have to buy another box of Striking Scorpions. This is the list:<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Doomseer on Jetbike - 110 <br /> Elite<br /> 6 Howling Banshees, Exarch w/ Executioner - 118 <br /> 6 Striking Scorpions, Exarch w/ Shadowstrike, Scorpions Claw, Biting Blade - 148<br /> 6 Jetbikes, 2 Shurikencannons - 152 <br /> 6 Jetbikes, 2 Shurikencannons - 152  <br /> Night-spinner w/ Holo-fields - 170 <br /> Fire prism w/ Holo-fields, Star Engines, Spirit Stones - 175<br /> Falcon w/ Eldar Missile Launcher, Holo-fields, Spirit Stones, Star Engines - 195 <br /> Total: 1200 <br /> What do you think? I didn't know what to do with the extra points so I added some vehicle upgrades, but that 50 points (after buying BB and swapping to <span class="glossaryitem" onmouseover='gp(461);'>EML</span>) could buy anything?!?<br /> Maybe a Vyper instead, or fortune & Spirit Stones on the farseer?<br /> VH]]></description>
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				<pubDate><![CDATA[Sat, 14 Mar 2009 14:53:56]]> GMT</pubDate>
				<author><![CDATA[ Eldar Vampire Hunter]]></author>
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				<title>1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ Well, I'd start with 5 Pathfinders, two 10 <span class="glossaryitem" onmouseover='gp(25);'>DA</span> squads in Serpents, Farseer with doom.<br /> Then I'd add two or three naked Prisms and some outflanking Scorpions. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 14 Mar 2009 15:53:20]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ Do you not have any Wave Serpents or Dire Avengers?  His list is asking to be tank shocked off the board with a strong Mech list.  Or, if your howling banshees were a squad of ten, you could do a nasty multi-charge against his whole army after you dropped them off.  The doomseer could really use guide and fortune to help out your tanks and help the banshees once they get stuck in.  The Star Engines don't really do anything on your Prism and Falcon, and he doesn't really have too much to damage you, so I'd bank those points for guide.]]></description>
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				<pubDate><![CDATA[Sat, 14 Mar 2009 15:58:05]]> GMT</pubDate>
				<author><![CDATA[ whitedragon]]></author>
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				<title>1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ Well, here is a first approach:<br /> <br /> Farseer w/ doom - 80<br /> <br /> 10 Dire Avengers - 245<br /> Serpent w/ stones, scatterlaser <br /> <br /> 10 Dire Avengers - 245<br /> Serpent w/ stones, scatterlaser <br /> <br /> Fire Prism - 115<br /> <br /> Fire Prism - 115<br /> <br /> Fire Prism - 115<br /> <br /> Total: 915 pts.<br /> <br /> I'd add Scorpions incl Exarch plus Serpent w/ stones, shuricannon. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Sat, 14 Mar 2009 16:26:47]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ Guide is good for the shuricannons but not the twin-linked catapults or there maybe room for a jetlock.<br /> <br /> If you had a wave serp w/lances I'd suggest dropping the falc for one and using the extra points to top off your banshees.<br /> <br /> As it is this is a fairly good list. The only changes I'd be tempted to make would be to drop the Scorps in favor of another squad of jebikes just because they don't seem to fit the flavor of the build. Couple that with not using the star engines and you've got enough points for the extra squad plus giving the farseer some extra stuff.<br /> <br /> Dont under estimate jetseer guided nine strong jetbike squads. Last night one such squad took out a drop pod, a 10man <span class="glossaryitem" onmouseover='gp(119);'>SM</span> squad, a rhino, and a landspeeder typhoon.<br /> I was playing the winner of the last local tourny.<br /> <br />  Game would have been a massacre if my prisms had killed anything in the first 3 turns. As it was the game ended a draw on 5th turn just as the bike were about to jump to challenge one of the objectives and the prism was going to tank shock a vanilla Sm squad on the other objective(We were going second).]]></description>
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				<pubDate><![CDATA[Sat, 14 Mar 2009 16:38:51]]> GMT</pubDate>
				<author><![CDATA[ focusedfire]]></author>
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				<title>1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ <blockquote class="uncited"><div>The only changes I'd be tempted to make would be to drop the Scorps in favor of another squad of jebikes </div></blockquote><br /> A large Guardian Jetbike unit as suggested has a large footprint and will be a juicy target for <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, while Scorpions can outflank and came from reserve. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 14 Mar 2009 16:41:06]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ @West- he doesn't have wave serps. He posted what he has up-thread and he's building the army to fight Tau as per the thread title.<img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Also, I like the jetbikes. They suit a certain personality that doesn't necessarily want to run the same ol dire avenger w/wave serp, and prism spam list.<br /> <br /> The only thing he is really missing aside from wave serps is jetlocks. They do a number when assaulting vehicles.]]></description>
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				<pubDate><![CDATA[Sat, 14 Mar 2009 16:46:41]]> GMT</pubDate>
				<author><![CDATA[ focusedfire]]></author>
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				<title>1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ You don't really want to assault tau vehicles because of the flechette launchers, unless you add fortune to the farseer.  Fortune would really help Jetbikes against Tau especially.  The re-rolling 3+ would be pretty much untouchable by the tau infantry and stealth suits.  Guide also helps the falcon and jetbike shuriken cannons.]]></description>
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				<pubDate><![CDATA[Sat, 14 Mar 2009 17:11:14]]> GMT</pubDate>
				<author><![CDATA[ whitedragon]]></author>
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				<title>1200 Eldar needs to win Vs. Tau w/ stealthsuits</title>
				<description><![CDATA[ @ White dragon- you are absolutely right on that point. Wandered off into speaking in general terms instead of Tau specific tactics. Good catch.<br /> <br /> My apologies to the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> for giving a half tactic that would be likely to backfire.]]></description>
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				<pubDate><![CDATA[Sat, 14 Mar 2009 17:29:32]]> GMT</pubDate>
				<author><![CDATA[ focusedfire]]></author>
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